Player Matchup

Danzaburou
Danzaburou
Bronze III
Benalucard
Danzaburou
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Connedi
Sun Wukong
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,459 MMR
Party 1
Discordia
Discordia
Silver I
Kisekio
Discordia
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,510 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Thindowakamuto
Tsukuyomi
Gold IV
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
318W - 316L
1,323 MMR
Solo
Sylvanus
Sylvanus
Bronze III
temp-496133
Sylvanus
Bronze III
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,554 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,543 SR
1,469 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,458 SR
1,473 MMR
Guan Yu
Guan Yu
Silver II
Elkillio17
Guan Yu
Silver II
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 96L
1,459 MMR
Solo
Fenrir
Fenrir
Silver II
Mithyccon
Fenrir
Silver II
Level 127
God Stats
1W - 1L
1,290 SR
Queue Stats
8W - 17L
1,457 MMR
Party 2
Janus
Janus
Bronze III
ShaymanAbyss
Janus
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Ymir
Ymir
Bronze III
ThonyKovacs
Ymir
Bronze III
Level 145
God Stats
1W - 7L
1,500 SR
Queue Stats
35W - 43L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
fudge4512
Cupid
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,450 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benalucard
Danzaburou
9
2 / 1 / 1
4,970
497
3,127
4,276
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Connedi
Sun Wukong
10
0 / 1 / 0
5,245
525
3,888
5,775
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Kisekio
Discordia
11
0 / 1 / 0
5,802
580
2,138
3,897
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Thindowakamuto
Tsukuyomi
9
1 / 2 / 2
5,149
515
2,190
4,773
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
temp-496133
Sylvanus
5
0 / 4 / 0
3,826
383
1,298
4,382
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
PersephoneArachneSetHeraYemoja

VS

Bans
Nu WaApolloKing ArthurCu ChulainnAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elkillio17
Guan Yu
11
1 / 0 / 0
5,648
565
2,850
6,630
2,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Mithyccon
Fenrir
9
1 / 0 / 1
5,154
515
1,879
5,373
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 1
6,137
614
2,475
3,330
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 4
6,038
604
4,224
5,818
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
fudge4512
Cupid
9
3 / 2 / 3
5,569
557
3,320
4,696
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Benalucard
Danzaburou
2
1
1
2.5
L
Sun Wukong
Connedi
Sun Wukong
0
1
0
0
W
Guan Yu
Elkillio17
Guan Yu
1
0
0
1
L
Discordia
Kisekio
Discordia
0
1
0
0
W
Fenrir
Mithyccon
Fenrir
1
0
1
1.5
W
1
0
1
1.5
L
Tsukuyomi
Thindowakamuto
Tsukuyomi
1
2
2
1
W
3
1
4
5
W
Cupid
fudge4512
Cupid
3
2
3
2.25
L
Sylvanus
temp-496133
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,641
Damage
14,748
23,103
Taken
25,847
10,940
Mitigated
9,577
8,868
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Benalucard
Danzaburou
3,127
1,095
0
2,085
4,276
1,147
0
1,470
2,806
0
22,595
L
Sun Wukong
Connedi
Sun Wukong
3,888
1,814
0
2,342
5,775
4,214
0
227
5,548
2,330
30,207
W
Guan Yu
Elkillio17
Guan Yu
2,850
813
105
2,926
6,630
2,698
0
325
6,305
0
29,975
L
Discordia
Kisekio
Discordia
2,138
307
0
1,673
3,897
1,583
0
1,948
1,949
36,394
0
W
Fenrir
Mithyccon
Fenrir
1,879
540
0
1,303
5,373
1,729
0
213
5,160
0
26,147
W
2,475
272
0
680
3,330
928
0
978
2,352
40,334
0
L
Tsukuyomi
Thindowakamuto
Tsukuyomi
2,190
449
0
2,058
4,773
1,537
0
775
3,998
0
23,068
W
4,224
1,382
0
2,224
5,818
3,116
132
1,405
4,413
14,898
0
W
Cupid
fudge4512
Cupid
3,320
1,886
155
2,239
4,696
1,106
490
840
3,856
0
26,735
L
Sylvanus
temp-496133
Sylvanus
1,298
539
67
643
4,382
2,459
0
2,279
2,103
9,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
28,546
274
Minions Killed
293
0
Camps Cleared
0
862,024
Distance Traveled
937,618
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,970
497
51
5
0
163,593
0
L
Sun Wukong
5,245
525
59
6
0
201,216
1
W
Guan Yu
5,648
565
57
6
0
180,200
2
L
Discordia
5,802
580
86
9
0
178,380
1
W
Fenrir
5,154
515
58
6
0
184,079
0
W
Janus
6,137
614
92
9
0
197,317
2
L
Tsukuyomi
5,149
515
61
6
0
203,939
2
W
Ymir
6,038
604
16
2
0
193,448
2
W
Cupid
5,569
557
70
7
0
182,574
3
L
Sylvanus
3,826
383
17
2
0
114,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role