Player Matchup

Yemoja
Yemoja
DazzaWa
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
LagRaptor
Arachne
Level 18
God Stats
5W - 6L
1,656 SR
Queue Stats
11W - 19L
1,451 Elo+
Solo
Heimdallr
Heimdallr
doddfather745
Heimdallr
Level 16
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
iStepable
Apollo
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
paltajose
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,660 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,522 Elo+

VS

Team Averages
Level 20
1,628 SR
1,799 Elo+
Artio
Artio
CorinGetorix
Artio
Level 10
God Stats
4W - 2L
1,844 SR
Queue Stats
10W - 8L
1,808 Elo+
Party 1
Aphrodite
Aphrodite
Eriochrome
Aphrodite
Level 24
God Stats
3W - 1L
1,794 SR
Queue Stats
15W - 10L
1,808 Elo+
Party 1
Nemesis
Nemesis
Llamazzz
Nemesis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,808 Elo+
Party 1
Hou Yi
Hou Yi
ParanoidEngi
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,763 Elo+
Party 1
Zeus
Zeus
WalrusMcDerp
Zeus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DazzaWa
Yemoja
16
0 / 4 / 6
10,714
893
4,583
14,880
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
LagRaptor
Arachne
15
4 / 9 / 2
10,946
912
13,881
26,570
10,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
doddfather745
Heimdallr
16
2 / 5 / 4
10,355
863
11,100
17,643
6,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
iStepable
Apollo
16
2 / 8 / 4
10,391
866
10,669
18,479
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
paltajose
Cthulhu
16
0 / 5 / 5
10,217
851
18,919
27,036
24,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

73

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 20
12,341
1,028
14,897
22,446
27,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Eriochrome
Aphrodite
18
5 / 0 / 23
11,997
1,000
8,639
11,711
11,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Llamazzz
Nemesis
18
3 / 1 / 22
12,167
1,014
17,488
15,128
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
17
4 / 1 / 19
10,914
910
15,080
6,410
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
15 / 3 / 11
13,211
1,101
43,356
9,450
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
126
8
Kills
31
31
Deaths
8
21
Assists
95
Player
Kills
Deaths
Assists
KDA
W
4
3
20
4.67
L
Yemoja
DazzaWa
Yemoja
0
4
6
0.75
W
Aphrodite
Eriochrome
Aphrodite
5
0
23
16.5
L
Arachne
LagRaptor
Arachne
4
9
2
0.56
W
Nemesis
Llamazzz
Nemesis
3
1
22
14
W
Hou Yi
4
1
19
13.5
W
15
3
11
6.83
L
Heimdallr
doddfather745
Heimdallr
2
5
4
0.8
L
Apollo
iStepable
Apollo
2
8
4
0.5
L
Cthulhu
paltajose
Cthulhu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,152
Damage
99,460
104,608
Taken
65,145
62,904
Mitigated
53,860
14,039
Healing
33,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,897
1,529
3,643
6,843
22,446
27,645
0
5,803
16,293
23,870
0
L
Yemoja
DazzaWa
Yemoja
4,583
1,604
4,747
1,104
14,880
14,156
0
11,978
2,902
13,436
0
W
Aphrodite
Eriochrome
Aphrodite
8,639
999
8,384
7,489
11,711
11,116
0
5,363
6,073
21,240
0
L
Arachne
LagRaptor
Arachne
13,881
9,916
0
4,129
26,570
10,818
0
16,099
10,471
0
25,797
W
Nemesis
Llamazzz
Nemesis
17,488
9,465
0
4,541
15,128
7,578
0
4,792
10,136
0
45,540
W
Hou Yi
15,080
7,824
0
1,683
6,410
2,743
0
2,781
3,554
0
30,141
W
43,356
6,011
0
428
9,450
4,778
0
3,788
5,587
65,629
0
L
Heimdallr
doddfather745
Heimdallr
11,100
8,290
0
1,505
17,643
6,770
0
10,381
7,262
0
22,716
L
Apollo
iStepable
Apollo
10,669
4,630
0
1,468
18,479
6,732
0
13,829
4,650
0
22,952
L
Cthulhu
paltajose
Cthulhu
18,919
718
292
794
27,036
24,428
0
14,605
12,431
47,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
60,630
153
Minions Killed
219
6
Camps Cleared
4
1,079,393
Distance Traveled
1,241,735
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,341
1,028
13
1
0
279,598
0
L
Yemoja
10,714
893
16
1
1
193,922
0
W
Aphrodite
11,997
1,000
31
3
1
244,152
2
L
Arachne
10,946
912
20
2
3
236,747
1
W
Nemesis
12,167
1,014
83
7
1
272,100
1
W
Hou Yi
10,914
910
44
4
1
250,397
1
W
Zeus
13,211
1,101
48
4
1
195,488
0
L
Heimdallr
10,355
863
28
2
1
186,968
0
L
Apollo
10,391
866
30
3
0
209,027
0
L
Cthulhu
10,217
851
59
5
1
252,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role