Player Matchup

Heimdallr
Heimdallr
ChiefSkittles24
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,546 Elo+
Party 3
Ravana
Ravana
Mshs77
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 54L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
NexusRift
Cthulhu
Level 16
God Stats
2W - 4L
1,200 SR
Queue Stats
4W - 8L
1,507 Elo+
Solo
Nemesis
Nemesis
Taeariaa
Nemesis
Level 7
God Stats
2W - 2L
1,714 SR
Queue Stats
4W - 9L
1,477 Elo+
Party 2
Thoth
Thoth
robinson8915
Thoth
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,453 Elo+
Party 2
Team Averages
Level 15
1,483 SR
1,485 Elo+

VS

Team Averages
Level 18
1,557 SR
1,436 Elo+
Set
Set
Daxxx96
Set
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 120L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
Eddiemoney17
Sun Wukong
Level 20
God Stats
15W - 11L
1,540 SR
Queue Stats
143W - 118L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
SaltDrago
Cthulhu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Janus
Janus
TheNerdyIrishman
Janus
Level 18
God Stats
2W - 3L
1,745 SR
Queue Stats
313W - 278L
1,465 Elo+
Solo
Neith
Neith
khannom
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChiefSkittles24
Heimdallr
8
1 / 4 / 0
4,822
438
2,092
5,549
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Mshs77
Ravana
7
0 / 7 / 0
4,696
427
4,283
8,841
2,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
NexusRift
Cthulhu
7
0 / 6 / 1
4,810
437
3,093
8,120
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Taeariaa
Nemesis
6
1 / 7 / 0
4,795
436
1,601
7,270
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,069
461
2,431
6,265
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
4 / 1 / 4
6,706
610
3,611
6,951
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Eddiemoney17
Sun Wukong
13
6 / 0 / 2
7,835
712
7,819
8,201
3,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
SaltDrago
Cthulhu
10
5 / 0 / 3
6,575
598
3,880
4,345
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 3
6,239
567
4,588
4,551
1,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
khannom
Neith
11
8 / 1 / 6
7,271
661
7,486
5,773
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
27
29
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChiefSkittles24
Heimdallr
1
4
0
0.25
W
Set
4
1
4
6
W
Sun Wukong
Eddiemoney17
Sun Wukong
6
0
2
7
L
Ravana
Mshs77
Ravana
0
7
0
0
L
Cthulhu
NexusRift
Cthulhu
0
6
1
0.08
W
Cthulhu
SaltDrago
Cthulhu
5
0
3
6.5
L
Nemesis
Taeariaa
Nemesis
1
7
0
0.14
W
4
0
3
5.5
W
Neith
khannom
Neith
8
1
6
11
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,500
Damage
27,384
36,045
Taken
29,821
11,568
Mitigated
11,983
3,342
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChiefSkittles24
Heimdallr
2,092
307
0
931
5,549
1,719
413
1,074
4,475
0
15,285
W
Set
3,611
1,725
0
3,432
6,951
2,523
0
925
6,026
0
31,676
W
Sun Wukong
Eddiemoney17
Sun Wukong
7,819
2,796
0
3,021
8,201
3,854
2,134
0
8,201
0
44,385
L
Ravana
Mshs77
Ravana
4,283
1,216
0
1,370
8,841
2,709
0
0
8,841
0
15,714
L
Cthulhu
NexusRift
Cthulhu
3,093
388
0
348
8,120
3,103
217
1,435
6,685
14,251
0
W
Cthulhu
SaltDrago
Cthulhu
3,880
255
229
1,265
4,345
2,632
193
1,526
2,819
8,997
0
L
Nemesis
Taeariaa
Nemesis
1,601
805
0
693
7,270
2,133
78
3,517
3,753
0
7,979
W
4,588
671
0
733
4,551
1,199
350
1,587
2,964
22,986
0
W
Neith
khannom
Neith
7,486
4,187
0
3,052
5,773
1,775
1,481
1,486
4,287
0
37,519
L
2,431
334
0
0
6,265
1,904
614
2,442
3,823
24,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
34,626
124
Minions Killed
280
0
Camps Cleared
0
934,265
Distance Traveled
1,123,344
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,822
438
32
3
0
171,098
1
W
Set
6,706
610
65
6
0
218,261
0
W
Sun Wukong
7,835
712
90
8
0
231,586
0
L
Ravana
4,696
427
24
2
0
162,987
0
L
Cthulhu
4,810
437
19
2
0
228,837
1
W
Cthulhu
6,575
598
9
1
0
211,190
3
L
Nemesis
4,795
436
15
1
0
192,543
3
W
Janus
6,239
567
44
4
0
193,672
2
W
Neith
7,271
661
72
7
0
268,635
5
L
Thoth
5,069
461
34
3
0
178,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role