Player Matchup

Nu Wa
Nu Wa
Silver I
Lокі
Nu Wa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Cupid
Cupid
Bronze III
MrMike2199
Cupid
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,530 MMR
Party 1
Set
Set
Silver I
MоrningStаr
Set
Silver I
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 375L
1,464 MMR
Party 4
Sobek
Sobek
Silver I
ShadowHunter116
Sobek
Silver I
Level 117
God Stats
6W - 4L
1,500 SR
Queue Stats
234W - 224L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
jonmackie
Hercules
Bronze III
Level 109
God Stats
5W - 6L
1,589 SR
Queue Stats
18W - 21L
1,530 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,518 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,529 SR
1,521 MMR
Apollo
Apollo
Gold V
Bringzy
Apollo
Gold V
Level 127
God Stats
3W - 6L
1,527 SR
Queue Stats
42W - 39L
1,594 MMR
Party 2
Izanami
Izanami
Silver II
Eracer711
Izanami
Silver II
Level 85
God Stats
3W - 1L
1,768 SR
Queue Stats
10W - 7L
1,507 MMR
Party 3
Khepri
Khepri
Silver I
ITFREEREALESTATE
Khepri
Silver I
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 32L
1,550 MMR
Party 3
Nike
Nike
Gold V
LaBuGGeT
Nike
Gold V
Level 160
God Stats
2W - 6L
1,351 SR
Queue Stats
36W - 34L
1,453 MMR
Party 2
Ra
Ra
Bronze III
Nofireaspect
Ra
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lокі
Nu Wa
16
6 / 10 / 1
10,282
490
15,618
15,959
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
14
0 / 5 / 2
8,451
402
12,968
17,269
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 4
9,469
451
9,352
16,843
12,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
2 / 2 / 1
10,554
503
10,092
15,891
19,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
jonmackie
Hercules
12
0 / 4 / 1
8,256
393
3,989
13,711
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
CthulhuJanusDanzaburouScyllaNemesis

VS

Bans
TsukuyomiKing ArthurCu ChulainnAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bringzy
Apollo
20
16 / 0 / 7
14,058
669
23,210
17,668
12,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Eracer711
Izanami
16
1 / 1 / 10
10,391
495
8,033
11,628
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 9
12,041
573
10,200
13,247
17,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
18
0 / 1 / 3
11,879
566
5,717
17,237
12,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 7 / 6
12,457
593
12,676
14,908
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
27
27
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bringzy
Apollo
16
0
7
19.5
W
Izanami
Eracer711
Izanami
1
1
10
6
W
4
0
9
8.5
W
Nike
0
1
3
1.5
L
Nu Wa
Lокі
Nu Wa
6
10
1
0.65
L
Cupid
0
5
2
0.2
L
1
6
4
0.5
W
6
7
6
1.29
L
2
2
1
1.25
L
Hercules
jonmackie
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,019
Damage
59,836
79,673
Taken
74,688
53,464
Mitigated
51,983
26,008
Healing
30,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bringzy
Apollo
23,210
13,246
0
5,326
17,668
12,553
5,548
5,233
12,177
9,537
118,387
W
Izanami
Eracer711
Izanami
8,033
5,862
0
5,457
11,628
3,693
2,768
3,100
8,362
0
69,745
W
10,200
939
1,314
6,106
13,247
17,171
0
519
12,628
37,602
0
W
Nike
5,717
1,537
0
4,332
17,237
12,693
958
8,491
7,997
0
78,160
L
Nu Wa
Lокі
Nu Wa
15,618
2,528
0
539
15,959
5,550
0
6,575
9,102
64,620
0
L
Cupid
12,968
6,518
1,220
8,662
17,269
5,478
642
5,685
11,496
0
68,552
L
9,352
2,617
0
1,299
16,843
12,480
0
4,391
12,333
7,558
57,603
W
12,676
663
3,626
4,431
14,908
5,873
612
7,718
6,809
79,613
0
L
10,092
2,222
0
8,463
15,891
19,636
0
1,904
13,965
62,810
0
L
Hercules
jonmackie
Hercules
3,989
1,336
684
5,141
13,711
10,320
475
4,666
8,979
126
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
60,826
493
Minions Killed
626
0
Camps Cleared
0
1,823,073
Distance Traveled
2,023,945
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,058
669
164
8
0
449,279
8
W
Izanami
10,391
495
131
6
0
380,999
1
W
Khepri
12,041
573
44
2
0
443,463
5
W
Nike
11,879
566
163
8
0
353,521
0
L
Nu Wa
10,282
490
105
5
0
328,067
6
L
Cupid
8,451
402
132
6
0
363,846
3
L
Set
9,469
451
105
5
0
374,779
3
W
Ra
12,457
593
124
6
0
396,683
7
L
Sobek
10,554
503
117
6
0
374,072
5
L
Hercules
8,256
393
34
2
0
382,309
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role