Player Matchup

Scylla
Scylla
BlxckHippy101
Scylla
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GodsamaOG
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
King_Khonsu
Chiron
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Pele
Pele
Subarashi001
Pele
Level 32
God Stats
33W - 37L
1,704 SR
Queue Stats
247W - 215L
1,646 Elo+
Solo
Cabrakan
Cabrakan
Y_DeeZ
Cabrakan
Level 67
God Stats
6W - 7L
1,277 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Team Averages
Level 46
1,496 SR
1,529 Elo+

VS

Team Averages
Level 47
1,592 SR
1,435 Elo+
Izanami
Izanami
CoolDuckling208
Izanami
Level 27
God Stats
20W - 23L
1,833 SR
Queue Stats
298W - 286L
1,541 Elo+
Party 1
Scylla
Scylla
MattieMonster7
Scylla
Level 44
God Stats
16W - 18L
1,452 SR
Queue Stats
385W - 382L
1,407 Elo+
Party 1
Yemoja
Yemoja
Nolirte
Yemoja
Level 38
God Stats
2W - 7L
1,266 SR
Queue Stats
39W - 65L
1,253 Elo+
Solo
Bellona
Bellona
fcolls
Bellona
Level 38
God Stats
2W - 2L
1,826 SR
Queue Stats
6W - 11L
1,555 Elo+
Solo
Ne Zha
Ne Zha
fineokie
Ne Zha
Level 86
God Stats
14W - 21L
1,584 SR
Queue Stats
366W - 376L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,305
485
218
3,144
914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
12
2 / 2 / 7
7,164
551
6,307
10,002
5,406
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
12
6 / 1 / 5
7,184
553
13,090
6,852
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 0 / 1
8,654
666
7,852
6,593
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
Y_DeeZ
Cabrakan
11
3 / 2 / 4
6,843
526
2,025
5,520
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,552
427
2,532
9,864
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 3 / 1
7,506
577
3,586
4,688
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Nolirte
Yemoja
9
0 / 5 / 1
5,981
460
3,285
10,817
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
fcolls
Bellona
11
0 / 4 / 0
6,125
471
1,393
7,160
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
fineokie
Ne Zha
11
2 / 1 / 2
6,800
523
3,315
7,645
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
6
6
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
5
1
0.3
W
Ymir
2
2
7
2.75
W
Chiron
6
1
5
8.5
L
3
3
1
1.17
L
Yemoja
Nolirte
Yemoja
0
5
1
0.1
W
7
0
1
7.5
W
Cabrakan
Y_DeeZ
Cabrakan
3
2
4
2.5
L
Bellona
fcolls
Bellona
0
4
0
0
L
Ne Zha
fineokie
Ne Zha
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
14,111
32,111
Taken
40,174
18,830
Mitigated
15,759
6,920
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
218
0
0
330
3,144
914
0
111
2,997
31,750
0
L
2,532
1,501
0
1,331
9,864
2,245
165
3,401
6,463
0
22,771
W
Ymir
6,307
286
0
612
10,002
5,406
0
2,381
7,621
29,888
0
W
Chiron
13,090
6,890
436
2,135
6,852
3,407
298
2,083
4,701
3,610
31,070
L
3,586
360
0
508
4,688
1,434
560
749
3,939
40,103
0
L
Yemoja
Nolirte
Yemoja
3,285
734
1,390
3,614
10,817
3,539
378
4,082
6,735
18,257
0
W
7,852
1,676
0
2,627
6,593
4,299
1,015
498
5,882
3,012
45,683
W
Cabrakan
Y_DeeZ
Cabrakan
2,025
385
0
780
5,520
4,804
200
1,555
3,863
38,037
0
L
Bellona
fcolls
Bellona
1,393
783
0
1,640
7,160
6,133
0
985
6,175
0
26,464
L
Ne Zha
fineokie
Ne Zha
3,315
438
0
2,852
7,645
2,408
0
804
6,841
0
29,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
31,964
305
Minions Killed
275
0
Camps Cleared
0
1,240,572
Distance Traveled
1,238,480
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,305
485
61
5
0
232,890
4
L
Izanami
5,552
427
42
3
0
239,287
0
W
Ymir
7,164
551
47
4
0
226,836
1
W
Chiron
7,184
553
40
3
0
238,206
3
L
Scylla
7,506
577
93
7
0
251,823
1
L
Yemoja
5,981
460
31
2
0
225,769
3
W
Pele
8,654
666
95
7
0
277,533
3
W
Cabrakan
6,843
526
62
5
0
265,107
5
L
Bellona
6,125
471
53
4
0
234,372
1
L
Ne Zha
6,800
523
56
4
0
287,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role