Player Matchup

Cernunnos
Cernunnos
TheChemAddict
Cernunnos
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
396W - 399L
1,597 Elo+
Party 2
Chang'e
Chang'e
Triggavel18
Chang'e
Level 137
God Stats
26W - 22L
1,697 SR
Queue Stats
141W - 161L
1,431 Elo+
Solo
Xing Tian
Xing Tian
TyphoonInferno
Xing Tian
Level 124
God Stats
1W - 2L
1,734 SR
Queue Stats
109W - 101L
1,597 Elo+
Party 1
Discordia
Discordia
Vkind Gaymer
Discordia
Level 123
God Stats
14W - 7L
1,639 SR
Queue Stats
334W - 331L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
kpritchard20
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,663 Elo+
Party 1
Team Averages
Level 123
1,614 SR
1,568 Elo+

VS

Team Averages
Level 130
1,490 SR
1,411 Elo+
Baba Yaga
Baba Yaga
AnnIhIlAtz
Baba Yaga
Level 146
God Stats
5W - 4L
1,449 SR
Queue Stats
61W - 61L
1,451 Elo+
Solo
Khepri
Khepri
CaptnMobileSuit
Khepri
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,409 Elo+
Party 3
Hou Yi
Hou Yi
Exquisite_Power
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,354 Elo+
Solo
Serqet
Serqet
JuBurch
Serqet
Level 139
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 74L
1,385 Elo+
Party 3
Horus
Horus
ilVlurk
Horus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TheChemAddict
Cernunnos
12
5 / 1 / 4
6,857
571
7,505
5,655
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Triggavel18
Chang'e
12
3 / 1 / 0
7,182
599
5,288
8,503
3,639
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
TyphoonInferno
Xing Tian
10
4 / 1 / 6
6,725
560
5,995
7,816
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Vkind Gaymer
Discordia
11
1 / 3 / 2
6,680
557
4,585
5,413
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
kpritchard20
Erlang Shen
12
1 / 1 / 3
6,776
565
3,168
5,798
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AnnIhIlAtz
Baba Yaga
11
1 / 3 / 2
6,386
532
5,668
6,485
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 6 / 2
5,460
455
2,013
10,391
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 2
5,791
483
2,370
5,350
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
JuBurch
Serqet
11
4 / 2 / 0
6,540
545
3,712
7,321
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Horus
ilVlurk
Horus
11
2 / 2 / 0
6,331
528
3,934
7,343
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
7
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AnnIhIlAtz
Baba Yaga
1
3
2
0.67
L
0
6
2
0.17
L
0
1
2
1
L
Serqet
JuBurch
Serqet
4
2
0
2
W
Cernunnos
TheChemAddict
Cernunnos
5
1
4
7
W
Chang'e
Triggavel18
Chang'e
3
1
0
3
W
Xing Tian
TyphoonInferno
Xing Tian
4
1
6
7
W
Discordia
Vkind Gaymer
Discordia
1
3
2
0.67
L
Horus
ilVlurk
Horus
2
2
0
1
W
Erlang Shen
kpritchard20
Erlang Shen
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
17,697
33,185
Taken
36,890
16,320
Mitigated
18,162
11,668
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AnnIhIlAtz
Baba Yaga
5,668
256
0
1,388
6,485
2,361
0
4,064
2,148
37,977
0
L
2,013
440
0
251
10,391
4,612
0
3,399
6,924
11,735
0
L
2,370
1,250
0
1,662
5,350
1,523
168
1,489
3,861
0
25,213
L
Serqet
JuBurch
Serqet
3,712
964
0
471
7,321
4,327
0
2,433
4,843
3,356
24,018
W
Cernunnos
TheChemAddict
Cernunnos
7,505
3,387
0
3,042
5,655
1,835
960
1,758
3,855
0
33,603
W
Chang'e
Triggavel18
Chang'e
5,288
422
57
4,093
8,503
3,639
95
421
7,669
41,729
0
W
Xing Tian
TyphoonInferno
Xing Tian
5,995
985
0
1,954
7,816
4,978
52
2,023
5,565
17,489
0
W
Discordia
Vkind Gaymer
Discordia
4,585
359
0
1,632
5,413
1,594
380
3,023
1,941
39,860
0
L
Horus
ilVlurk
Horus
3,934
1,898
80
1,880
7,343
5,339
0
4,298
3,045
2,395
25,214
W
Erlang Shen
kpritchard20
Erlang Shen
3,168
1,881
0
890
5,798
4,274
0
488
5,310
6,774
37,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
30,508
329
Minions Killed
258
0
Camps Cleared
0
1,115,904
Distance Traveled
1,099,079
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,386
532
78
7
0
224,346
2
L
Khepri
5,460
455
17
1
0
210,305
1
L
Hou Yi
5,791
483
48
4
0
209,639
2
L
Serqet
6,540
545
66
6
0
244,959
2
W
Cernunnos
6,857
571
49
4
0
211,278
0
W
Chang'e
7,182
599
72
6
0
186,220
0
W
Xing Tian
6,725
560
23
2
0
250,131
0
W
Discordia
6,680
557
88
7
0
211,100
1
L
Horus
6,331
528
49
4
0
209,830
1
W
Erlang Shen
6,776
565
97
8
0
257,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role