Player Matchup

Chaac
Chaac
Pennyington
Chaac
Level 17
God Stats
4W - 1L
1,724 SR
Queue Stats
15W - 13L
1,666 Elo+
Party 2
Hades
Hades
Shadowparsa
Hades
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
137W - 187L
1,255 Elo+
Solo
Cernunnos
Cernunnos
TIMMEX
Cernunnos
Level 22
God Stats
24W - 24L
1,768 SR
Queue Stats
61W - 55L
1,476 Elo+
Party 2
Ratatoskr
Ratatoskr
UselessMerdyy
Ratatoskr
Level 25
God Stats
18W - 15L
1,695 SR
Queue Stats
67W - 68L
1,509 Elo+
Party 2
Yemoja
Yemoja
dorukchan
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Team Averages
Level 15
1,637 SR
1,518 Elo+

VS

Team Averages
Level 16
1,570 SR
1,542 Elo+
Heimdallr
Heimdallr
Itslee98
Heimdallr
Level 5
God Stats
3W - 5L
1,727 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Neith
Neith
Koonz1e
Neith
Level 18
God Stats
35W - 45L
1,657 SR
Queue Stats
127W - 151L
1,597 Elo+
Party 1
Artemis
Artemis
PewPewHamstr
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
Ricely
Horus
Level 29
God Stats
19W - 13L
1,469 SR
Queue Stats
41W - 39L
1,534 Elo+
Party 1
Bakasura
Bakasura
iiKnw
Bakasura
Level 24
God Stats
3W - 3L
1,497 SR
Queue Stats
279W - 280L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
10,790
514
15,780
18,171
25,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 19 / 4
8,103
386
2,271
20,361
8,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TIMMEX
Cernunnos
18
9 / 6 / 3
11,903
567
17,432
16,696
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
UselessMerdyy
Ratatoskr
13
1 / 10 / 8
9,455
450
8,000
15,523
4,888
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
dorukchan
Yemoja
5
0 / 4 / 0
6,375
304
933
4,139
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Itslee98
Heimdallr
17
15 / 4 / 9
12,659
603
17,016
14,825
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Koonz1e
Neith
16
9 / 3 / 12
10,740
511
11,134
10,419
4,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
PewPewHamstr
Artemis
17
3 / 4 / 3
10,660
508
10,360
12,392
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Ricely
Horus
16
4 / 3 / 17
10,569
503
9,487
19,905
16,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
iiKnw
Bakasura
19
10 / 3 / 5
12,258
584
12,219
21,951
11,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
16
Kills
41
42
Deaths
17
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Itslee98
Heimdallr
15
4
9
4.88
W
Neith
Koonz1e
Neith
9
3
12
5
L
6
3
7
3.17
W
Artemis
PewPewHamstr
Artemis
3
4
3
1.13
W
Horus
Ricely
Horus
4
3
17
4.17
L
0
19
4
0.11
L
Cernunnos
TIMMEX
Cernunnos
9
6
3
1.75
L
Ratatoskr
UselessMerdyy
Ratatoskr
1
10
8
0.5
L
Yemoja
dorukchan
Yemoja
0
4
0
0
W
Bakasura
iiKnw
Bakasura
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,416
Damage
60,216
74,890
Taken
79,492
46,599
Mitigated
45,448
12,919
Healing
33,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Itslee98
Heimdallr
17,016
11,674
0
4,424
14,825
7,924
2,564
2,172
12,603
0
63,883
W
Neith
Koonz1e
Neith
11,134
5,927
0
2,411
10,419
4,821
1,695
266
10,028
0
44,365
L
15,780
3,884
0
4,291
18,171
25,044
0
73
17,010
0
47,750
W
Artemis
PewPewHamstr
Artemis
10,360
6,452
0
6,073
12,392
4,807
2,989
0
11,942
0
56,375
W
Horus
Ricely
Horus
9,487
5,084
3,354
5,880
19,905
16,326
1,587
630
19,150
308
43,055
L
2,271
1,130
0
1,157
20,361
8,886
70
0
19,999
20,994
0
L
Cernunnos
TIMMEX
Cernunnos
17,432
7,906
0
4,607
16,696
6,699
0
77
16,195
0
64,817
L
Ratatoskr
UselessMerdyy
Ratatoskr
8,000
3,652
0
2,705
15,523
4,888
0
109
14,844
0
36,435
L
Yemoja
dorukchan
Yemoja
933
346
90
69
4,139
1,082
0
0
4,139
4,510
0
W
Bakasura
iiKnw
Bakasura
12,219
9,154
0
11,240
21,951
11,570
1,722
136
21,715
0
77,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,626
Gold Earned
56,886
262
Minions Killed
442
0
Camps Cleared
0
1,464,448
Distance Traveled
1,858,097
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,659
603
105
5
0
309,973
0
W
Neith
10,740
511
72
3
0
383,490
2
L
Chaac
10,790
514
60
3
0
367,556
0
W
Artemis
10,660
508
80
4
0
337,978
0
W
Horus
10,569
503
48
2
0
408,742
1
L
Hades
8,103
386
34
2
0
312,687
0
L
Cernunnos
11,903
567
94
4
0
347,253
3
L
Ratatoskr
9,455
450
64
3
0
314,023
0
L
Yemoja
6,375
304
10
0
0
122,929
0
W
Bakasura
12,258
584
137
7
0
417,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role