Player Matchup

Thor
Thor
KeLiNJo
Thor
Level 4
God Stats
1W - 5L
1,243 SR
Queue Stats
6W - 8L
1,090 Elo+
Solo
Kukulkan
Kukulkan
LACABEZADEMIMIR
Kukulkan
Level 6
God Stats
1W - 2L
1,703 SR
Queue Stats
11W - 14L
1,625 Elo+
Party 1
Fenrir
Fenrir
Megabrawler72
Fenrir
Level 13
God Stats
5W - 10L
1,229 SR
Queue Stats
21W - 33L
1,174 Elo+
Solo
Cthulhu
Cthulhu
Squid24
Cthulhu
Level 8
God Stats
1W - 2L
1,278 SR
Queue Stats
20W - 9L
1,477 Elo+
Solo
Chaac
Chaac
Toxe98
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Party 1
Team Averages
Level 9
1,391 SR
1,398 Elo+

VS

Team Averages
Level 8
1,547 SR
1,559 Elo+
Tyr
Tyr
JackDuHearts
Tyr
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 17L
1,671 Elo+
Solo
Medusa
Medusa
Overfyre
Medusa
Level 10
God Stats
5W - 3L
1,737 SR
Queue Stats
7W - 10L
1,902 Elo+
Solo
Kali
Kali
Prodigios1
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,306 Elo+
Solo
Merlin
Merlin
TheRebelFox
Merlin
Level 12
God Stats
16W - 9L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lordbenja
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KeLiNJo
Thor
19
3 / 6 / 15
12,765
1,064
15,876
16,051
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
19
6 / 8 / 10
13,130
1,094
13,649
16,950
5,323
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 19 / 4
12,976
1,081
19,209
33,450
18,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Squid24
Cthulhu
20
3 / 8 / 12
12,706
1,059
13,500
19,515
23,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Toxe98
Chaac
19
4 / 6 / 10
12,888
1,074
17,422
21,971
17,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 22
14,876
1,240
26,541
20,269
20,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Overfyre
Medusa
20
7 / 1 / 25
13,830
1,153
16,074
9,310
3,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 7 / 23
14,597
1,216
19,832
30,496
14,359
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
8 / 3 / 28
14,262
1,189
26,344
11,352
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lordbenja
Cthulhu
20
6 / 8 / 27
13,156
1,096
13,270
15,628
19,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
172
25
Kills
47
47
Deaths
25
51
Assists
125
Player
Kills
Deaths
Assists
KDA
W
15
6
22
4.33
L
Thor
KeLiNJo
Thor
3
6
15
1.75
L
Kukulkan
6
8
10
1.38
L
9
19
4
0.58
W
Medusa
Overfyre
Medusa
7
1
25
19.5
W
11
7
23
3.21
L
Cthulhu
Squid24
Cthulhu
3
8
12
1.13
W
Merlin
8
3
28
7.33
L
Chaac
Toxe98
Chaac
4
6
10
1.5
W
Cthulhu
lordbenja
Cthulhu
6
8
27
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,656
Damage
102,061
107,937
Taken
87,055
69,937
Mitigated
63,971
7,167
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,541
2,769
0
2,703
20,269
20,902
0
4,712
15,557
0
34,068
L
Thor
KeLiNJo
Thor
15,876
2,332
0
347
16,051
5,493
0
5,021
11,030
0
24,821
L
Kukulkan
13,649
2,381
0
0
16,950
5,323
0
5,162
11,788
40,532
0
L
19,209
10,880
0
1,855
33,450
18,046
0
11,196
22,254
0
31,114
W
Medusa
Overfyre
Medusa
16,074
6,570
0
345
9,310
3,997
0
2,044
7,266
0
47,224
W
19,832
12,690
0
11,469
30,496
14,359
0
10,864
19,632
0
30,195
L
Cthulhu
Squid24
Cthulhu
13,500
1,431
0
0
19,515
23,456
0
8,925
10,590
39,095
0
W
Merlin
26,344
2,313
0
801
11,352
4,921
0
2,473
8,879
61,331
0
L
Chaac
Toxe98
Chaac
17,422
3,810
0
4,965
21,971
17,619
0
9,310
12,661
0
50,421
W
Cthulhu
lordbenja
Cthulhu
13,270
989
865
0
15,628
19,792
0
7,056
8,572
25,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,465
Gold Earned
70,721
218
Minions Killed
226
7
Camps Cleared
5
1,069,688
Distance Traveled
1,036,554
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,876
1,240
10
1
0
231,795
0
L
Thor
12,765
1,064
22
2
1
221,168
2
L
Kukulkan
13,130
1,094
82
7
1
202,643
0
L
Fenrir
12,976
1,081
16
1
1
199,319
1
W
Medusa
13,830
1,153
89
7
2
233,225
0
W
Kali
14,597
1,216
21
2
1
205,961
0
L
Cthulhu
12,706
1,059
34
3
1
227,183
0
W
Merlin
14,262
1,189
82
7
2
196,885
0
L
Chaac
12,888
1,074
64
5
3
219,375
1
W
Cthulhu
13,156
1,096
24
2
0
168,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role