Player Matchup

Ares
Ares
Geroder
Ares
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 120L
1,828 Elo+
Party 2
Heimdallr
Heimdallr
LeYoshi92
Heimdallr
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
14W - 15L
1,821 Elo+
Solo
Bellona
Bellona
NrgGaddex55
Bellona
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 5L
1,087 Elo+
Solo
Olorun
Olorun
RudaDama
Olorun
Level 23
God Stats
47W - 61L
1,846 SR
Queue Stats
94W - 122L
1,828 Elo+
Party 2
Loki
Loki
sosisje
Loki
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 28L
1,359 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,585 Elo+

VS

Team Averages
Level 17
1,575 SR
1,497 Elo+
Neith
Neith
Domi68
Neith
Level 13
God Stats
9W - 10L
1,309 SR
Queue Stats
10W - 13L
1,269 Elo+
Solo
Ymir
Ymir
Dophino
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,631 Elo+
Party 1
Odin
Odin
MgSJazzy
Odin
Level 14
God Stats
7W - 2L
1,837 SR
Queue Stats
10W - 8L
1,631 Elo+
Party 1
Bellona
Bellona
SLINKUDA
Bellona
Level 23
God Stats
8W - 3L
1,729 SR
Queue Stats
9W - 4L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Theianne
Nu Wa
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 16L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Geroder
Ares
19
5 / 14 / 4
13,791
1,061
13,765
39,341
48,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
LeYoshi92
Heimdallr
18
3 / 4 / 6
12,425
956
15,727
15,538
7,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
NrgGaddex55
Bellona
13
0 / 0 / 0
8,070
621
0
2,221
459
Olorun
RudaDama
Olorun
18
0 / 2 / 6
11,260
866
8,708
17,775
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
sosisje
Loki
17
3 / 18 / 4
11,866
913
12,530
29,643
9,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Domi68
Neith
20
10 / 0 / 23
14,283
1,099
23,429
10,625
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Dophino
Ymir
19
7 / 6 / 13
13,551
1,042
15,684
16,711
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
19
5 / 2 / 18
12,988
999
15,979
11,533
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Bellona
SLINKUDA
Bellona
20
5 / 3 / 26
13,283
1,022
15,195
13,171
12,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Theianne
Nu Wa
20
11 / 0 / 18
14,659
1,128
27,551
5,304
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
136
11
Kills
38
38
Deaths
11
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Neith
Domi68
Neith
10
0
23
21.5
W
Ymir
Dophino
Ymir
7
6
13
2.25
L
Ares
Geroder
Ares
5
14
4
0.5
L
Heimdallr
LeYoshi92
Heimdallr
3
4
6
1.5
W
Odin
5
2
18
7
L
Bellona
NrgGaddex55
Bellona
0
0
0
0
L
Olorun
RudaDama
Olorun
0
2
6
1.5
W
Bellona
SLINKUDA
Bellona
5
3
26
6
W
Nu Wa
Theianne
Nu Wa
11
0
18
20
L
Loki
sosisje
Loki
3
18
4
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,730
Damage
97,838
104,518
Taken
57,344
73,877
Mitigated
50,433
10,700
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Domi68
Neith
23,429
15,127
0
4,308
10,625
4,617
0
2,403
8,222
0
57,819
W
Ymir
Dophino
Ymir
15,684
4,540
0
684
16,711
18,960
0
6,923
9,787
29,935
0
L
Ares
Geroder
Ares
13,765
2,596
0
763
39,341
48,570
0
12,827
26,089
27,999
0
L
Heimdallr
LeYoshi92
Heimdallr
15,727
6,172
306
2,069
15,538
7,048
0
7,384
8,079
0
59,526
W
Odin
15,979
6,317
0
635
11,533
12,529
0
5,238
6,295
1,038
27,019
L
Bellona
NrgGaddex55
Bellona
0
0
0
0
2,221
459
0
2,221
0
0
0
L
Olorun
RudaDama
Olorun
8,708
3,645
1,131
5,265
17,775
8,425
0
8,232
9,343
26,787
0
W
Bellona
SLINKUDA
Bellona
15,195
4,919
0
1,434
13,171
12,032
0
6,491
6,680
0
30,911
W
Nu Wa
Theianne
Nu Wa
27,551
7,260
0
0
5,304
2,295
0
1,418
3,886
53,234
0
L
Loki
sosisje
Loki
12,530
3,598
0
1,166
29,643
9,375
0
13,575
15,993
0
38,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,412
Gold Earned
68,764
188
Minions Killed
251
4
Camps Cleared
10
866,526
Distance Traveled
1,136,249
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,283
1,099
79
6
0
224,151
0
W
Ymir
13,551
1,042
34
3
7
227,126
3
L
Ares
13,791
1,061
12
1
0
227,453
0
L
Heimdallr
12,425
956
94
7
2
198,408
0
W
Odin
12,988
999
38
3
1
225,737
2
L
Bellona
8,070
621
0
0
0
0
0
L
Olorun
11,260
866
36
3
1
222,352
1
W
Bellona
13,283
1,022
31
2
0
270,136
2
W
Nu Wa
14,659
1,128
69
5
2
189,099
0
L
Loki
11,866
913
46
4
1
218,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role