Player Matchup

Hercules
Hercules
Supah Powered
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,338 Elo+
Party 2
Olorun
Olorun
Tlaggy75
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 2
Ne Zha
Ne Zha
fjirf
Ne Zha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,621 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,433 Elo+

VS

Team Averages
Level 99
1,516 SR
1,485 Elo+
Nu Wa
Nu Wa
JaeBiggavelli
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 53L
1,488 Elo+
Party 1
Nike
Nike
SabbathXIII
Nike
Level 72
God Stats
30W - 52L
1,548 SR
Queue Stats
576W - 643L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
bh4ve
Erlang Shen
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
108W - 62L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Supah Powered
Hercules
15
1 / 5 / 6
10,700
594
10,812
23,749
18,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Tlaggy75
Olorun
15
4 / 5 / 3
11,761
653
8,633
18,351
6,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
fjirf
Ne Zha
15
4 / 7 / 4
11,687
649
14,411
18,488
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
11,449
636
17,168
8,883
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 0 / 10
13,134
730
15,894
15,975
15,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
bh4ve
Erlang Shen
16
9 / 7 / 7
13,403
745
16,881
22,725
21,010
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
17
17
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
7
0
10
12
L
Hercules
Supah Powered
Hercules
1
5
6
0.8
L
Olorun
Tlaggy75
Olorun
4
5
3
1.1
W
Erlang Shen
bh4ve
Erlang Shen
9
7
7
1.79
L
Ne Zha
fjirf
Ne Zha
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
49,943
60,588
Taken
47,583
31,926
Mitigated
39,476
21,534
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,168
6,311
135
2,380
8,883
2,937
1,758
785
8,098
68,320
0
W
15,894
2,804
996
5,498
15,975
15,529
1,088
3,234
12,741
0
57,019
L
Hercules
Supah Powered
Hercules
10,812
1,129
0
6,321
23,749
18,343
50
7,107
16,148
0
33,718
L
Olorun
Tlaggy75
Olorun
8,633
4,140
1,999
10,049
18,351
6,584
0
5,169
12,789
72,946
0
W
Erlang Shen
bh4ve
Erlang Shen
16,881
9,223
0
3,579
22,725
21,010
528
4,698
18,027
0
45,013
L
Ne Zha
fjirf
Ne Zha
14,411
2,254
0
3,165
18,488
6,999
0
3,989
14,247
0
74,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
37,986
258
Minions Killed
200
0
Camps Cleared
0
878,556
Distance Traveled
1,018,221
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,449
636
80
4
0
322,364
3
W
Nike
13,134
730
84
5
0
388,378
5
L
Hercules
10,700
594
53
3
0
326,878
1
L
Olorun
11,761
653
121
7
0
246,541
4
W
Erlang Shen
13,403
745
36
2
0
307,479
2
L
Ne Zha
11,687
649
84
5
0
305,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role