Player Matchup

Hun Batz
Hun Batz
N3xtPr1me
Hun Batz
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 23L
1,326 Elo+
Solo
Pele
Pele
hohele43
Pele
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 242L
1,442 Elo+
Party 2
Janus
Janus
starossa_7P
Janus
Level 43
God Stats
2W - 2L
1,285 SR
Queue Stats
7W - 21L
1,442 Elo+
Party 2
Team Averages
Level 60
1,428 SR
1,403 Elo+

VS

Team Averages
Level 46
1,730 SR
1,528 Elo+
Ymir
Ymir
ElBijack
Ymir
Level 45
God Stats
40W - 37L
1,494 SR
Queue Stats
158W - 205L
1,347 Elo+
Party 1
Chaac
Chaac
Mr flavor5313
Chaac
Level 46
God Stats
28W - 19L
1,816 SR
Queue Stats
70W - 64L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RekageUltra
Tsukuyomi
Level 48
God Stats
6W - 4L
1,878 SR
Queue Stats
42W - 45L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
N3xtPr1me
Hun Batz
12
4 / 9 / 1
10,438
696
7,109
12,938
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
12
1 / 8 / 2
9,171
611
3,112
14,737
4,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 9 / 2
9,378
625
9,135
11,695
3,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 2 / 17
11,489
766
9,507
12,584
5,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 1 / 18
10,463
698
5,618
7,142
5,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
RekageUltra
Tsukuyomi
16
15 / 4 / 10
12,657
844
18,860
13,316
9,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
7
Kills
26
26
Deaths
7
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
2
17
7.75
W
4
1
18
13
L
Hun Batz
N3xtPr1me
Hun Batz
4
9
1
0.5
W
Tsukuyomi
RekageUltra
Tsukuyomi
15
4
10
5
L
Pele
1
8
2
0.25
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
33,985
39,370
Taken
33,042
12,486
Mitigated
20,303
3,460
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,507
1,235
0
1,324
12,584
5,767
608
4,396
8,188
37,318
0
W
5,618
1,185
0
3,856
7,142
5,398
34
1,911
5,231
0
21,891
L
Hun Batz
N3xtPr1me
Hun Batz
7,109
1,317
0
191
12,938
4,633
0
2,903
10,035
0
41,182
W
Tsukuyomi
RekageUltra
Tsukuyomi
18,860
6,123
0
3,398
13,316
9,138
2,233
3,152
10,164
3,091
68,137
L
Pele
3,112
681
0
1,622
14,737
4,659
0
3,005
11,732
0
25,128
L
9,135
647
0
1,647
11,695
3,194
123
4,171
7,524
32,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
34,609
158
Minions Killed
162
0
Camps Cleared
0
630,635
Distance Traveled
866,483
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,489
766
57
4
0
275,142
1
W
Chaac
10,463
698
29
2
0
306,777
0
L
Hun Batz
10,438
696
69
5
0
184,761
1
W
Tsukuyomi
12,657
844
76
5
0
284,564
2
L
Pele
9,171
611
40
3
0
230,787
0
L
Janus
9,378
625
49
3
0
215,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role