Player Matchup

Poseidon
Poseidon
Bodhranz
Poseidon
Level 87
God Stats
3W - 6L
1,500 SR
Queue Stats
288W - 264L
1,437 Elo+
Party 1
Hercules
Hercules
EithanAurelius
Hercules
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GoyimAreSlaves
Apollo
Level 84
God Stats
18W - 19L
1,567 SR
Queue Stats
281W - 275L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
S021S
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,497 Elo+
Party 3
Chang'e
Chang'e
Shibaby
Chang'e
Level 48
God Stats
2W - 0L
1,744 SR
Queue Stats
6W - 2L
1,380 Elo+
Party 3
Team Averages
Level 75
1,562 SR
1,449 Elo+

VS

Team Averages
Level 76
1,520 SR
1,490 Elo+
Da Ji
Da Ji
Crehan
Da Ji
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Daedhriel
Khepri
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,539 Elo+
Solo
Cupid
Cupid
Swolson
Cupid
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TinkyWinky5
Hercules
Level 69
God Stats
0W - 4L
1,599 SR
Queue Stats
41W - 34L
1,507 Elo+
Party 2
Thoth
Thoth
ZakeJardon
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 166L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bodhranz
Poseidon
13
5 / 2 / 7
7,808
558
6,760
8,165
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
3 / 3 / 2
8,207
586
5,764
9,928
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 3 / 3
8,393
600
9,260
10,080
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
S021S
Kuzenbo
10
2 / 2 / 9
7,235
517
4,085
10,518
6,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Shibaby
Chang'e
13
2 / 1 / 7
7,747
553
4,853
7,538
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crehan
Da Ji
13
3 / 2 / 3
8,023
573
4,579
10,382
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Daedhriel
Khepri
11
1 / 7 / 4
7,125
509
3,245
11,340
8,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Swolson
Cupid
13
4 / 1 / 2
7,694
550
9,242
5,093
1,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TinkyWinky5
Hercules
14
3 / 3 / 0
8,137
581
6,943
10,090
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
12
0 / 5 / 2
6,914
494
4,941
8,414
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
11
11
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bodhranz
Poseidon
5
2
7
4.25
L
Da Ji
Crehan
Da Ji
3
2
3
2.25
L
Khepri
Daedhriel
Khepri
1
7
4
0.43
W
Hercules
3
3
2
1.33
W
6
3
3
2.5
W
Kuzenbo
S021S
Kuzenbo
2
2
9
3.25
W
Chang'e
Shibaby
Chang'e
2
1
7
5.5
L
Cupid
Swolson
Cupid
4
1
2
5
L
Hercules
TinkyWinky5
Hercules
3
3
0
1
L
Thoth
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
28,950
46,229
Taken
45,319
23,952
Mitigated
24,863
16,835
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bodhranz
Poseidon
6,760
1,301
0
2,904
8,165
2,280
0
1,145
7,020
40,977
0
L
Da Ji
Crehan
Da Ji
4,579
456
0
294
10,382
4,005
0
2,960
7,422
0
47,028
L
Khepri
Daedhriel
Khepri
3,245
588
0
80
11,340
8,080
100
5,107
6,233
15,786
0
W
Hercules
5,764
3,172
0
4,062
9,928
8,174
192
574
9,024
2,782
43,281
W
9,260
5,399
0
4,251
10,080
4,215
0
2,366
7,714
0
46,296
W
Kuzenbo
S021S
Kuzenbo
4,085
1,779
0
750
10,518
6,866
397
1,754
8,718
11,617
0
W
Chang'e
Shibaby
Chang'e
4,853
790
1,446
3,422
7,538
2,417
745
2,347
5,191
44,311
0
L
Cupid
Swolson
Cupid
9,242
4,937
40
1,653
5,093
1,724
316
2,028
3,065
0
43,810
L
Hercules
TinkyWinky5
Hercules
6,943
2,398
0
1,826
10,090
7,919
414
1,896
8,194
0
45,545
L
Thoth
4,941
333
0
1,328
8,414
3,135
148
4,140
4,274
41,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,390
Gold Earned
37,893
355
Minions Killed
367
0
Camps Cleared
0
1,384,500
Distance Traveled
1,347,277
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,808
558
72
5
0
273,462
3
L
Da Ji
8,023
573
82
6
0
297,280
0
L
Khepri
7,125
509
24
2
0
260,746
1
W
Hercules
8,207
586
98
7
0
286,230
4
W
Apollo
8,393
600
82
6
0
236,455
1
W
Kuzenbo
7,235
517
13
1
0
301,864
2
W
Chang'e
7,747
553
90
6
0
286,489
6
L
Cupid
7,694
550
94
7
0
273,780
3
L
Hercules
8,137
581
98
7
0
274,605
1
L
Thoth
6,914
494
69
5
0
240,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role