Player Matchup

Scylla
Scylla
BrixCWB
Scylla
Level 125
God Stats
2W - 5L
1,285 SR
Queue Stats
579W - 476L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Elvis10fc
Nu Wa
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 98L
1,483 Elo+
Party 1
Hercules
Hercules
FlamingDarkHorn
Hercules
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 68L
1,675 Elo+
Party 1
Ah Puch
Ah Puch
T0XIC BIOHAZARD
Ah Puch
Level 137
God Stats
19W - 4L
1,500 SR
Queue Stats
530W - 541L
1,699 Elo+
Party 1
Fenrir
Fenrir
minion man 1445
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,675 Elo+
Party 1
Team Averages
Level 117
1,457 SR
1,604 Elo+

VS

Team Averages
Level 111
1,500 SR
1,270 Elo+
Kuzenbo
Kuzenbo
MajorRycon
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,064 Elo+
Solo
Baba Yaga
Baba Yaga
brandon29
Baba Yaga
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ebertesourax
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,107 Elo+
Party 2
Heimdallr
Heimdallr
lAsunaYuukiil
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,107 Elo+
Party 2
Kukulkan
Kukulkan
srbilboboleiro
Kukulkan
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 161L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrixCWB
Scylla
18
10 / 0 / 10
10,595
1,060
11,498
6,752
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Elvis10fc
Nu Wa
15
2 / 1 / 18
8,577
858
8,753
6,276
2,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
16
8 / 1 / 14
10,069
1,007
7,339
11,920
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 14
9,036
904
14,761
7,891
3,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 11
7,678
768
3,368
8,237
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MajorRycon
Kuzenbo
13
3 / 6 / 4
8,101
810
6,494
12,335
17,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
brandon29
Baba Yaga
14
2 / 3 / 2
7,193
719
5,631
7,879
2,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ebertesourax
Cabrakan
13
0 / 7 / 6
7,005
701
5,679
13,382
11,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
lAsunaYuukiil
Heimdallr
10
0 / 6 / 3
6,307
631
2,480
9,202
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
15
3 / 4 / 3
8,109
811
9,740
6,532
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
25
Kills
8
9
Deaths
26
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
BrixCWB
Scylla
10
0
10
15
W
Nu Wa
Elvis10fc
Nu Wa
2
1
18
11
W
Hercules
8
1
14
15
L
Kuzenbo
MajorRycon
Kuzenbo
3
6
4
0.83
W
3
2
14
5
L
Baba Yaga
brandon29
Baba Yaga
2
3
2
1
L
Cabrakan
ebertesourax
Cabrakan
0
7
6
0.43
L
Heimdallr
lAsunaYuukiil
Heimdallr
0
6
3
0.25
W
2
5
11
1.5
L
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,719
Damage
30,024
41,076
Taken
49,330
27,900
Mitigated
37,643
22,342
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BrixCWB
Scylla
11,498
159
2,148
2,525
6,752
3,264
235
4,485
2,123
36,559
0
W
Nu Wa
Elvis10fc
Nu Wa
8,753
3,966
1,594
832
6,276
2,996
710
5,100
1,076
18,453
0
W
Hercules
7,339
2,669
2,849
7,078
11,920
12,276
1,124
5,518
6,234
0
10,246
L
Kuzenbo
MajorRycon
Kuzenbo
6,494
1,813
0
0
12,335
17,968
0
8,540
3,733
11,399
0
W
14,761
1,715
1,866
2,333
7,891
3,812
742
5,903
1,902
30,206
0
L
Baba Yaga
brandon29
Baba Yaga
5,631
250
1,117
3,163
7,879
2,696
0
6,268
1,568
19,391
0
L
Cabrakan
ebertesourax
Cabrakan
5,679
172
342
1,422
13,382
11,227
0
9,173
4,161
12,963
0
L
Heimdallr
lAsunaYuukiil
Heimdallr
2,480
583
465
1,263
9,202
3,363
0
5,603
3,599
0
8,260
W
3,368
307
195
922
8,237
5,552
670
5,852
2,197
0
5,274
L
Kukulkan
9,740
99
911
319
6,532
2,389
0
5,428
1,054
30,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
36,715
134
Minions Killed
136
0
Camps Cleared
0
1,017,289
Distance Traveled
872,533
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,595
1,060
63
6
0
226,058
2
W
Nu Wa
8,577
858
27
3
0
180,181
0
W
Hercules
10,069
1,007
6
1
0
203,936
0
L
Kuzenbo
8,101
810
5
1
0
175,685
0
W
Ah Puch
9,036
904
31
3
0
171,204
3
L
Baba Yaga
7,193
719
36
4
0
160,455
0
L
Cabrakan
7,005
701
11
1
0
163,883
0
L
Heimdallr
6,307
631
22
2
0
184,259
0
W
Fenrir
7,678
768
7
1
0
235,910
0
L
Kukulkan
8,109
811
62
6
0
188,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role