Player Matchup

Hercules
Hercules
CromuIentz
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,314 Elo+
Solo
Hachiman
Hachiman
Sp33dR31oad3rz
Hachiman
Level 79
God Stats
1W - 2L
1,230 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
Steamgamer21
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,813 Elo+
Party 1
Cabrakan
Cabrakan
SuperJewJohnson
Cabrakan
Level 68
God Stats
2W - 1L
1,694 SR
Queue Stats
129W - 124L
1,663 Elo+
Party 1
Discordia
Discordia
b3ard3d p3rsian
Discordia
Level 35
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 3L
1,625 Elo+
Solo
Team Averages
Level 59
1,521 SR
1,583 Elo+

VS

Team Averages
Level 57
1,506 SR
1,466 Elo+
Ares
Ares
Audassity
Ares
Level 57
God Stats
5W - 2L
1,717 SR
Queue Stats
87W - 92L
1,396 Elo+
Solo
Fenrir
Fenrir
JonathanS710
Fenrir
Level 35
God Stats
5W - 5L
1,516 SR
Queue Stats
11W - 11L
1,378 Elo+
Party 2
Thoth
Thoth
TPM ROCK9
Thoth
Level 45
God Stats
21W - 14L
1,306 SR
Queue Stats
239W - 217L
1,598 Elo+
Party 3
Guan Yu
Guan Yu
lilyoungMV
Guan Yu
Level 81
God Stats
7W - 1L
1,304 SR
Queue Stats
12W - 8L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
xXxZOMBIExXx269
Danzaburou
Level 67
God Stats
6W - 3L
1,687 SR
Queue Stats
261W - 256L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CromuIentz
Hercules
5
0 / 2 / 0
3,124
625
787
3,652
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
5
1 / 1 / 0
3,097
619
2,144
2,477
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
6
0 / 1 / 0
3,290
658
569
1,796
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
4
0 / 2 / 1
3,109
622
1,358
4,157
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
b3ard3d p3rsian
Discordia
1
0 / 0 / 0
993
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
2 / 1 / 1
4,066
813
1,692
3,375
1,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Fenrir
6
0 / 0 / 1
3,516
703
422
4,046
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
TPM ROCK9
Thoth
7
1 / 0 / 0
3,804
761
1,124
1,176
271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
lilyoungMV
Guan Yu
6
2 / 0 / 0
3,797
759
1,849
2,760
836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
xXxZOMBIExXx269
Danzaburou
6
1 / 0 / 2
3,829
766
2,730
1,427
749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
1
2.5
L
Hercules
CromuIentz
Hercules
0
2
0
0
W
Fenrir
0
0
1
0.5
L
Hachiman
1
1
0
1
L
Merlin
0
1
0
0
L
Cabrakan
0
2
1
0.25
W
Thoth
TPM ROCK9
Thoth
1
0
0
1
L
Discordia
b3ard3d p3rsian
Discordia
0
0
0
0
W
Guan Yu
lilyoungMV
Guan Yu
2
0
0
2
W
Danzaburou
xXxZOMBIExXx269
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,858
Damage
7,817
12,082
Taken
12,784
4,745
Mitigated
4,424
4,105
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,692
181
0
1,650
3,375
1,554
0
749
2,626
7,995
0
L
Hercules
CromuIentz
Hercules
787
313
0
1,669
3,652
1,932
0
0
3,652
0
7,704
W
Fenrir
422
54
0
2,287
4,046
1,014
0
210
3,836
0
11,084
L
Hachiman
2,144
953
0
1,117
2,477
493
0
697
1,780
0
8,869
L
Merlin
569
0
0
223
1,796
495
0
1,124
672
10,903
0
L
Cabrakan
1,358
315
0
1,096
4,157
1,825
0
1,242
2,915
4,249
0
W
Thoth
TPM ROCK9
Thoth
1,124
41
159
282
1,176
271
210
419
607
16,759
0
L
Discordia
b3ard3d p3rsian
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
lilyoungMV
Guan Yu
1,849
114
0
1,144
2,760
836
358
0
2,660
0
13,676
W
Danzaburou
xXxZOMBIExXx269
Danzaburou
2,730
1,272
0
346
1,427
749
0
399
1,028
1,642
11,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,613
Gold Earned
19,012
63
Minions Killed
117
0
Camps Cleared
0
369,952
Distance Traveled
498,424
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,066
813
13
3
0
99,716
1
L
Hercules
3,124
625
18
4
0
88,896
0
W
Fenrir
3,516
703
29
6
0
106,871
1
L
Hachiman
3,097
619
15
3
0
89,127
2
L
Merlin
3,290
658
22
4
0
98,363
1
L
Cabrakan
3,109
622
8
2
0
93,566
0
W
Thoth
3,804
761
31
6
0
105,339
0
L
Discordia
993
199
0
0
0
0
0
W
Guan Yu
3,797
759
20
4
0
95,834
0
W
Danzaburou
3,829
766
24
5
0
90,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role