Player Matchup

Guan Yu
Guan Yu
Gold IV
Bunˆ
Guan Yu
Gold IV
Level 125
God Stats
5W - 1L
1,857 SR
Queue Stats
40W - 32L
1,539 MMR
Party 2
Izanami
Izanami
Gold V
EonTimeWalker
Izanami
Gold V
Level 154
God Stats
10W - 10L
1,715 SR
Queue Stats
258W - 248L
1,494 MMR
Solo
Hel
Hel
Gold V
JusFAQs
Hel
Gold V
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 242L
1,444 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
LanaRhoadesYT
Tsukuyomi
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,496 MMR
Solo
Merlin
Merlin
Silver III
TrulyMasterfuI
Merlin
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,614 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,594 SR
1,512 MMR
Nemesis
Nemesis
Bronze III
Pizzagxd
Nemesis
Bronze III
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 27L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
Shqmeless
King Arthur
Bronze III
Level 95
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Terra
Terra
Gold V
SisterSlayth
Terra
Gold V
Level 75
God Stats
8W - 7L
1,500 SR
Queue Stats
320W - 305L
1,580 MMR
Solo
Nu Wa
Nu Wa
Silver I
TwinCeed
Nu Wa
Silver I
Level 158
God Stats
1W - 2L
1,776 SR
Queue Stats
263W - 249L
1,491 MMR
Solo
Cupid
Cupid
Bronze III
janemba2
Cupid
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bunˆ
Guan Yu
20
6 / 1 / 8
13,571
565
22,334
33,845
39,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
20
10 / 1 / 2
16,488
687
21,428
21,348
11,203
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
18
3 / 2 / 12
12,779
532
11,688
19,086
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
LanaRhoadesYT
Tsukuyomi
19
4 / 4 / 9
13,050
544
14,788
21,766
10,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 2 / 7
14,026
584
20,088
16,049
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ApolloCu ChulainnJanusErlang ShenScylla

VS

Bans
DanzaburouSetHou YiCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Pizzagxd
Nemesis
16
0 / 6 / 4
9,660
403
6,240
20,266
12,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Shqmeless
King Arthur
17
0 / 3 / 1
10,167
424
13,582
32,394
27,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 5
8,796
367
11,378
26,039
18,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
TwinCeed
Nu Wa
20
7 / 4 / 2
13,455
561
24,186
17,299
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
janemba2
Cupid
19
1 / 7 / 1
11,718
488
14,221
17,464
5,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
27
Kills
9
10
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bunˆ
Guan Yu
6
1
8
10
W
Izanami
10
1
2
11
W
Hel
3
2
12
4.5
W
Tsukuyomi
LanaRhoadesYT
Tsukuyomi
4
4
9
2.13
L
Nemesis
Pizzagxd
Nemesis
0
6
4
0.33
L
King Arthur
Shqmeless
King Arthur
0
3
1
0.17
L
1
7
5
0.5
W
4
2
7
3.75
L
Nu Wa
TwinCeed
Nu Wa
7
4
2
2
L
Cupid
janemba2
Cupid
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,326
Damage
69,607
112,094
Taken
113,462
86,138
Mitigated
70,873
67,429
Healing
30,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bunˆ
Guan Yu
22,334
4,014
3,995
19,937
33,845
39,191
228
6,140
25,879
993
78,399
W
Izanami
21,428
12,317
0
9,707
21,348
11,203
5,762
6,958
14,234
7,298
172,341
W
Hel
11,688
1,742
14,475
10,593
19,086
18,280
2,143
7,187
11,460
51,528
0
W
Tsukuyomi
LanaRhoadesYT
Tsukuyomi
14,788
4,021
0
5,872
21,766
10,436
2,626
7,789
13,639
0
92,501
L
Nemesis
Pizzagxd
Nemesis
6,240
2,230
0
1,271
20,266
12,263
0
7,225
12,909
9,474
64,272
L
King Arthur
Shqmeless
King Arthur
13,582
2,068
0
10,587
32,394
27,209
0
7,746
23,929
0
67,452
L
11,378
1,577
3,457
6,652
26,039
18,961
0
10,624
15,342
32,756
0
W
20,088
590
0
2,850
16,049
7,028
1,919
7,279
8,454
137,412
0
L
Nu Wa
TwinCeed
Nu Wa
24,186
3,772
0
3,212
17,299
6,549
135
4,480
12,770
118,691
0
L
Cupid
janemba2
Cupid
14,221
7,662
97
4,785
17,464
5,891
1,254
4,051
13,338
460
100,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,914
Gold Earned
53,796
793
Minions Killed
642
0
Camps Cleared
0
2,293,692
Distance Traveled
2,198,491
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,571
565
130
5
0
484,113
5
W
Izanami
16,488
687
253
11
0
425,823
2
W
Hel
12,779
532
67
3
0
454,977
13
W
Tsukuyomi
13,050
544
127
5
0
492,219
2
L
Nemesis
9,660
403
105
4
0
476,916
2
L
King Arthur
10,167
424
114
5
0
444,347
6
L
Terra
8,796
367
29
1
0
465,964
10
W
Merlin
14,026
584
216
9
0
436,560
5
L
Nu Wa
13,455
561
209
9
0
434,897
7
L
Cupid
11,718
488
185
8
0
376,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role