Player Matchup

Danzaburou
Danzaburou
ELLEHA
Danzaburou
Level 4
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
Swiftsthefany
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bellona
Bellona
kelakaa
Bellona
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 7
1,572 SR
1,500 Elo+

VS

Team Averages
Level 58
1,500 SR
1,299 Elo+
Danzaburou
Danzaburou
Nøiado
Danzaburou
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
sourgi
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 1
Fenrir
Fenrir
yVini06 BBA
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELLEHA
Danzaburou
12
13 / 1 / 5
9,502
1,056
9,843
9,472
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 2 / 14
7,483
831
2,194
4,108
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kelakaa
Bellona
10
6 / 0 / 12
8,002
889
8,108
7,826
5,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nøiado
Danzaburou
8
1 / 4 / 1
6,360
707
5,461
6,054
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
sourgi
Nemesis
9
1 / 10 / 0
6,370
708
2,732
10,258
2,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
8
1 / 6 / 0
6,073
675
2,959
8,983
4,920
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
20
Kills
3
3
Deaths
20
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ELLEHA
Danzaburou
13
1
5
15.5
L
Danzaburou
Nøiado
Danzaburou
1
4
1
0.38
W
1
2
14
4
W
Bellona
kelakaa
Bellona
6
0
12
12
L
Nemesis
sourgi
Nemesis
1
10
0
0.1
L
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
11,152
21,406
Taken
25,295
10,518
Mitigated
9,379
7,428
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ELLEHA
Danzaburou
9,843
3,203
0
4,123
9,472
3,397
2,079
644
8,828
0
38,264
L
Danzaburou
Nøiado
Danzaburou
5,461
2,328
0
911
6,054
1,805
0
532
5,522
0
25,833
W
2,194
599
341
842
4,108
1,413
297
0
4,108
10,116
0
W
Bellona
kelakaa
Bellona
8,108
2,771
0
2,122
7,826
5,708
659
319
7,507
0
23,272
L
Nemesis
sourgi
Nemesis
2,732
819
0
863
10,258
2,654
150
864
9,394
0
8,092
L
Fenrir
2,959
776
0
352
8,983
4,920
0
822
8,161
0
12,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
18,803
101
Minions Killed
80
0
Camps Cleared
0
468,660
Distance Traveled
402,748
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,502
1,056
52
6
0
161,818
0
L
Danzaburou
6,360
707
44
5
0
102,507
1
W
Ra
7,483
831
16
2
0
121,831
0
W
Bellona
8,002
889
33
4
0
185,011
0
L
Nemesis
6,370
708
14
2
0
146,827
0
L
Fenrir
6,073
675
22
2
0
153,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role