Player Matchup

Bacchus
Bacchus
Bronze III
Dadalift
Bacchus
Bronze III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 83L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
HamsterHavoc
Hercules
Bronze III
Level 65
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 8L
1,554 MMR
Party 1
Scylla
Scylla
Silver IV
Shadybake
Scylla
Silver IV
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,403 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
TheDirtySack
Cu Chulainn
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
Zikilo
Xbalanque
Silver IV
Level 44
God Stats
4W - 7L
1,603 SR
Queue Stats
49W - 60L
1,449 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,522 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,500 SR
1,449 MMR
Nemesis
Nemesis
Bronze III
B0AT
Nemesis
Bronze III
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
100W - 102L
1,495 MMR
Party 3
King Arthur
King Arthur
Gold IV
JPirro
King Arthur
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
Muxie
Sylvanus
Silver III
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 38L
1,411 MMR
Party 4
Tsukuyomi
Tsukuyomi
Silver IV
Spared04
Tsukuyomi
Silver IV
Level 141
God Stats
9W - 5L
1,500 SR
Queue Stats
258W - 249L
1,376 MMR
Party 3
Anhur
Anhur
Bronze III
SécondGear
Anhur
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,462 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dadalift
Bacchus
16
1 / 8 / 6
11,997
400
8,319
35,173
26,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
HamsterHavoc
Hercules
18
0 / 7 / 12
12,048
402
12,095
32,422
33,243
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Shadybake
Scylla
19
5 / 9 / 5
13,012
434
15,155
16,243
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TheDirtySack
Cu Chulainn
20
11 / 5 / 1
17,222
574
30,273
27,636
31,053
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Zikilo
Xbalanque
19
2 / 6 / 6
12,533
418
12,732
22,021
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CthulhuSetNu WaYemojaDanzaburou

VS

Bans
PersephoneRatatoskrPoseidonJanusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B0AT
Nemesis
20
15 / 2 / 15
17,469
582
30,551
22,055
18,681
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
JPirro
King Arthur
20
1 / 3 / 8
13,914
464
11,018
18,100
12,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Muxie
Sylvanus
20
0 / 2 / 16
14,614
487
8,210
26,161
24,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Spared04
Tsukuyomi
20
12 / 5 / 7
17,675
589
32,066
25,341
11,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 7 / 6
16,002
533
20,883
25,915
11,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
19
Kills
35
35
Deaths
19
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B0AT
Nemesis
15
2
15
11.25
L
Bacchus
Dadalift
Bacchus
1
8
6
0.5
L
Hercules
HamsterHavoc
Hercules
0
7
12
0.86
W
King Arthur
JPirro
King Arthur
1
3
8
1.67
W
Sylvanus
Muxie
Sylvanus
0
2
16
4
L
Scylla
Shadybake
Scylla
5
9
5
0.83
W
Tsukuyomi
Spared04
Tsukuyomi
12
5
7
3.1
W
7
7
6
1.43
L
Cu Chulainn
TheDirtySack
Cu Chulainn
11
5
1
2.3
L
Xbalanque
Zikilo
Xbalanque
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,574
Damage
102,728
133,495
Taken
117,572
102,684
Mitigated
78,061
35,221
Healing
35,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B0AT
Nemesis
30,551
17,013
0
3,896
22,055
18,681
1,043
5,439
16,473
9,415
128,026
L
Bacchus
Dadalift
Bacchus
8,319
366
0
10,649
35,173
26,529
138
2,017
33,156
57,145
0
L
Hercules
HamsterHavoc
Hercules
12,095
1,409
846
12,562
32,422
33,243
441
3,793
28,629
0
31,847
W
King Arthur
JPirro
King Arthur
11,018
346
0
3,517
18,100
12,145
896
2,643
15,387
113
80,982
W
Sylvanus
Muxie
Sylvanus
8,210
1,539
4,731
13,420
26,161
24,577
1,251
5,347
20,610
59,061
0
L
Scylla
Shadybake
Scylla
15,155
37
0
2,306
16,243
4,712
798
201
16,042
87,357
0
W
Tsukuyomi
Spared04
Tsukuyomi
32,066
9,352
0
1,818
25,341
11,286
2,794
8,489
16,367
0
133,809
W
20,883
11,688
0
8,218
25,915
11,372
3,923
3,040
22,859
0
133,426
L
Cu Chulainn
TheDirtySack
Cu Chulainn
30,273
7,823
0
1,105
27,636
31,053
1,634
1,059
26,279
9,796
155,033
L
Xbalanque
Zikilo
Xbalanque
12,732
8,582
0
7,753
22,021
7,147
2,422
1,793
20,228
0
83,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,812
Gold Earned
79,674
596
Minions Killed
708
0
Camps Cleared
0
2,433,322
Distance Traveled
2,832,322
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,469
582
159
5
0
632,804
6
L
Bacchus
11,997
400
87
3
0
414,850
13
L
Hercules
12,048
402
53
2
0
500,563
0
W
King Arthur
13,914
464
124
4
0
599,504
3
W
Sylvanus
14,614
487
83
3
0
518,679
7
L
Scylla
13,012
434
111
4
0
523,735
4
W
Tsukuyomi
17,675
589
180
6
0
590,530
7
W
Anhur
16,002
533
162
5
0
490,805
1
L
Cu Chulainn
17,222
574
238
8
0
499,573
3
L
Xbalanque
12,533
418
107
4
0
494,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role