Player Matchup

Achilles
Achilles
Richi00
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
ThePaul00
Baba Yaga
Level 52
God Stats
11W - 6L
1,813 SR
Queue Stats
585W - 575L
1,588 Elo+
Party 3
Awilix
Awilix
Viibin
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,620 Elo+
Solo
Khepri
Khepri
Voxine00
Khepri
Level 31
God Stats
131W - 83L
1,862 SR
Queue Stats
432W - 417L
1,840 Elo+
Party 3
Danzaburou
Danzaburou
ZQuaza00
Danzaburou
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 46L
1,479 Elo+
Party 3
Team Averages
Level 31
1,635 SR
1,605 Elo+

VS

Team Averages
Level 26
1,520 SR
1,527 Elo+
Ganesha
Ganesha
D1V1D3DxMUFF1NZ
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,684 Elo+
Party 2
Guan Yu
Guan Yu
D1VID3DJ3ST3R
Guan Yu
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 51L
1,684 Elo+
Party 2
Anubis
Anubis
MICROCJ
Anubis
Level 26
God Stats
108W - 65L
1,590 SR
Queue Stats
200W - 200L
1,488 Elo+
Party 1
Neith
Neith
MINIKLOS123
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,313 Elo+
Solo
Arachne
Arachne
loulew
Arachne
Level 29
God Stats
40W - 29L
1,512 SR
Queue Stats
249W - 265L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Richi00
Achilles
20
8 / 1 / 7
14,077
563
17,185
16,093
22,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
ThePaul00
Baba Yaga
20
13 / 1 / 6
14,369
575
18,620
8,244
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Viibin
Awilix
18
4 / 6 / 8
12,630
505
12,698
22,090
14,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Voxine00
Khepri
17
2 / 2 / 15
12,627
505
10,209
18,925
20,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
ZQuaza00
Danzaburou
18
5 / 1 / 10
12,893
516
11,254
11,026
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,562
382
5,726
17,332
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
15
0 / 5 / 1
9,207
368
4,328
20,659
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
MICROCJ
Anubis
17
2 / 7 / 4
11,096
444
13,654
18,707
9,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 5 / 1
10,842
434
6,697
12,826
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
loulew
Arachne
17
8 / 9 / 1
11,834
473
15,748
19,455
12,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
32
Kills
11
11
Deaths
32
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Guan Yu
0
5
1
0.1
L
Anubis
MICROCJ
Anubis
2
7
4
0.57
L
1
5
1
0.3
W
Achilles
Richi00
Achilles
8
1
7
11.5
W
Baba Yaga
ThePaul00
Baba Yaga
13
1
6
16
W
Awilix
Viibin
Awilix
4
6
8
1.33
W
Khepri
Voxine00
Khepri
2
2
15
4.75
W
Danzaburou
ZQuaza00
Danzaburou
5
1
10
10
L
Arachne
loulew
Arachne
8
9
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,966
Damage
46,153
76,378
Taken
88,979
67,496
Mitigated
55,068
23,426
Healing
24,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,726
175
378
4,142
17,332
15,878
176
5,235
11,902
35,165
0
L
Guan Yu
4,328
1,164
593
4,788
20,659
12,979
0
3,219
16,882
0
25,609
L
Anubis
MICROCJ
Anubis
13,654
1,565
0
8,472
18,707
9,074
1,818
7,943
10,358
72,420
0
L
6,697
2,462
0
3,204
12,826
4,735
2,257
7,821
4,852
0
66,586
W
Achilles
Richi00
Achilles
17,185
5,762
0
6,169
16,093
22,059
1,425
3,320
12,428
0
81,657
W
Baba Yaga
ThePaul00
Baba Yaga
18,620
1,407
0
2,800
8,244
3,691
1,944
3,644
4,600
97,644
0
W
Awilix
Viibin
Awilix
12,698
6,652
0
6,861
22,090
14,004
1,324
5,650
16,440
8,880
79,178
W
Khepri
Voxine00
Khepri
10,209
1,383
0
4,263
18,925
20,038
1,491
8,619
10,281
41,688
0
W
Danzaburou
ZQuaza00
Danzaburou
11,254
4,588
171
3,162
11,026
7,704
3,283
3,573
7,431
5,777
76,472
L
Arachne
loulew
Arachne
15,748
11,164
0
2,754
19,455
12,402
2,904
4,617
14,625
9,989
74,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,596
Gold Earned
52,541
565
Minions Killed
461
0
Camps Cleared
0
2,390,797
Distance Traveled
2,034,870
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,562
382
18
1
0
427,728
0
L
Guan Yu
9,207
368
64
3
0
400,991
0
L
Anubis
11,096
444
136
5
0
355,124
0
L
Neith
10,842
434
132
5
0
397,645
0
W
Achilles
14,077
563
145
6
0
499,084
5
W
Baba Yaga
14,369
575
160
6
0
474,280
3
W
Awilix
12,630
505
98
4
0
500,500
0
W
Khepri
12,627
505
45
2
0
462,455
3
W
Danzaburou
12,893
516
117
5
0
454,478
2
L
Arachne
11,834
473
111
4
0
453,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role