Player Matchup

Ymir
Ymir
Bezoman14
Ymir
Level 34
God Stats
60W - 66L
1,577 SR
Queue Stats
136W - 177L
1,514 Elo+
Party 2
Anubis
Anubis
Nexbabouch
Anubis
Level 28
God Stats
2W - 1L
1,769 SR
Queue Stats
24W - 31L
1,262 Elo+
Party 2
Amaterasu
Amaterasu
stonman94
Amaterasu
Level 55
God Stats
14W - 14L
1,488 SR
Queue Stats
245W - 306L
1,544 Elo+
Party 2
Team Averages
Level 39
1,612 SR
1,440 Elo+

VS

Team Averages
Level 17
1,422 SR
1,378 Elo+
Chaac
Chaac
SteArge98
Chaac
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 142L
1,419 Elo+
Solo
Merlin
Merlin
Xablaa
Merlin
Level 8
God Stats
1W - 3L
1,266 SR
Queue Stats
28W - 20L
1,432 Elo+
Party 1
Set
Set
irresistiblemut
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
8 / 1 / 17
10,492
749
8,399
12,155
14,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Nexbabouch
Anubis
16
14 / 1 / 14
11,654
832
24,589
9,554
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
stonman94
Amaterasu
14
10 / 0 / 17
11,375
813
8,654
10,802
6,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SteArge98
Chaac
11
1 / 12 / 0
8,393
600
5,837
19,407
9,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Xablaa
Merlin
12
0 / 7 / 2
8,573
612
8,301
13,103
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 13 / 0
8,912
637
4,527
17,326
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
4
32
Kills
2
2
Deaths
32
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
1
17
16.5
W
Anubis
Nexbabouch
Anubis
14
1
14
21
L
Chaac
SteArge98
Chaac
1
12
0
0.08
L
Merlin
Xablaa
Merlin
0
7
2
0.14
L
1
13
0
0.08
W
Amaterasu
stonman94
Amaterasu
10
0
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,642
Damage
18,665
32,511
Taken
49,836
26,840
Mitigated
24,160
11,699
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,399
1,216
0
1,328
12,155
14,722
241
2,908
9,030
17,273
0
W
Anubis
Nexbabouch
Anubis
24,589
1,078
0
4,397
9,554
5,225
1,856
1,822
7,511
71,069
0
L
Chaac
SteArge98
Chaac
5,837
1,108
171
3,449
19,407
9,719
0
13,186
5,833
1,387
22,583
L
Merlin
Xablaa
Merlin
8,301
1,719
0
1,513
13,103
7,591
0
7,621
5,287
28,947
0
L
4,527
1,845
0
1,225
17,326
6,850
35
11,111
5,712
0
13,107
W
Amaterasu
stonman94
Amaterasu
8,654
5,175
0
5,974
10,802
6,893
720
3,269
7,273
0
43,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
25,878
162
Minions Killed
94
0
Camps Cleared
0
738,110
Distance Traveled
568,328
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,492
749
14
1
0
269,644
0
W
Anubis
11,654
832
97
7
0
208,937
3
L
Chaac
8,393
600
37
3
0
179,183
0
L
Merlin
8,573
612
35
3
0
190,065
3
L
Set
8,912
637
22
2
0
199,080
0
W
Amaterasu
11,375
813
51
4
0
259,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role