Player Matchup

Merlin
Merlin
BAN FANSTER
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 1
Chang'e
Chang'e
ImTHATGood57
Chang'e
Level 23
God Stats
1W - 2L
1,185 SR
Queue Stats
100W - 82L
1,766 Elo+
Party 2
Fenrir
Fenrir
Lime 5280
Fenrir
Level 23
God Stats
16W - 8L
1,973 SR
Queue Stats
43W - 32L
2,006 Elo+
Party 2
Susano
Susano
ShadowArcher555
Susano
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 9L
1,510 Elo+
Party 2
Ra
Ra
zerocobra
Ra
Level 10
God Stats
5W - 5L
1,408 SR
Queue Stats
15W - 20L
1,334 Elo+
Party 1
Team Averages
Level 17
1,513 SR
1,585 Elo+

VS

Team Averages
Level 14
1,488 SR
1,502 Elo+
Ravana
Ravana
B_Man_1299
Ravana
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Ganesha
Ganesha
Godric4892
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,496 Elo+
Solo
Hachiman
Hachiman
LITTLE BIZZARO
Hachiman
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
TakuRawku
Ratatoskr
Level 10
God Stats
6W - 4L
1,732 SR
Queue Stats
7W - 6L
1,765 Elo+
Solo
Vamana
Vamana
WafflesWithWhip
Vamana
Level 20
God Stats
4W - 5L
1,426 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 7 / 24
11,724
1,066
12,572
18,653
6,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ImTHATGood57
Chang'e
19
10 / 2 / 24
13,156
1,196
26,758
15,445
6,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Lime 5280
Fenrir
20
16 / 2 / 20
14,450
1,314
23,329
15,738
14,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 6 / 19
12,287
1,117
9,937
15,249
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 4 / 27
13,379
1,216
23,556
15,126
7,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
B_Man_1299
Ravana
17
1 / 11 / 12
10,798
982
6,520
21,704
9,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Godric4892
Ganesha
18
1 / 6 / 13
10,774
979
13,968
23,075
26,927
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
17
7 / 8 / 6
12,261
1,115
16,714
18,153
8,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TakuRawku
Ratatoskr
17
7 / 10 / 11
11,958
1,087
18,412
23,009
9,886
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 10 / 10
11,292
1,027
17,490
22,269
25,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
72
45
Kills
20
21
Deaths
45
114
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
7
24
2
L
Ravana
B_Man_1299
Ravana
1
11
12
0.64
L
Ganesha
Godric4892
Ganesha
1
6
13
1.25
W
Chang'e
ImTHATGood57
Chang'e
10
2
24
11
L
Hachiman
7
8
6
1.25
W
Fenrir
Lime 5280
Fenrir
16
2
20
13
W
9
6
19
3.08
L
Ratatoskr
TakuRawku
Ratatoskr
7
10
11
1.25
L
4
10
10
0.9
W
8
4
27
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,152
Damage
73,104
80,211
Taken
108,210
41,370
Mitigated
81,225
37,323
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,572
4,419
0
3,855
18,653
6,795
0
3,287
15,366
36,634
0
L
Ravana
B_Man_1299
Ravana
6,520
1,196
0
1,045
21,704
9,907
0
11,234
10,470
0
18,577
L
Ganesha
Godric4892
Ganesha
13,968
317
0
0
23,075
26,927
0
12,850
10,225
31,812
0
W
Chang'e
ImTHATGood57
Chang'e
26,758
4,881
7,468
7,588
15,445
6,401
0
1,803
13,642
44,614
0
L
Hachiman
16,714
11,223
0
1,364
18,153
8,841
0
11,546
6,607
0
45,697
W
Fenrir
Lime 5280
Fenrir
23,329
7,337
818
1,953
15,738
14,886
0
3,347
12,391
0
26,453
W
9,937
3,813
0
927
15,249
6,279
0
2,993
12,256
0
23,335
L
Ratatoskr
TakuRawku
Ratatoskr
18,412
4,287
0
1,693
23,009
9,886
0
14,643
8,366
0
43,596
L
17,490
8,103
0
3,165
22,269
25,664
0
12,613
9,656
0
32,423
W
23,556
2,947
8,566
6,148
15,126
7,009
0
2,538
12,588
50,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,996
Gold Earned
57,083
194
Minions Killed
174
3
Camps Cleared
3
898,753
Distance Traveled
975,843
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,724
1,066
45
4
0
152,894
0
L
Ravana
10,798
982
22
2
0
209,098
0
L
Ganesha
10,774
979
3
0
0
191,166
0
W
Chang'e
13,156
1,196
43
4
0
187,866
1
L
Hachiman
12,261
1,115
76
7
0
167,230
0
W
Fenrir
14,450
1,314
10
1
1
211,766
1
W
Susano
12,287
1,117
18
2
1
184,866
1
L
Ratatoskr
11,958
1,087
46
4
1
209,810
1
L
Vamana
11,292
1,027
27
2
2
198,539
1
W
Ra
13,379
1,216
78
7
1
161,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role