Player Matchup

Xbalanque
Xbalanque
KMM8486
Xbalanque
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,394 Elo+
Party 1
Artio
Artio
NimblePropane
Artio
Level 61
God Stats
9W - 2L
1,694 SR
Queue Stats
88W - 61L
1,593 Elo+
Solo
Neith
Neith
WJB4771
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 1
Scylla
Scylla
jkp05
Scylla
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,279 Elo+
Solo
Chaac
Chaac
mysticalfire31
Chaac
Level 45
God Stats
8W - 6L
1,295 SR
Queue Stats
110W - 115L
1,406 Elo+
Solo
Team Averages
Level 42
1,498 SR
1,413 Elo+

VS

Team Averages
Level 53
1,550 SR
1,529 Elo+
Cthulhu
Cthulhu
AnthLeo28
Cthulhu
Level 45
God Stats
5W - 9L
1,259 SR
Queue Stats
37W - 56L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Hrparadise
Danzaburou
Level 28
God Stats
17W - 16L
1,500 SR
Queue Stats
219W - 176L
1,605 Elo+
Party 2
Hades
Hades
North_MyRealm
Hades
Level 85
God Stats
33W - 19L
1,771 SR
Queue Stats
150W - 107L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
laughingset
Cu Chulainn
Level 41
God Stats
14W - 13L
1,330 SR
Queue Stats
273W - 246L
1,443 Elo+
Solo
Nemesis
Nemesis
sillygoosse
Nemesis
Level 66
God Stats
4W - 1L
1,888 SR
Queue Stats
162W - 135L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KMM8486
Xbalanque
8
3 / 3 / 1
5,579
558
3,790
5,952
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 0
6,303
630
2,047
6,226
3,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
WJB4771
Neith
7
2 / 4 / 4
5,172
517
5,052
6,041
1,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
jkp05
Scylla
10
2 / 1 / 1
5,898
590
1,058
4,837
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 3 / 4
5,427
543
6,536
9,369
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnthLeo28
Cthulhu
8
1 / 2 / 4
5,238
524
4,735
9,014
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Hrparadise
Danzaburou
8
5 / 5 / 3
5,544
554
4,514
6,870
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 1
5,647
565
4,711
5,871
3,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
laughingset
Cu Chulainn
1
0 / 0 / 0
1,975
198
0
0
0
Nemesis
sillygoosse
Nemesis
11
4 / 1 / 3
6,250
625
5,367
5,653
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
12
12
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnthLeo28
Cthulhu
1
2
4
1.5
L
Danzaburou
Hrparadise
Danzaburou
5
5
3
1.3
W
Xbalanque
KMM8486
Xbalanque
3
3
1
1.17
W
1
1
0
1
L
2
2
1
1.25
W
Neith
WJB4771
Neith
2
4
4
1
W
Scylla
jkp05
Scylla
2
1
1
2.5
L
Cu Chulainn
laughingset
Cu Chulainn
0
0
0
0
W
2
3
4
1.33
L
Nemesis
sillygoosse
Nemesis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
19,327
32,425
Taken
27,408
14,690
Mitigated
12,213
10,700
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnthLeo28
Cthulhu
4,735
336
91
3,050
9,014
3,696
0
206
8,603
18,837
0
L
Danzaburou
Hrparadise
Danzaburou
4,514
1,634
0
1,046
6,870
1,651
0
0
6,645
0
14,259
W
Xbalanque
KMM8486
Xbalanque
3,790
2,590
171
417
5,952
1,737
342
2,213
3,739
0
17,677
W
2,047
176
158
2,801
6,226
3,760
0
351
5,875
33,111
0
L
4,711
529
23
2,001
5,871
3,709
0
622
5,176
21,867
0
W
Neith
WJB4771
Neith
5,052
3,046
111
1,824
6,041
1,563
0
1,750
4,291
0
16,361
W
Scylla
jkp05
Scylla
1,058
40
0
1,716
4,837
1,182
0
1,394
3,443
25,690
0
L
Cu Chulainn
laughingset
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
6,536
1,254
0
3,502
9,369
6,448
0
4,219
5,150
0
22,731
L
Nemesis
sillygoosse
Nemesis
5,367
2,765
0
1,692
5,653
3,157
0
2,203
3,354
5,168
28,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
24,654
230
Minions Killed
151
0
Camps Cleared
0
943,423
Distance Traveled
791,010
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,238
524
24
2
0
195,124
0
L
Danzaburou
5,544
554
24
2
0
179,792
0
W
Xbalanque
5,579
558
39
4
0
179,466
0
W
Artio
6,303
630
81
8
0
187,633
5
L
Hades
5,647
565
43
4
0
197,875
2
W
Neith
5,172
517
26
3
0
182,391
0
W
Scylla
5,898
590
55
6
0
184,144
1
L
Cu Chulainn
1,975
198
0
0
0
0
0
W
Chaac
5,427
543
29
3
0
209,789
1
L
Nemesis
6,250
625
60
6
0
218,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role