Player Matchup

Bellona
Bellona
Silver I
P4T891
Bellona
Silver I
Level 150
God Stats
3W - 3L
1,285 SR
Queue Stats
54W - 68L
1,512 MMR
Solo
Odin
Odin
Bronze III
Sonyу
Odin
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
eterní
Thor
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Party 1
Sol
Sol
Bronze III
fortnitekiller
Sol
Bronze III
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
m0zzii
Cernunnos
Bronze III
Level 154
God Stats
1W - 3L
1,691 SR
Queue Stats
200W - 208L
1,512 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,495 SR
1,505 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,566 SR
1,449 MMR
Geb
Geb
Gold V
AllEyezOnMe95
Geb
Gold V
Level 96
God Stats
8W - 11L
1,685 SR
Queue Stats
364W - 359L
1,351 MMR
Party 2
Mercury
Mercury
Silver I
WasEz
Mercury
Silver I
Level 158
God Stats
5W - 2L
1,608 SR
Queue Stats
153W - 153L
1,511 MMR
Solo
Ra
Ra
Bronze III
dantej1
Ra
Bronze III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,534 MMR
Solo
King Arthur
King Arthur
Bronze III
nais1
King Arthur
Bronze III
Level 68
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Anhur
Anhur
Silver I
zMiepMiep
Anhur
Silver I
Level 145
God Stats
10W - 11L
1,740 SR
Queue Stats
274W - 263L
1,351 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
P4T891
Bellona
16
4 / 4 / 7
11,334
472
9,334
24,265
18,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Sonyу
Odin
16
4 / 4 / 12
11,454
477
14,297
26,767
25,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
eterní
Thor
17
3 / 6 / 13
11,374
474
12,400
20,171
12,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
6 / 3 / 8
11,284
470
22,569
19,543
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
m0zzii
Cernunnos
18
2 / 5 / 4
11,762
490
10,314
15,136
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TsukuyomiNemesisYemojaJanusCthulhu

VS

Bans
SetScyllaApolloCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 12
11,413
476
8,462
25,828
24,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
WasEz
Mercury
20
6 / 2 / 8
13,704
571
13,722
19,526
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 10
13,551
565
25,922
16,294
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
nais1
King Arthur
17
1 / 6 / 9
11,124
464
9,518
22,672
20,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
zMiepMiep
Anhur
20
7 / 1 / 8
13,328
555
15,011
16,715
7,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
69
19
Kills
22
22
Deaths
19
44
Assists
47
Player
Kills
Deaths
Assists
KDA
W
0
7
12
0.86
L
Bellona
P4T891
Bellona
4
4
7
1.88
L
Odin
Sonyу
Odin
4
4
12
2.5
W
Mercury
WasEz
Mercury
6
2
8
5
W
8
3
10
4.33
L
Thor
eterní
Thor
3
6
13
1.58
L
6
3
8
3.33
L
Cernunnos
m0zzii
Cernunnos
2
5
4
0.8
W
King Arthur
nais1
King Arthur
1
6
9
0.92
W
Anhur
zMiepMiep
Anhur
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,914
Damage
72,635
105,882
Taken
101,035
69,275
Mitigated
68,357
38,634
Healing
41,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,462
590
0
5,616
25,828
24,617
1,004
9,082
16,746
28,652
0
L
Bellona
P4T891
Bellona
9,334
3,312
0
9,235
24,265
18,494
480
6,081
17,980
500
64,741
L
Odin
Sonyу
Odin
14,297
2,981
0
6,501
26,767
25,534
0
10,428
15,943
100
50,084
W
Mercury
WasEz
Mercury
13,722
5,242
0
5,982
19,526
8,598
609
3,199
16,327
0
102,001
W
25,922
1,688
7,960
8,251
16,294
7,887
665
2,493
13,801
111,187
0
L
Thor
eterní
Thor
12,400
2,683
0
5,314
20,171
12,028
150
7,133
12,748
382
87,145
L
22,569
5,342
0
13,139
19,543
7,589
1,696
7,837
11,417
90,548
0
L
Cernunnos
m0zzii
Cernunnos
10,314
3,529
0
4,445
15,136
5,630
0
3,416
11,640
0
81,394
W
King Arthur
nais1
King Arthur
9,518
1,648
0
5,585
22,672
20,167
359
6,678
15,994
0
48,735
W
Anhur
zMiepMiep
Anhur
15,011
6,278
0
8,132
16,715
7,088
8,265
2,755
13,960
0
91,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,208
Gold Earned
63,120
571
Minions Killed
587
0
Camps Cleared
0
2,231,609
Distance Traveled
2,432,298
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,413
476
22
1
0
453,716
9
L
Bellona
11,334
472
116
5
0
434,496
8
L
Odin
11,454
477
51
2
0
494,191
4
W
Mercury
13,704
571
145
6
0
559,875
2
W
Ra
13,551
565
180
8
0
477,291
5
L
Thor
11,374
474
133
6
0
464,584
8
L
Sol
11,284
470
131
5
0
420,306
6
L
Cernunnos
11,762
490
140
6
0
418,032
11
W
King Arthur
11,124
464
96
4
0
471,099
4
W
Anhur
13,328
555
144
6
0
470,317
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role