Player Matchup

Thor
Thor
Gonzaminer7
Thor
Level 7
God Stats
13W - 16L
1,891 SR
Queue Stats
15W - 20L
1,885 Elo+
Party 1
Cthulhu
Cthulhu
JUANIBOR
Cthulhu
Level 4
God Stats
8W - 3L
1,811 SR
Queue Stats
10W - 11L
1,814 Elo+
Party 1
Thanatos
Thanatos
Ky_Wiccan
Thanatos
Level 17
God Stats
12W - 14L
1,701 SR
Queue Stats
25W - 22L
1,755 Elo+
Party 1
Nemesis
Nemesis
Lil_Luke-BR
Nemesis
Level 19
God Stats
3W - 4L
1,702 SR
Queue Stats
33W - 31L
1,687 Elo+
Party 1
Agni
Agni
Sarmi3nt05540
Agni
Level 12
God Stats
4W - 8L
1,498 SR
Queue Stats
12W - 16L
1,573 Elo+
Party 1
Team Averages
Level 12
1,721 SR
1,743 Elo+

VS

Team Averages
Level 16
1,543 SR
1,373 Elo+
Artemis
Artemis
ARC GENESIS CE5
Artemis
Level 17
God Stats
2W - 0L
1,737 SR
Queue Stats
13W - 11L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArcaneCitadel9
Ah Muzen Cab
Level 17
God Stats
39W - 23L
1,366 SR
Queue Stats
82W - 67L
1,303 Elo+
Solo
Bakasura
Bakasura
DBH Elite
Bakasura
Level 16
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 2L
1,315 Elo+
Solo
Bellona
Bellona
OPP_Echo
Bellona
Level 14
God Stats
2W - 1L
1,759 SR
Queue Stats
7W - 6L
1,648 Elo+
Solo
Arachne
Arachne
Summer Skyy2904
Arachne
Level 18
God Stats
7W - 7L
1,331 SR
Queue Stats
156W - 197L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 13 / 9
11,998
923
8,436
28,661
13,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JUANIBOR
Cthulhu
19
4 / 11 / 7
13,090
1,007
16,952
28,976
35,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Ky_Wiccan
Thanatos
18
6 / 8 / 8
12,979
998
16,629
24,821
10,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Lil_Luke-BR
Nemesis
19
7 / 2 / 9
14,307
1,101
17,959
25,234
13,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 8 / 8
12,767
982
20,955
18,078
12,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 18
12,587
968
21,933
16,275
11,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
ArcaneCitadel9
Ah Muzen Cab
20
11 / 1 / 19
15,627
1,202
24,945
12,983
7,725
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
DBH Elite
Bakasura
17
5 / 8 / 11
12,323
948
15,358
16,536
5,666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
OPP_Echo
Bellona
20
18 / 4 / 12
16,866
1,297
40,490
30,324
21,467
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 20
13,169
1,013
9,477
10,802
4,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
121
22
Kills
41
42
Deaths
22
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
7
18
1.71
W
Ah Muzen Cab
ArcaneCitadel9
Ah Muzen Cab
11
1
19
20.5
W
Bakasura
DBH Elite
Bakasura
5
8
11
1.31
L
1
13
9
0.42
L
Cthulhu
JUANIBOR
Cthulhu
4
11
7
0.68
L
Thanatos
Ky_Wiccan
Thanatos
6
8
8
1.25
L
Nemesis
Lil_Luke-BR
Nemesis
7
2
9
5.75
W
Bellona
OPP_Echo
Bellona
18
4
12
6
L
4
8
8
1
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,931
Damage
112,203
125,770
Taken
86,920
85,011
Mitigated
50,683
14,030
Healing
24,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,933
13,524
1,068
3,967
16,275
11,462
0
5,393
10,707
0
37,254
W
Ah Muzen Cab
ArcaneCitadel9
Ah Muzen Cab
24,945
12,903
0
4,196
12,983
7,725
0
8,317
4,154
0
70,525
W
Bakasura
DBH Elite
Bakasura
15,358
8,697
0
52
16,536
5,666
0
6,621
9,672
0
14,976
L
8,436
1,933
0
1,177
28,661
13,012
0
0
28,511
0
35,304
L
Cthulhu
JUANIBOR
Cthulhu
16,952
1,265
0
665
28,976
35,421
0
0
28,111
62,507
0
L
Thanatos
Ky_Wiccan
Thanatos
16,629
5,775
0
7,207
24,821
10,581
0
0
24,326
0
30,745
L
Nemesis
Lil_Luke-BR
Nemesis
17,959
10,256
0
4,981
25,234
13,376
0
0
24,812
0
35,870
W
Bellona
OPP_Echo
Bellona
40,490
22,432
0
12,705
30,324
21,467
0
13,113
16,811
0
77,679
L
20,955
3,234
0
0
18,078
12,621
0
0
17,084
41,592
0
W
9,477
6,607
0
2,013
10,802
4,363
0
3,058
7,669
0
16,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,141
Gold Earned
70,572
266
Minions Killed
249
5
Camps Cleared
10
1,283,100
Distance Traveled
1,123,489
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,587
968
26
2
2
161,038
3
W
Ah Muzen Cab
15,627
1,202
116
9
0
220,150
0
W
Bakasura
12,323
948
6
0
0
192,748
0
L
Thor
11,998
923
46
4
1
231,551
2
L
Cthulhu
13,090
1,007
90
7
0
254,024
1
L
Thanatos
12,979
998
29
2
0
271,607
0
L
Nemesis
14,307
1,101
47
4
4
295,227
0
W
Bellona
16,866
1,297
85
7
7
243,769
0
L
Agni
12,767
982
54
4
0
230,691
2
W
Arachne
13,169
1,013
16
1
1
305,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role