Player Matchup

Medusa
Medusa
Apachito
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,268 Elo+
Party 1
Hades
Hades
Deathliger10
Hades
Level 89
God Stats
16W - 13L
1,561 SR
Queue Stats
100W - 101L
1,432 Elo+
Solo
Da Ji
Da Ji
MORENICE
Da Ji
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 61L
1,487 Elo+
Party 1
Ra
Ra
goatgeta
Ra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 146L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
sergio1920
Sylvanus
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 38L
1,506 Elo+
Solo
Team Averages
Level 96
1,512 SR
1,438 Elo+

VS

Team Averages
Level 102
1,513 SR
1,561 Elo+
Ah Muzen Cab
Ah Muzen Cab
IEZIK
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
bbtwitch
Geb
Level 67
God Stats
3W - 4L
1,461 SR
Queue Stats
6W - 15L
1,282 Elo+
Party 3
Loki
Loki
chikagobullz1
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
horndawg
Hercules
Level 103
God Stats
5W - 10L
1,602 SR
Queue Stats
26W - 39L
1,542 Elo+
Party 3
Fenrir
Fenrir
masskiller23723
Fenrir
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 103L
1,979 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apachito
Medusa
7
0 / 1 / 1
4,016
502
2,145
3,329
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 1
5,757
720
4,809
3,477
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Da Ji
MORENICE
Da Ji
8
4 / 1 / 3
5,265
658
3,268
3,679
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
6 / 2 / 4
5,786
723
5,346
5,181
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
sergio1920
Sylvanus
6
1 / 1 / 1
4,450
556
2,539
5,178
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IEZIK
Ah Muzen Cab
7
0 / 1 / 0
4,298
537
2,706
4,249
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 1
3,951
494
1,430
6,920
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
0 / 5 / 0
3,515
439
1,823
3,938
1,133
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
horndawg
Hercules
7
1 / 3 / 2
4,212
527
2,872
8,155
2,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 0
5,206
651
3,272
5,924
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Apachito
Medusa
0
1
1
0.5
W
3
0
1
3.5
L
Ah Muzen Cab
IEZIK
Ah Muzen Cab
0
1
0
0
W
Da Ji
MORENICE
Da Ji
4
1
3
5.5
L
0
3
1
0.17
L
0
5
0
0
W
6
2
4
4
L
Hercules
horndawg
Hercules
1
3
2
0.67
L
4
2
0
2
W
Sylvanus
sergio1920
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,107
Damage
12,103
20,844
Taken
29,186
8,116
Mitigated
9,146
10,825
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Apachito
Medusa
2,145
1,113
0
1,349
3,329
822
0
445
2,884
0
13,396
W
4,809
646
84
2,681
3,477
1,295
372
119
3,358
25,864
0
L
Ah Muzen Cab
IEZIK
Ah Muzen Cab
2,706
1,430
0
1,300
4,249
1,019
0
1,244
3,005
0
23,596
W
Da Ji
MORENICE
Da Ji
3,268
1,361
0
250
3,679
2,338
135
80
3,599
2,639
14,700
L
1,430
326
345
1,811
6,920
2,303
0
3,233
3,592
6,539
0
L
1,823
375
0
130
3,938
1,133
135
2,060
1,698
0
10,809
W
5,346
1,241
409
2,647
5,181
1,465
799
261
4,920
25,306
0
L
Hercules
horndawg
Hercules
2,872
1,337
0
2,770
8,155
2,901
0
3,930
3,961
0
8,370
L
3,272
841
0
2,232
5,924
1,790
0
1,856
3,996
0
21,909
W
Sylvanus
sergio1920
Sylvanus
2,539
792
479
2,926
5,178
2,196
261
525
4,653
12,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
21,182
195
Minions Killed
144
0
Camps Cleared
0
711,078
Distance Traveled
668,378
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,016
502
28
4
0
124,932
0
W
Hades
5,757
720
70
9
0
135,269
0
L
Ah Muzen Cab
4,298
537
47
6
0
133,357
0
W
Da Ji
5,265
658
30
4
0
167,812
0
L
Geb
3,951
494
14
2
0
147,700
2
L
Loki
3,515
439
16
2
0
97,607
1
W
Ra
5,786
723
49
6
0
148,009
0
L
Hercules
4,212
527
15
2
0
130,205
0
L
Fenrir
5,206
651
52
7
0
159,509
0
W
Sylvanus
4,450
556
18
2
0
135,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role