Player Matchup

Pele
Pele
Maxg14
Pele
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 48L
1,726 Elo+
Party 1
Kuzenbo
Kuzenbo
SmiteAlgorithm
Kuzenbo
Level 13
God Stats
0W - 1L
1,775 SR
Queue Stats
98W - 38L
1,500 Elo+
Party 1
Osiris
Osiris
SëoulRëaper
Osiris
Level 153
God Stats
1W - 5L
1,628 SR
Queue Stats
204W - 180L
1,610 Elo+
Party 1
Scylla
Scylla
beel415
Scylla
Level 136
God Stats
5W - 5L
1,500 SR
Queue Stats
120W - 95L
1,539 Elo+
Party 1
Chernobog
Chernobog
gry9h0n
Chernobog
Level 112
God Stats
2W - 3L
1,515 SR
Queue Stats
176W - 163L
1,569 Elo+
Solo
Team Averages
Level 108
1,584 SR
1,589 Elo+

VS

Team Averages
Level 113
1,557 SR
1,727 Elo+
Janus
Janus
ClumsyDuck
Janus
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 133L
1,728 Elo+
Party 2
Ravana
Ravana
KidCalypto
Ravana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,303 Elo+
Party 3
Erlang Shen
Erlang Shen
SmiteSukMe
Erlang Shen
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 58L
1,946 Elo+
Party 2
Horus
Horus
novabunny
Horus
Level 109
God Stats
7W - 2L
1,787 SR
Queue Stats
31W - 28L
1,868 Elo+
Party 2
Neith
Neith
spacenuts1998
Neith
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 187L
1,788 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Maxg14
Pele
12
0 / 4 / 2
6,678
514
3,129
11,484
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 3 / 0
5,157
397
966
6,724
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 1 / 2
8,339
641
6,446
6,827
7,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
beel415
Scylla
12
1 / 3 / 1
6,958
535
4,674
5,603
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
gry9h0n
Chernobog
12
1 / 4 / 2
7,044
542
4,204
9,096
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 1 / 4
7,121
548
5,207
4,843
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
KidCalypto
Ravana
15
9 / 0 / 1
8,286
637
7,183
5,309
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SmiteSukMe
Erlang Shen
12
0 / 3 / 1
6,717
517
3,453
7,345
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
novabunny
Horus
9
0 / 2 / 8
6,210
478
2,808
7,145
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
3 / 0 / 8
8,288
638
7,962
6,877
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
3
1
4
5
W
Ravana
KidCalypto
Ravana
9
0
1
9.5
L
Pele
Maxg14
Pele
0
4
2
0.25
L
0
3
0
0
W
Erlang Shen
SmiteSukMe
Erlang Shen
0
3
1
0.17
L
4
1
2
5
L
Scylla
beel415
Scylla
1
3
1
0.5
L
Chernobog
gry9h0n
Chernobog
1
4
2
0.5
W
Horus
novabunny
Horus
0
2
8
2
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
26,613
39,734
Taken
31,519
18,315
Mitigated
15,405
10,739
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,207
221
0
1,101
4,843
1,261
47
1,535
3,134
40,360
0
W
Ravana
KidCalypto
Ravana
7,183
2,030
0
1,723
5,309
2,052
0
895
4,332
0
54,945
L
Pele
Maxg14
Pele
3,129
312
0
4,638
11,484
3,600
0
1,850
9,476
0
43,936
L
966
373
0
1,614
6,724
3,528
0
518
6,184
4,868
0
W
Erlang Shen
SmiteSukMe
Erlang Shen
3,453
1,638
0
2,118
7,345
5,204
0
1,404
5,912
2,482
24,411
L
6,446
2,464
0
1,521
6,827
7,082
0
708
6,088
7,455
46,775
L
Scylla
beel415
Scylla
4,674
132
0
1,240
5,603
1,538
0
1,696
3,809
39,186
0
L
Chernobog
gry9h0n
Chernobog
4,204
3,166
0
1,726
9,096
2,567
0
477
8,607
0
43,794
W
Horus
novabunny
Horus
2,808
1,063
1,573
3,119
7,145
4,456
284
978
6,127
0
8,882
W
7,962
3,721
0
2,576
6,877
2,432
952
967
5,890
0
55,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
36,622
385
Minions Killed
392
0
Camps Cleared
0
1,187,124
Distance Traveled
1,325,793
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,121
548
92
7
0
288,521
5
W
Ravana
8,286
637
88
7
0
294,042
3
L
Pele
6,678
514
83
6
0
272,020
6
L
Kuzenbo
5,157
397
6
0
0
160,425
3
W
Erlang Shen
6,717
517
83
6
0
246,250
2
L
Osiris
8,339
641
108
8
0
277,523
3
L
Scylla
6,958
535
88
7
0
234,430
6
L
Chernobog
7,044
542
100
8
0
242,726
0
W
Horus
6,210
478
20
2
0
263,300
6
W
Neith
8,288
638
109
8
0
233,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role