Player Matchup

Tyr
Tyr
ReLexJoker
Tyr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,357 Elo+
Party 4
Arachne
Arachne
Strunk420
Arachne
Level 39
God Stats
12W - 15L
1,796 SR
Queue Stats
70W - 150L
1,357 Elo+
Party 2
Ares
Ares
TuCalvitoFavv_
Ares
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,148 Elo+
Party 4
Nu Wa
Nu Wa
alvarooboom
Nu Wa
Level 28
God Stats
2W - 1L
1,730 SR
Queue Stats
20W - 17L
1,357 Elo+
Party 4
Izanami
Izanami
toptheshaddow99
Izanami
Level 35
God Stats
15W - 12L
1,810 SR
Queue Stats
557W - 626L
1,415 Elo+
Party 2
Team Averages
Level 42
1,667 SR
1,327 Elo+

VS

Team Averages
Level 40
1,496 SR
1,400 Elo+
Ganesha
Ganesha
D3bowe_Dojrza7e
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
darkesbombast
Sun Wukong
Level 39
God Stats
9W - 6L
1,771 SR
Queue Stats
28W - 51L
1,555 Elo+
Party 3
Ne Zha
Ne Zha
ivanznavarro
Ne Zha
Level 67
God Stats
1W - 2L
1,246 SR
Queue Stats
35W - 41L
1,184 Elo+
Party 1
Artemis
Artemis
karim20
Artemis
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 66L
1,456 Elo+
Party 3
Poseidon
Poseidon
lopas09
Poseidon
Level 23
God Stats
12W - 12L
1,461 SR
Queue Stats
231W - 221L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
7,919
609
5,602
10,307
4,223
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Strunk420
Arachne
13
13 / 0 / 2
8,549
658
9,260
5,747
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 9
7,503
577
5,618
9,429
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 4
7,773
598
5,499
6,619
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 1 / 4
8,257
635
11,170
6,124
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,598
431
3,842
10,740
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
darkesbombast
Sun Wukong
11
0 / 5 / 0
6,443
496
4,091
11,120
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
9
5 / 7 / 0
6,881
529
6,074
12,317
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
karim20
Artemis
9
0 / 9 / 2
5,453
419
3,368
10,262
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
lopas09
Poseidon
7
0 / 6 / 2
5,264
405
2,888
5,744
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
32
Kills
5
5
Deaths
32
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
3
0
3
4.5
W
Arachne
Strunk420
Arachne
13
0
2
14
W
3
1
9
7.5
W
4
3
4
2
L
Sun Wukong
darkesbombast
Sun Wukong
0
5
0
0
L
Ne Zha
5
7
0
0.71
L
Artemis
karim20
Artemis
0
9
2
0.11
L
Poseidon
lopas09
Poseidon
0
6
2
0.17
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,149
Damage
20,263
38,226
Taken
50,183
19,251
Mitigated
22,054
7,116
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,842
1,042
0
1,006
10,740
3,960
0
3,065
7,661
19,272
0
W
5,602
1,247
0
3,729
10,307
4,223
0
0
10,007
0
45,707
W
Arachne
Strunk420
Arachne
9,260
5,832
0
1,274
5,747
3,963
4
296
5,423
5,634
36,335
W
5,618
459
0
840
9,429
6,087
0
2,143
7,286
20,202
0
W
5,499
1,583
0
320
6,619
1,813
438
2,253
4,030
34,575
0
L
Sun Wukong
darkesbombast
Sun Wukong
4,091
758
0
4,008
11,120
7,919
368
674
10,416
0
38,610
L
Ne Zha
6,074
2,523
0
1,693
12,317
6,172
0
2,675
9,544
0
24,189
L
Artemis
karim20
Artemis
3,368
2,001
0
1,677
10,262
2,529
0
3,257
6,991
0
17,766
L
Poseidon
lopas09
Poseidon
2,888
352
0
532
5,744
1,474
252
2,637
2,917
23,249
0
W
11,170
6,101
0
953
6,124
3,165
2,108
1,674
4,428
4,368
51,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
29,639
367
Minions Killed
250
0
Camps Cleared
0
1,216,607
Distance Traveled
997,700
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,598
431
6
0
0
241,221
4
W
Tyr
7,919
609
96
7
0
270,674
2
W
Arachne
8,549
658
77
6
0
280,800
1
W
Ares
7,503
577
28
2
0
243,134
1
W
Nu Wa
7,773
598
75
6
0
217,926
0
L
Sun Wukong
6,443
496
97
7
0
221,941
0
L
Ne Zha
6,881
529
54
4
0
191,257
1
L
Artemis
5,453
419
46
4
0
177,783
3
L
Poseidon
5,264
405
47
4
0
165,498
0
W
Izanami
8,257
635
91
7
0
204,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role