Player Matchup

Sol
Sol
Deusdédérium
Sol
Level 60
God Stats
6W - 7L
1,500 SR
Queue Stats
241W - 161L
1,585 Elo+
Party 1
Chernobog
Chernobog
FE4R OniChan
Chernobog
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
912W - 765L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not AZZA6969
Tsukuyomi
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Not Pok6969
Aphrodite
Level 152
God Stats
163W - 58L
1,531 SR
Queue Stats
367W - 230L
1,605 Elo+
Party 1
Achilles
Achilles
SeyiRen
Achilles
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 276L
1,621 Elo+
Party 1
Team Averages
Level 135
1,506 SR
1,578 Elo+

VS

Team Averages
Level 152
1,557 SR
1,484 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dafziii
Danzaburou
Level 128
God Stats
7W - 3L
1,762 SR
Queue Stats
42W - 30L
1,507 Elo+
Party 3
Agni
Agni
Dr Strange X
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,555 Elo+
Party 2
Set
Set
How1e01
Set
Level 157
God Stats
1W - 2L
1,522 SR
Queue Stats
82W - 88L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,404
582
4,049
5,663
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
FE4R OniChan
Chernobog
12
3 / 0 / 4
6,735
612
4,053
5,911
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Not AZZA6969
Tsukuyomi
11
3 / 1 / 3
6,410
583
4,039
4,134
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Not Pok6969
Aphrodite
12
3 / 2 / 2
6,928
630
4,969
8,340
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SeyiRen
Achilles
9
1 / 3 / 2
5,674
516
2,562
7,431
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 2 / 0
6,582
598
5,360
9,754
5,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
 
Ganesha
9
0 / 0 / 4
5,777
525
2,023
5,389
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Dafziii
Danzaburou
10
1 / 2 / 1
6,232
567
3,938
5,523
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,666
515
3,608
4,957
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
10
3 / 5 / 2
6,062
551
4,198
7,074
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
7
7
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
0
1.5
L
Ganesha
 
Ganesha
0
0
4
2
L
Danzaburou
Dafziii
Danzaburou
1
2
1
0.75
W
1
1
2
2
L
0
2
1
0.25
W
Chernobog
FE4R OniChan
Chernobog
3
0
4
5
L
Set
3
5
2
0.8
W
Tsukuyomi
Not AZZA6969
Tsukuyomi
3
1
3
4.5
W
Aphrodite
Not Pok6969
Aphrodite
3
2
2
2
W
Achilles
SeyiRen
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
19,127
31,479
Taken
32,697
12,043
Mitigated
14,899
16,708
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,360
1,942
0
2,248
9,754
5,109
0
3,722
5,660
0
36,368
L
Ganesha
 
Ganesha
2,023
338
0
1,532
5,389
2,154
0
1,460
3,889
19,902
0
L
Danzaburou
Dafziii
Danzaburou
3,938
1,832
0
2,629
5,523
1,662
0
2,207
3,316
0
34,035
W
4,049
1,939
0
3,850
5,663
1,241
0
313
5,350
42,931
0
L
3,608
485
0
990
4,957
1,324
0
361
4,572
33,562
0
W
Chernobog
FE4R OniChan
Chernobog
4,053
2,134
0
3,000
5,911
1,928
0
2,028
3,632
0
47,363
L
Set
4,198
2,076
0
1,284
7,074
4,650
0
916
6,151
4,508
28,091
W
Tsukuyomi
Not AZZA6969
Tsukuyomi
4,039
876
0
533
4,134
2,811
332
151
3,980
4,999
29,093
W
Aphrodite
Not Pok6969
Aphrodite
4,969
379
849
5,724
8,340
2,814
386
543
7,797
35,744
0
W
Achilles
SeyiRen
Achilles
2,562
712
0
2,752
7,431
3,249
0
2,498
4,837
0
8,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
30,319
335
Minions Killed
319
0
Camps Cleared
0
1,068,253
Distance Traveled
1,016,802
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,582
598
85
8
0
206,368
2
L
Ganesha
5,777
525
7
1
0
226,444
5
L
Danzaburou
6,232
567
73
7
0
177,289
2
W
Sol
6,404
582
83
8
0
180,172
0
L
Agni
5,666
515
91
8
0
209,013
5
W
Chernobog
6,735
612
99
9
0
218,402
2
L
Set
6,062
551
63
6
0
197,688
1
W
Tsukuyomi
6,410
583
61
6
0
231,872
2
W
Aphrodite
6,928
630
84
8
0
190,414
1
W
Achilles
5,674
516
8
1
0
247,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role