Player Matchup

Fenrir
Fenrir
Ghi_good
Fenrir
Level 16
God Stats
2W - 1L
1,731 SR
Queue Stats
4W - 4L
1,821 Elo+
Solo
Persephone
Persephone
GoldGunslinger
Persephone
Level 28
God Stats
26W - 19L
1,800 SR
Queue Stats
583W - 625L
1,577 Elo+
Solo
Anubis
Anubis
SiucideSlime
Anubis
Level 17
God Stats
6W - 3L
1,845 SR
Queue Stats
12W - 8L
1,592 Elo+
Solo
Artemis
Artemis
star__boy01
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,483 Elo+
Solo
Amaterasu
Amaterasu
ygfrmda6
Amaterasu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 120L
1,586 Elo+
Solo
Team Averages
Level 18
1,675 SR
1,612 Elo+

VS

Team Averages
Level 20
1,534 SR
1,467 Elo+
Izanami
Izanami
DrunkLordJakeXN
Izanami
Level 27
God Stats
4W - 0L
1,751 SR
Queue Stats
9W - 4L
1,582 Elo+
Solo
Skadi
Skadi
LordyLordGiraffe
Skadi
Level 26
God Stats
12W - 6L
1,592 SR
Queue Stats
33W - 27L
1,617 Elo+
Solo
Eset
Eset
QSZ ivan
Eset
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,397 Elo+
Solo
Ganesha
Ganesha
RussianDUl
Ganesha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,399 Elo+
Solo
Hel
Hel
mexraul360
Hel
Level 15
God Stats
2W - 4L
1,329 SR
Queue Stats
29W - 29L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghi_good
Fenrir
17
9 / 3 / 2
11,277
537
14,655
21,705
10,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
GoldGunslinger
Persephone
13
1 / 7 / 1
8,146
388
3,571
11,074
2,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
19
8 / 3 / 4
12,162
579
17,347
15,189
6,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
star__boy01
Artemis
14
3 / 8 / 3
8,959
427
10,185
16,054
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
ygfrmda6
Amaterasu
12
0 / 8 / 4
7,752
369
3,499
19,930
6,966
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
10,517
501
11,220
17,269
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
17 / 2 / 1
12,619
601
20,654
16,236
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Eset
15
2 / 8 / 3
10,119
482
6,852
11,698
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
RussianDUl
Ganesha
14
0 / 3 / 18
10,588
504
9,097
17,258
17,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 5 / 11
10,853
517
16,731
15,620
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
21
Kills
28
29
Deaths
21
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Fenrir
Ghi_good
Fenrir
9
3
2
3.33
L
Persephone
GoldGunslinger
Persephone
1
7
1
0.21
W
17
2
1
8.75
W
Eset
2
8
3
0.44
W
Ganesha
RussianDUl
Ganesha
0
3
18
3
L
Anubis
8
3
4
3.33
W
7
5
11
2.5
L
Artemis
star__boy01
Artemis
3
8
3
0.56
L
Amaterasu
ygfrmda6
Amaterasu
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,257
Damage
64,554
83,952
Taken
78,081
32,267
Mitigated
39,311
15,567
Healing
22,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,220
7,765
0
7,832
17,269
5,918
4,769
2,471
14,798
0
70,114
L
Fenrir
Ghi_good
Fenrir
14,655
4,063
0
4,376
21,705
10,415
0
7,170
14,535
0
57,612
L
Persephone
GoldGunslinger
Persephone
3,571
493
0
0
11,074
2,888
250
5,721
5,351
41,157
0
W
20,654
13,341
0
1,497
16,236
6,607
3,217
2,251
13,985
0
85,301
W
Eset
6,852
760
69
71
11,698
3,646
2,028
4,170
7,528
46,399
0
W
Ganesha
RussianDUl
Ganesha
9,097
694
0
1,470
17,258
17,126
1,498
6,172
11,086
23,306
0
L
Anubis
17,347
580
0
6,568
15,189
6,889
2,147
8,144
7,045
90,000
0
W
16,731
1,519
6,024
5,634
15,620
6,014
2,728
5,854
9,766
58,430
0
L
Artemis
star__boy01
Artemis
10,185
3,449
0
3,111
16,054
5,109
294
4,714
11,340
0
31,607
L
Amaterasu
ygfrmda6
Amaterasu
3,499
914
0
1,512
19,930
6,966
0
6,930
13,000
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
54,696
366
Minions Killed
429
0
Camps Cleared
0
1,673,704
Distance Traveled
1,845,261
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,517
501
134
6
0
375,231
1
L
Fenrir
11,277
537
85
4
0
397,154
1
L
Persephone
8,146
388
40
2
0
300,816
0
W
Skadi
12,619
601
109
5
0
357,267
0
W
Eset
10,119
482
87
4
0
349,113
0
W
Ganesha
10,588
504
6
0
0
368,515
0
L
Anubis
12,162
579
162
8
0
325,344
1
W
Hel
10,853
517
93
4
0
395,135
0
L
Artemis
8,959
427
41
2
0
314,290
0
L
Amaterasu
7,752
369
38
2
0
336,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role