Player Matchup

Nu Wa
Nu Wa
LieutenantFate
Nu Wa
Level 22
God Stats
9W - 7L
1,500 SR
Queue Stats
393W - 373L
1,401 Elo+
Solo
Bellona
Bellona
VerntheWall
Bellona
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Skadi
Skadi
VersUwU
Skadi
Level 13
God Stats
4W - 2L
1,255 SR
Queue Stats
4W - 2L
1,300 Elo+
Solo
Loki
Loki
geni42
Loki
Level 17
God Stats
4W - 0L
1,686 SR
Queue Stats
17W - 16L
1,722 Elo+
Party 2
Geb
Geb
kovkri07
Geb
Level 17
God Stats
17W - 25L
1,800 SR
Queue Stats
21W - 27L
1,722 Elo+
Party 2
Team Averages
Level 17
1,548 SR
1,529 Elo+

VS

Team Averages
Level 11
1,485 SR
1,491 Elo+
Heimdallr
Heimdallr
KillerHits2668
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hercules
Hercules
Okotlanlais
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,507 Elo+
Solo
Cerberus
Cerberus
bgboishake1213
Cerberus
Level 15
God Stats
8W - 8L
1,384 SR
Queue Stats
44W - 46L
1,398 Elo+
Solo
Ra
Ra
hugantio
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
kingpogha
Fenrir
Level 18
God Stats
74W - 57L
1,541 SR
Queue Stats
112W - 92L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
6,207
621
7,929
4,850
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
VerntheWall
Bellona
11
4 / 0 / 0
6,662
666
3,179
3,477
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
VersUwU
Skadi
9
5 / 0 / 2
5,693
569
6,679
6,194
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
geni42
Loki
9
5 / 1 / 3
5,902
590
2,269
5,166
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 7
6,111
611
2,471
5,731
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KillerHits2668
Heimdallr
8
1 / 3 / 0
4,657
466
1,116
4,824
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Okotlanlais
Hercules
7
0 / 3 / 1
4,261
426
3,391
8,010
4,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
6
0 / 6 / 1
4,298
430
3,572
7,974
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 6 / 0
3,870
387
243
4,335
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
kingpogha
Fenrir
9
2 / 2 / 1
5,466
547
3,049
7,818
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
3
4
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
KillerHits2668
Heimdallr
1
3
0
0.33
W
5
2
3
3.25
L
Hercules
Okotlanlais
Hercules
0
3
1
0.17
W
Bellona
VerntheWall
Bellona
4
0
0
4
W
Skadi
VersUwU
Skadi
5
0
2
6
L
Cerberus
0
6
1
0.08
W
Loki
geni42
Loki
5
1
3
6.5
L
0
6
0
0
L
Fenrir
kingpogha
Fenrir
2
2
1
1.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
11,371
25,418
Taken
32,961
9,630
Mitigated
13,595
6,152
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
KillerHits2668
Heimdallr
1,116
342
0
149
4,824
1,461
0
713
4,033
0
13,215
W
7,929
1,718
0
1,199
4,850
1,280
37
201
4,624
25,431
0
L
Hercules
Okotlanlais
Hercules
3,391
1,231
0
1,161
8,010
4,476
0
2,160
5,742
0
13,380
W
Bellona
VerntheWall
Bellona
3,179
1,218
0
756
3,477
3,358
926
0
3,477
3,910
26,617
W
Skadi
VersUwU
Skadi
6,679
3,158
0
494
6,194
1,461
466
2,063
4,056
0
29,338
L
Cerberus
3,572
72
0
1,626
7,974
3,630
0
2,017
5,853
14,767
0
W
Loki
geni42
Loki
2,269
948
0
1,979
5,166
1,244
181
417
4,749
0
23,250
L
243
243
0
0
4,335
1,253
31
2,675
1,472
4,440
0
L
Fenrir
kingpogha
Fenrir
3,049
392
0
1,232
7,818
2,775
0
2,347
5,233
0
23,709
W
2,471
399
0
1,724
5,731
2,287
0
1,134
4,399
12,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
22,552
243
Minions Killed
155
0
Camps Cleared
0
977,109
Distance Traveled
960,723
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,657
466
25
3
0
195,539
0
W
Nu Wa
6,207
621
43
4
0
165,768
3
L
Hercules
4,261
426
28
3
0
201,724
2
W
Bellona
6,662
666
87
9
0
195,869
1
W
Skadi
5,693
569
49
5
0
210,433
4
L
Cerberus
4,298
430
36
4
0
185,517
0
W
Loki
5,902
590
45
5
0
207,480
0
L
Ra
3,870
387
11
1
0
156,745
0
L
Fenrir
5,466
547
55
6
0
221,198
1
W
Geb
6,111
611
19
2
0
197,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role