Player Matchup

Thoth
Thoth
Dmac__97
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
lukekelly01
Danzaburou
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 100L
1,574 Elo+
Party 1
Awilix
Awilix
seanflah_
Awilix
Level 120
God Stats
6W - 6L
1,500 SR
Queue Stats
67W - 94L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
wiggleworm1231
Cthulhu
Level 142
God Stats
2W - 5L
1,511 SR
Queue Stats
184W - 182L
1,735 Elo+
Party 1
Sylvanus
Sylvanus
zak_delaney02
Sylvanus
Level 64
God Stats
10W - 7L
1,534 SR
Queue Stats
112W - 123L
1,507 Elo+
Party 1
Team Averages
Level 94
1,509 SR
1,624 Elo+

VS

Team Averages
Level 85
1,500 SR
1,512 Elo+
Arachne
Arachne
Apostazia
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,618 Elo+
Solo
Anubis
Anubis
Copmando99
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,125 Elo+
Solo
Aphrodite
Aphrodite
Tur6o Charged
Aphrodite
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 77L
1,500 Elo+
Solo
Rama
Rama
WeepierWings712
Rama
Level 96
God Stats
14W - 15L
1,500 SR
Queue Stats
615W - 613L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
iWoestijnVis
Cu Chulainn
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dmac__97
Thoth
10
2 / 0 / 1
6,084
608
3,861
2,122
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lukekelly01
Danzaburou
10
0 / 1 / 4
5,442
544
2,536
3,742
1,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
seanflah_
Awilix
9
1 / 0 / 3
5,300
530
2,180
4,712
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 0
6,246
625
4,551
5,857
3,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
zak_delaney02
Sylvanus
9
1 / 1 / 4
5,335
534
3,996
6,030
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apostazia
Arachne
8
1 / 1 / 0
5,081
508
1,834
5,845
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Copmando99
Anubis
10
0 / 1 / 2
5,714
571
2,807
4,905
2,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Tur6o Charged
Aphrodite
8
0 / 2 / 0
5,110
511
1,768
4,684
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 1 / 0
4,921
492
2,620
5,251
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
iWoestijnVis
Cu Chulainn
10
0 / 2 / 0
5,566
557
3,406
6,232
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Apostazia
Arachne
1
1
0
1
L
Anubis
Copmando99
Anubis
0
1
2
1
W
Thoth
Dmac__97
Thoth
2
0
1
2.5
L
Aphrodite
Tur6o Charged
Aphrodite
0
2
0
0
L
1
1
0
1
L
Cu Chulainn
iWoestijnVis
Cu Chulainn
0
2
0
0
W
Danzaburou
lukekelly01
Danzaburou
0
1
4
2
W
Awilix
seanflah_
Awilix
1
0
3
2.5
W
3
0
0
3
W
Sylvanus
zak_delaney02
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
12,435
22,463
Taken
26,917
9,988
Mitigated
12,198
9,117
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Apostazia
Arachne
1,834
973
0
1,225
5,845
2,951
0
1,534
4,292
6,542
20,976
L
Anubis
Copmando99
Anubis
2,807
89
0
1,723
4,905
2,218
0
2,639
2,092
32,006
0
W
Thoth
Dmac__97
Thoth
3,861
37
0
537
2,122
511
171
726
1,396
31,000
0
L
Aphrodite
Tur6o Charged
Aphrodite
1,768
350
1,180
2,050
4,684
1,927
0
1,676
2,940
15,390
0
L
2,620
2,088
0
2,461
5,251
1,314
0
2,524
2,611
0
24,933
L
Cu Chulainn
iWoestijnVis
Cu Chulainn
3,406
683
0
2,616
6,232
3,788
0
3,658
2,574
0
28,858
W
Danzaburou
lukekelly01
Danzaburou
2,536
622
0
1,663
3,742
1,145
0
1,161
2,581
0
28,710
W
Awilix
seanflah_
Awilix
2,180
712
0
1,748
4,712
1,298
0
626
4,061
0
22,743
W
4,551
694
0
3,017
5,857
3,973
524
92
5,460
34,352
0
W
Sylvanus
zak_delaney02
Sylvanus
3,996
1,496
441
1,711
6,030
3,061
195
2,121
3,909
29,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
26,392
344
Minions Killed
287
0
Camps Cleared
0
969,453
Distance Traveled
915,063
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,081
508
50
5
0
229,498
3
L
Anubis
5,714
571
72
7
0
182,361
3
W
Thoth
6,084
608
93
9
0
201,482
4
L
Aphrodite
5,110
511
43
4
0
185,211
3
L
Rama
4,921
492
54
5
0
135,655
2
L
Cu Chulainn
5,566
557
68
7
0
182,338
5
W
Danzaburou
5,442
544
54
5
0
172,530
0
W
Awilix
5,300
530
59
6
0
225,215
1
W
Cthulhu
6,246
625
84
8
0
199,105
2
W
Sylvanus
5,335
534
54
5
0
171,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role