Player Matchup

Cthulhu
Cthulhu
BelongingBoseck
Cthulhu
Level 21
God Stats
12W - 8L
1,500 SR
Queue Stats
294W - 293L
1,500 Elo+
Solo
Thor
Thor
BigCheifSoe
Thor
Level 23
God Stats
19W - 13L
1,325 SR
Queue Stats
151W - 124L
1,227 Elo+
Solo
Heimdallr
Heimdallr
SniffulyAnus
Heimdallr
Level 28
God Stats
4W - 4L
1,744 SR
Queue Stats
48W - 75L
1,819 Elo+
Party 1
Ymir
Ymir
geek-protector
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,682 Elo+
Party 1
Neith
Neith
tobisugar
Neith
Level 26
God Stats
13W - 9L
1,826 SR
Queue Stats
20W - 12L
1,891 Elo+
Solo
Team Averages
Level 23
1,579 SR
1,624 Elo+

VS

Team Averages
Level 28
1,491 SR
1,447 Elo+
Ra
Ra
GameKiller306
Ra
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
130W - 163L
1,277 Elo+
Solo
Neith
Neith
IzZzlefish
Neith
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
1,793 Elo+
Solo
Jormungandr
Jormungandr
OGnightOwl
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 100L
1,500 Elo+
Party 2
Chaac
Chaac
OTFMASON
Chaac
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 91L
1,169 Elo+
Party 2
Kali
Kali
REAL Ruby3449
Kali
Level 23
God Stats
5W - 5L
1,455 SR
Queue Stats
13W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
8,804
489
6,258
11,433
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 1 / 0
10,846
603
11,021
10,558
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
SniffulyAnus
Heimdallr
16
7 / 0 / 4
9,282
516
13,482
14,002
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 5 / 9
8,870
493
8,359
14,499
7,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
tobisugar
Neith
16
0 / 4 / 2
9,308
517
4,382
8,359
2,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,569
421
6,415
10,330
3,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
14
5 / 4 / 0
8,743
486
5,929
12,150
4,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
OGnightOwl
Jormungandr
12
3 / 2 / 4
7,695
428
6,679
13,634
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
OTFMASON
Chaac
9
3 / 6 / 2
6,834
380
6,875
12,594
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 7 / 0
6,420
357
4,014
11,513
3,690
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
23
Kills
13
13
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
10
1
0
10
L
1
5
1
0.3
L
Neith
5
4
0
1.25
L
Jormungandr
OGnightOwl
Jormungandr
3
2
4
2.5
L
Chaac
OTFMASON
Chaac
3
6
2
0.67
L
1
7
0
0.14
W
Heimdallr
SniffulyAnus
Heimdallr
7
0
4
9
W
3
5
9
1.5
W
Neith
tobisugar
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,502
Damage
29,912
58,851
Taken
60,221
29,776
Mitigated
24,019
17,300
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,258
805
0
487
11,433
8,752
238
3,141
8,292
32,088
0
W
11,021
1,015
0
6,164
10,558
4,351
0
411
10,147
0
81,798
L
6,415
907
418
1,594
10,330
3,999
855
2,724
7,606
45,892
0
L
Neith
5,929
2,675
0
4,929
12,150
4,942
572
1,092
11,058
0
41,877
L
Jormungandr
OGnightOwl
Jormungandr
6,679
2,124
0
4,410
13,634
6,102
524
5,199
8,435
32,208
0
L
Chaac
OTFMASON
Chaac
6,875
2,369
429
5,175
12,594
5,286
848
4,288
8,306
0
21,140
L
4,014
2,265
0
503
11,513
3,690
0
1,314
10,199
0
24,599
W
Heimdallr
SniffulyAnus
Heimdallr
13,482
7,143
0
8,006
14,002
6,317
1,118
3,957
10,045
0
59,683
W
8,359
2,603
0
500
14,499
7,744
303
5,585
8,914
23,346
0
W
Neith
tobisugar
Neith
4,382
1,367
0
2,143
8,359
2,612
5,271
0
8,359
0
62,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,110
Gold Earned
37,261
427
Minions Killed
293
0
Camps Cleared
0
1,557,583
Distance Traveled
1,451,170
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,804
489
39
2
0
303,204
0
W
Thor
10,846
603
147
8
0
355,117
0
L
Ra
7,569
421
94
5
0
344,417
0
L
Neith
8,743
486
81
5
0
225,411
3
L
Jormungandr
7,695
428
56
3
0
269,886
1
L
Chaac
6,834
380
24
1
0
259,664
2
L
Kali
6,420
357
38
2
0
351,792
0
W
Heimdallr
9,282
516
96
5
0
304,663
1
W
Ymir
8,870
493
40
2
0
312,258
0
W
Neith
9,308
517
105
6
0
282,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role