Player Matchup

Ares
Ares
Ghxst-BF
Ares
Level 22
God Stats
3W - 5L
1,565 SR
Queue Stats
7W - 20L
1,547 Elo+
Solo
Skadi
Skadi
VonDaGoat28
Skadi
Level 27
God Stats
24W - 15L
1,659 SR
Queue Stats
26W - 23L
1,611 Elo+
Solo
Yemoja
Yemoja
msharpy45
Yemoja
Level 28
God Stats
14W - 12L
1,626 SR
Queue Stats
50W - 83L
1,376 Elo+
Solo
Horus
Horus
sadie00
Horus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
switchkilla
Neith
Level 28
God Stats
2W - 2L
1,589 SR
Queue Stats
5W - 7L
1,443 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,495 Elo+

VS

Team Averages
Level 25
1,491 SR
1,374 Elo+
Bellona
Bellona
DR1ZZT17
Bellona
Level 17
God Stats
13W - 9L
1,500 SR
Queue Stats
22W - 18L
1,275 Elo+
Solo
Heimdallr
Heimdallr
Venastrox
Heimdallr
Level 28
God Stats
18W - 24L
1,500 SR
Queue Stats
120W - 148L
1,368 Elo+
Solo
Jing Wei
Jing Wei
klehmaaa
Jing Wei
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 30L
1,435 Elo+
Solo
Osiris
Osiris
theyounggargamel
Osiris
Level 25
God Stats
7W - 11L
1,455 SR
Queue Stats
366W - 393L
1,456 Elo+
Solo
Ra
Ra
tony7943
Ra
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 43L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 7 / 1
6,574
387
3,670
11,366
6,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
2 / 5 / 1
7,163
421
10,523
12,101
4,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
msharpy45
Yemoja
11
2 / 7 / 2
7,448
438
4,913
16,019
11,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
sadie00
Horus
10
1 / 5 / 1
6,600
388
5,902
14,408
6,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 8 / 1
7,558
445
5,791
12,447
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DR1ZZT17
Bellona
16
17 / 0 / 7
11,079
652
18,214
12,729
12,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Venastrox
Heimdallr
16
9 / 1 / 5
10,791
635
9,718
7,290
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
klehmaaa
Jing Wei
14
1 / 3 / 7
8,323
490
4,801
10,782
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 1
8,333
490
8,400
8,352
10,116
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 2 / 8
9,375
551
10,728
9,672
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
32
32
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
DR1ZZT17
Bellona
17
0
7
20.5
L
Ares
0
7
1
0.07
W
Heimdallr
Venastrox
Heimdallr
9
1
5
11.5
L
2
5
1
0.5
W
Jing Wei
klehmaaa
Jing Wei
1
3
7
1.5
L
Yemoja
msharpy45
Yemoja
2
7
2
0.43
L
Horus
sadie00
Horus
1
5
1
0.3
L
1
8
1
0.19
W
2
0
1
2.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
51,861
66,341
Taken
48,825
32,975
Mitigated
33,176
11,805
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DR1ZZT17
Bellona
18,214
7,266
87
4,752
12,729
12,173
2,174
2,703
10,026
7,022
57,631
L
Ares
3,670
411
0
198
11,366
6,157
0
4,456
6,910
23,355
0
W
Heimdallr
Venastrox
Heimdallr
9,718
5,529
0
1,904
7,290
3,009
1,786
1,248
6,042
0
58,346
L
10,523
4,584
0
1,249
12,101
4,411
497
1,604
10,097
0
44,766
W
Jing Wei
klehmaaa
Jing Wei
4,801
3,677
0
3,351
10,782
3,968
2,775
523
10,259
0
34,109
L
Yemoja
msharpy45
Yemoja
4,913
885
1,109
1,923
16,019
11,415
343
2,880
13,139
22,678
0
L
Horus
sadie00
Horus
5,902
3,239
1,982
2,712
14,408
6,490
585
1,267
12,866
0
26,817
L
5,791
2,152
0
2,632
12,447
4,502
667
1,407
11,015
0
45,880
W
8,400
1,382
0
1,174
8,352
10,116
2,750
162
8,190
0
37,770
W
10,728
812
1,672
3,894
9,672
3,910
1,427
3,947
5,725
58,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
47,901
288
Minions Killed
442
0
Camps Cleared
0
1,360,752
Distance Traveled
1,574,974
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,079
652
83
5
0
353,590
0
L
Ares
6,574
387
38
2
0
229,035
3
W
Heimdallr
10,791
635
105
6
0
301,399
0
L
Skadi
7,163
421
73
4
0
253,726
2
W
Jing Wei
8,323
490
71
4
0
303,518
0
L
Yemoja
7,448
438
35
2
0
306,857
3
L
Horus
6,600
388
50
3
0
299,642
2
L
Neith
7,558
445
92
5
0
271,492
4
W
Osiris
8,333
490
78
5
0
299,922
3
W
Ra
9,375
551
105
6
0
316,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role