Player Matchup

Hou Yi
Hou Yi
Fanibani
Hou Yi
Level 24
God Stats
6W - 3L
1,847 SR
Queue Stats
114W - 110L
1,556 Elo+
Solo
Ra
Ra
LeGrosTheRock
Ra
Level 29
God Stats
8W - 9L
1,313 SR
Queue Stats
39W - 46L
1,646 Elo+
Party 2
Da Ji
Da Ji
MGiginoX
Da Ji
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 44L
1,630 Elo+
Party 2
Jormungandr
Jormungandr
TouchKill
Jormungandr
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 35L
1,641 Elo+
Party 1
Osiris
Osiris
Проник
Osiris
Level 35
God Stats
5W - 6L
1,861 SR
Queue Stats
86W - 108L
1,694 Elo+
Party 1
Team Averages
Level 27
1,604 SR
1,633 Elo+

VS

Team Averages
Level 20
1,586 SR
1,660 Elo+
Chiron
Chiron
DroughtX
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,507 Elo+
Party 3
Guan Yu
Guan Yu
RorenzoTonkatsu
Guan Yu
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 11L
1,520 Elo+
Party 3
Cthulhu
Cthulhu
Rækroh
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,776 Elo+
Party 3
Mercury
Mercury
ZeldrysHSU
Mercury
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,900 Elo+
Solo
Poseidon
Poseidon
xXJackXx47
Poseidon
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
8W - 13L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fanibani
Hou Yi
9
2 / 1 / 3
5,431
543
4,484
5,741
1,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 3
7,169
717
5,741
3,433
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
MGiginoX
Da Ji
10
7 / 1 / 3
6,549
655
4,095
5,606
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
TouchKill
Jormungandr
9
3 / 1 / 1
5,653
565
4,033
4,683
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
3 / 0 / 4
6,286
629
3,913
3,734
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DroughtX
Chiron
7
1 / 3 / 0
4,508
451
2,220
4,849
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
4,660
466
660
4,992
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Rækroh
Cthulhu
6
0 / 5 / 0
4,172
417
1,791
7,002
2,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
ZeldrysHSU
Mercury
10
1 / 3 / 1
5,472
547
2,677
7,096
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
xXJackXx47
Poseidon
9
1 / 6 / 2
5,017
502
3,590
5,786
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
3
3
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
DroughtX
Chiron
1
3
0
0.33
W
Hou Yi
Fanibani
Hou Yi
2
1
3
3.5
W
5
0
3
6.5
W
Da Ji
MGiginoX
Da Ji
7
1
3
8.5
L
0
3
0
0
L
Cthulhu
Rækroh
Cthulhu
0
5
0
0
W
Jormungandr
TouchKill
Jormungandr
3
1
1
3.5
L
Mercury
ZeldrysHSU
Mercury
1
3
1
0.5
L
Poseidon
xXJackXx47
Poseidon
1
6
2
0.33
W
Osiris
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
10,938
23,197
Taken
29,725
9,557
Mitigated
9,469
8,916
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DroughtX
Chiron
2,220
759
487
1,691
4,849
1,057
0
1,683
3,126
0
14,597
W
Hou Yi
Fanibani
Hou Yi
4,484
2,843
0
2,288
5,741
1,716
716
932
4,809
0
25,108
W
5,741
799
620
1,670
3,433
1,274
328
670
2,738
39,017
0
W
Da Ji
MGiginoX
Da Ji
4,095
1,213
0
2,416
5,606
1,909
0
739
4,867
0
23,602
L
660
353
35
710
4,992
2,488
0
1,589
3,351
0
12,716
L
Cthulhu
Rækroh
Cthulhu
1,791
74
0
969
7,002
2,480
0
3,270
3,640
4,060
0
W
Jormungandr
TouchKill
Jormungandr
4,033
659
0
672
4,683
1,692
200
2,061
2,622
18,512
0
L
Mercury
ZeldrysHSU
Mercury
2,677
785
0
2,264
7,096
2,163
0
1,379
5,629
0
25,493
L
Poseidon
xXJackXx47
Poseidon
3,590
639
0
510
5,786
1,281
0
1,650
4,000
23,029
0
W
Osiris
3,913
606
0
1,250
3,734
2,966
194
979
2,649
3,819
18,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
23,829
250
Minions Killed
160
0
Camps Cleared
0
985,391
Distance Traveled
876,710
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,508
451
27
3
0
150,264
0
W
Hou Yi
5,431
543
54
5
0
172,734
3
W
Ra
7,169
717
76
8
0
208,682
3
W
Da Ji
6,549
655
47
5
0
211,185
1
L
Guan Yu
4,660
466
23
2
0
164,413
1
L
Cthulhu
4,172
417
9
1
0
188,520
2
W
Jormungandr
5,653
565
18
2
0
200,010
3
L
Mercury
5,472
547
62
6
0
191,992
0
L
Poseidon
5,017
502
39
4
0
181,521
2
W
Osiris
6,286
629
55
6
0
192,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role