Player Matchup

Danzaburou
Danzaburou
MrGnger
Danzaburou
Level 17
God Stats
7W - 1L
1,285 SR
Queue Stats
44W - 31L
1,652 Elo+
Party 1
Merlin
Merlin
PaymonVoidwalker
Merlin
Level 16
God Stats
3W - 4L
1,356 SR
Queue Stats
12W - 15L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
YESMSMSMMSMMSM
Cthulhu
Level 8
God Stats
2W - 0L
1,774 SR
Queue Stats
17W - 14L
1,652 Elo+
Party 1
Team Averages
Level 14
1,471 SR
1,564 Elo+

VS

Team Averages
Level 54
1,668 SR
1,698 Elo+
Baron Samedi
Baron Samedi
Blitz368
Baron Samedi
Level 8
God Stats
5W - 2L
1,684 SR
Queue Stats
5W - 2L
1,651 Elo+
Party 2
Baba Yaga
Baba Yaga
Bobbbo
Baba Yaga
Level 14
God Stats
1W - 1L
1,821 SR
Queue Stats
19W - 18L
1,719 Elo+
Solo
He Bo
He Bo
Votedfalcon11
He Bo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrGnger
Danzaburou
14
11 / 2 / 2
10,679
971
10,616
10,964
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 3 / 10
7,973
725
4,102
6,991
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 9
8,530
775
5,483
12,236
8,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blitz368
Baron Samedi
10
0 / 3 / 4
7,093
645
3,252
6,481
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Bobbbo
Baba Yaga
12
7 / 6 / 1
9,439
858
8,444
11,628
4,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 6
8,122
738
7,646
8,800
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
8
8
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blitz368
Baron Samedi
0
3
4
0.67
L
Baba Yaga
Bobbbo
Baba Yaga
7
6
1
1.25
W
Danzaburou
MrGnger
Danzaburou
11
2
2
6
W
0
3
10
1.67
L
1
5
6
0.8
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
19,342
30,191
Taken
26,909
16,058
Mitigated
9,821
8,526
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blitz368
Baron Samedi
3,252
885
272
492
6,481
2,407
0
2,439
4,042
16,958
0
L
Baba Yaga
Bobbbo
Baba Yaga
8,444
383
0
3,171
11,628
4,527
0
4,411
7,217
30,991
0
W
Danzaburou
MrGnger
Danzaburou
10,616
3,375
920
4,828
10,964
3,849
2,344
7,037
3,607
0
48,197
W
4,102
312
0
630
6,991
3,450
458
4,950
1,829
19,274
0
L
7,646
620
0
1,006
8,800
2,887
0
2,755
6,045
33,916
0
W
5,483
290
0
2,148
12,236
8,759
568
7,350
4,472
14,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
24,654
112
Minions Killed
112
0
Camps Cleared
0
603,458
Distance Traveled
570,293
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,093
645
38
3
0
187,533
0
L
Baba Yaga
9,439
858
36
3
0
196,796
1
W
Danzaburou
10,679
971
63
6
0
215,510
1
W
Merlin
7,973
725
32
3
0
199,992
0
L
He Bo
8,122
738
38
3
0
185,964
1
W
Cthulhu
8,530
775
17
2
0
187,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role