Player Matchup

Danzaburou
Danzaburou
Bronze III
DOLFANRODNEY
Danzaburou
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
Fresh Kang
Ymir
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 MMR
Party 2
Fenrir
Fenrir
Silver II
GadoUtil
Fenrir
Silver II
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 104L
1,482 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
VibingPanduh
Cu Chulainn
Bronze III
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Ra
Ra
Bronze III
m4s4cr3_2921
Ra
Bronze III
Level 100
God Stats
3W - 2L
1,727 SR
Queue Stats
195W - 214L
1,484 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,545 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,524 SR
1,494 MMR
Bakasura
Bakasura
Gold III
Dovah pro V2
Bakasura
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 279L
1,600 MMR
Party 1
Cerberus
Cerberus
Bronze III
LL-FoOTCrasS-HD
Cerberus
Bronze III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
PepheroniZ
Nu Wa
Bronze III
Level 123
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TheKyleLong
Ah Muzen Cab
Bronze III
Level 147
God Stats
28W - 8L
1,759 SR
Queue Stats
51W - 31L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
xXRONGSTERXx
Thanatos
Gold V
Level 85
God Stats
20W - 22L
1,385 SR
Queue Stats
427W - 434L
1,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DOLFANRODNEY
Danzaburou
7
0 / 3 / 1
4,586
510
2,324
6,025
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 2 / 0
5,507
612
2,198
6,736
2,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
GadoUtil
Fenrir
4
0 / 2 / 1
4,031
448
843
2,944
681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
VibingPanduh
Cu Chulainn
11
1 / 0 / 0
6,216
691
3,953
3,604
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 6 / 1
5,323
591
2,288
5,270
1,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AphroditeSetCthulhuTsukuyomiMedusa

VS

Bans
NemesisScyllaNeithKhepriSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dovah pro V2
Bakasura
10
1 / 0 / 0
5,671
630
1,868
6,647
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
9
1 / 0 / 2
5,361
596
1,507
3,486
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
10
2 / 1 / 4
5,988
665
3,159
3,621
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
TheKyleLong
Ah Muzen Cab
10
2 / 1 / 2
5,546
616
4,503
5,905
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
xXRONGSTERXx
Thanatos
10
7 / 3 / 2
6,045
672
3,980
8,451
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DOLFANRODNEY
Danzaburou
0
3
1
0.17
W
Bakasura
Dovah pro V2
Bakasura
1
0
0
1
L
2
2
0
1
L
Fenrir
GadoUtil
Fenrir
0
2
1
0.25
W
Cerberus
1
0
2
2
W
Nu Wa
2
1
4
4
W
Ah Muzen Cab
TheKyleLong
Ah Muzen Cab
2
1
2
3
L
Cu Chulainn
VibingPanduh
Cu Chulainn
1
0
0
1
L
1
6
1
0.25
W
Thanatos
xXRONGSTERXx
Thanatos
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,606
Damage
15,017
24,579
Taken
28,110
8,035
Mitigated
12,115
5,385
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DOLFANRODNEY
Danzaburou
2,324
845
0
1,730
6,025
1,378
0
746
5,251
0
17,342
W
Bakasura
Dovah pro V2
Bakasura
1,868
918
0
3,923
6,647
4,557
0
558
6,089
3,066
20,001
L
2,198
478
0
0
6,736
2,192
62
929
5,779
14,018
0
L
Fenrir
GadoUtil
Fenrir
843
291
0
990
2,944
681
0
244
2,672
0
7,193
W
Cerberus
1,507
291
0
1,487
3,486
1,875
132
482
3,004
17,455
0
W
Nu Wa
3,159
1,172
0
1,000
3,621
1,083
226
1,771
1,850
30,658
0
W
Ah Muzen Cab
TheKyleLong
Ah Muzen Cab
4,503
1,755
0
2,235
5,905
1,882
0
1,124
4,781
0
38,716
L
Cu Chulainn
VibingPanduh
Cu Chulainn
3,953
1,719
0
2,151
3,604
2,439
394
230
3,168
2,589
37,009
L
2,288
464
0
514
5,270
1,345
0
2,315
2,793
27,118
0
W
Thanatos
xXRONGSTERXx
Thanatos
3,980
1,799
0
5,860
8,451
2,718
121
977
7,474
0
21,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
28,611
219
Minions Killed
328
0
Camps Cleared
0
756,313
Distance Traveled
923,053
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,586
510
36
4
0
171,730
2
W
Bakasura
5,671
630
80
9
0
185,614
0
L
Ymir
5,507
612
27
3
0
167,130
3
L
Fenrir
4,031
448
15
2
0
64,520
0
W
Cerberus
5,361
596
46
5
0
187,782
2
W
Nu Wa
5,988
665
76
8
0
172,952
1
W
Ah Muzen Cab
5,546
616
71
8
0
162,155
2
L
Cu Chulainn
6,216
691
93
10
0
182,888
0
L
Ra
5,323
591
48
5
0
170,045
5
W
Thanatos
6,045
672
55
6
0
214,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role