Player Matchup

Kali
Kali
HeIIBeaver
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 99L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Jaqen Hghar 84
Nu Wa
Level 23
God Stats
1W - 3L
1,600 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Moloooo
Danzaburou
Level 14
God Stats
0W - 2L
1,446 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SimenV
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,387 Elo+
Solo
Ares
Ares
virutxP
Ares
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 52L
1,380 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,428 Elo+

VS

Team Averages
Level 16
1,448 SR
1,539 Elo+
Izanami
Izanami
Banderskiy
Izanami
Level 19
God Stats
20W - 14L
1,630 SR
Queue Stats
21W - 16L
1,475 Elo+
Solo
Ymir
Ymir
Ratte79
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Wabiko
Ra
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 58L
1,721 Elo+
Solo
Nemesis
Nemesis
XxXTatsumiXxX
Nemesis
Level 12
God Stats
1W - 0L
1,408 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
lemony_nobody
Skadi
Level 20
God Stats
2W - 0L
1,199 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 1
5,088
509
2,499
8,257
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 1
4,557
456
2,598
5,412
1,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Moloooo
Danzaburou
7
1 / 7 / 2
4,631
463
3,949
8,227
2,544
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
SimenV
Guan Yu
10
3 / 0 / 0
5,743
574
2,907
4,119
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
virutxP
Ares
10
1 / 0 / 0
4,892
489
2,138
6,378
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Banderskiy
Izanami
10
1 / 2 / 0
6,150
615
2,203
3,745
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Ratte79
Ymir
7
0 / 1 / 2
4,966
497
1,221
2,959
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
13
12 / 1 / 3
7,598
760
9,047
6,681
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
2 / 3 / 5
5,528
553
4,164
6,632
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,214
521
2,474
3,507
910
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
16
16
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Banderskiy
Izanami
1
2
0
0.5
L
2
5
1
0.5
L
1
4
1
0.38
L
Danzaburou
Moloooo
Danzaburou
1
7
2
0.29
W
Ymir
Ratte79
Ymir
0
1
2
1
L
Guan Yu
SimenV
Guan Yu
3
0
0
3
W
Ra
12
1
3
13.5
W
Nemesis
2
3
5
1.5
W
1
1
1
1.5
L
Ares
virutxP
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,091
Damage
19,109
32,393
Taken
23,524
12,405
Mitigated
6,493
7,650
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Banderskiy
Izanami
2,203
1,408
0
1,413
3,745
756
114
306
3,364
28
28,399
L
2,499
1,322
0
2,605
8,257
2,328
0
2,423
5,834
0
20,286
L
2,598
1,089
111
395
5,412
1,557
259
2,713
2,699
16,922
0
L
Danzaburou
Moloooo
Danzaburou
3,949
2,031
0
793
8,227
2,544
139
4,172
4,055
0
17,784
W
Ymir
Ratte79
Ymir
1,221
285
0
422
2,959
1,133
0
1,117
1,842
11,289
0
L
Guan Yu
SimenV
Guan Yu
2,907
1,102
35
1,401
4,119
2,665
722
28
4,091
0
23,445
W
Ra
9,047
1,602
184
2,419
6,681
2,128
0
1,028
5,653
48,099
0
W
Nemesis
4,164
1,955
0
1,658
6,632
1,566
0
772
5,810
0
21,474
W
2,474
1,378
0
250
3,507
910
820
1,513
1,994
0
22,966
L
Ares
virutxP
Ares
2,138
177
0
2,310
6,378
3,311
0
960
5,418
14,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
29,456
187
Minions Killed
269
0
Camps Cleared
0
888,991
Distance Traveled
981,262
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,150
615
74
7
0
174,449
2
L
Kali
5,088
509
44
4
0
189,593
0
L
Nu Wa
4,557
456
30
3
0
143,500
0
L
Danzaburou
4,631
463
30
3
0
166,116
0
W
Ymir
4,966
497
18
2
0
218,670
1
L
Guan Yu
5,743
574
56
6
0
212,661
3
W
Ra
7,598
760
82
8
0
205,046
1
W
Nemesis
5,528
553
47
5
0
211,428
1
W
Skadi
5,214
521
48
5
0
171,669
2
L
Ares
4,892
489
27
3
0
177,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role