Player Matchup

Bellona
Bellona
Dragmord26
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
PeeweeThree
Loki
Level 13
God Stats
33W - 23L
1,575 SR
Queue Stats
117W - 100L
1,606 Elo+
Party 1
Thoth
Thoth
SuperChwaścik
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ZłotaRybka
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,760 Elo+
Party 2
Cabrakan
Cabrakan
bhaggomm
Cabrakan
Level 14
God Stats
4W - 5L
1,704 SR
Queue Stats
152W - 145L
1,606 Elo+
Party 1
Team Averages
Level 13
1,556 SR
1,594 Elo+

VS

Team Averages
Level 16
1,514 SR
1,595 Elo+
Anubis
Anubis
CIFUUX
Anubis
Level 25
God Stats
3W - 2L
1,311 SR
Queue Stats
45W - 56L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
SamitosaPc
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 93L
1,601 Elo+
Party 3
Osiris
Osiris
SnoobDoggy
Osiris
Level 3
God Stats
2W - 1L
1,757 SR
Queue Stats
6W - 3L
1,747 Elo+
Solo
Thor
Thor
Willkot
Thor
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,275 Elo+
Solo
Heimdallr
Heimdallr
diegusi
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,899 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dragmord26
Bellona
11
2 / 15 / 4
7,792
410
9,984
18,828
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 9 / 2
9,319
490
5,718
15,913
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 11 / 1
6,812
359
2,672
10,348
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ZłotaRybka
Jing Wei
13
5 / 8 / 4
8,790
463
13,455
18,211
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
bhaggomm
Cabrakan
10
3 / 9 / 5
8,051
424
7,719
23,672
26,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CIFUUX
Anubis
17
24 / 1 / 11
12,081
636
27,241
13,818
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SamitosaPc
Cthulhu
13
1 / 4 / 21
9,371
493
7,116
18,401
17,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
SnoobDoggy
Osiris
18
17 / 1 / 10
12,003
632
15,671
17,028
21,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
Willkot
Thor
14
3 / 6 / 12
9,502
500
7,920
15,590
6,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
diegusi
Heimdallr
15
7 / 4 / 14
10,139
534
11,249
15,615
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
120
14
Kills
52
52
Deaths
16
16
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anubis
CIFUUX
Anubis
24
1
11
29.5
L
Bellona
Dragmord26
Bellona
2
15
4
0.27
L
4
9
2
0.56
W
Cthulhu
SamitosaPc
Cthulhu
1
4
21
2.88
W
Osiris
SnoobDoggy
Osiris
17
1
10
22
L
0
11
1
0.05
W
Thor
Willkot
Thor
3
6
12
1.5
L
Jing Wei
ZłotaRybka
Jing Wei
5
8
4
0.88
L
Cabrakan
bhaggomm
Cabrakan
3
9
5
0.61
W
Heimdallr
diegusi
Heimdallr
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
69,197
86,972
Taken
80,452
55,794
Mitigated
60,334
10,241
Healing
29,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CIFUUX
Anubis
27,241
547
0
8,854
13,818
8,473
1,274
3,286
10,432
79,785
0
L
Bellona
Dragmord26
Bellona
9,984
2,769
0
750
18,828
14,318
111
7,579
11,249
0
29,834
L
5,718
1,661
0
2,746
15,913
5,488
0
4,833
11,080
0
50,289
W
Cthulhu
SamitosaPc
Cthulhu
7,116
902
0
2,967
18,401
17,238
492
4,851
13,430
25,705
0
W
Osiris
SnoobDoggy
Osiris
15,671
6,445
0
5,168
17,028
21,454
1,371
2,363
14,409
9,397
76,218
L
2,672
556
0
45
10,348
3,187
91
5,275
5,073
23,112
0
W
Thor
Willkot
Thor
7,920
2,722
0
4,239
15,590
6,383
0
2,228
13,287
0
51,064
L
Jing Wei
ZłotaRybka
Jing Wei
13,455
9,538
0
3,487
18,211
6,657
248
5,676
12,532
0
42,848
L
Cabrakan
bhaggomm
Cabrakan
7,719
2,176
0
3,213
23,672
26,144
120
12,070
11,602
15,509
0
W
Heimdallr
diegusi
Heimdallr
11,249
4,849
1,141
7,142
15,615
6,786
2,803
3,172
12,393
0
43,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
53,096
257
Minions Killed
390
0
Camps Cleared
0
1,628,698
Distance Traveled
1,754,032
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,081
636
92
5
0
345,669
3
L
Bellona
7,792
410
42
2
0
292,519
1
L
Loki
9,319
490
92
5
0
316,797
0
W
Cthulhu
9,371
493
37
2
0
356,864
1
W
Osiris
12,003
632
122
6
0
365,867
2
L
Thoth
6,812
359
51
3
0
243,893
0
W
Thor
9,502
500
82
4
0
341,969
3
L
Jing Wei
8,790
463
59
3
0
406,776
0
L
Cabrakan
8,051
424
13
1
0
368,713
0
W
Heimdallr
10,139
534
57
3
0
343,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role