Player Matchup

Kuzenbo
Kuzenbo
Silver I
Anoobis27
Kuzenbo
Silver I
Level 106
God Stats
14W - 23L
1,500 SR
Queue Stats
50W - 63L
1,450 MMR
Solo
Bellona
Bellona
Silver II
Aquiles EdgarN0
Bellona
Silver II
Level 102
God Stats
20W - 13L
1,721 SR
Queue Stats
340W - 326L
1,497 MMR
Party 2
Bakasura
Bakasura
Silver I
DarkAvenger846
Bakasura
Silver I
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 73L
1,589 MMR
Solo
Poseidon
Poseidon
Silver III
SPOTTIESWAGGER
Poseidon
Silver III
Level 127
God Stats
8W - 7L
1,827 SR
Queue Stats
377W - 363L
1,405 MMR
Party 2
Xbalanque
Xbalanque
Silver II
TOKINOKAMIzz
Xbalanque
Silver II
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
93W - 91L
1,497 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,610 SR
1,488 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,434 SR
1,451 MMR
Janus
Janus
Silver II
BarackYoMama708
Janus
Silver II
Level 46
God Stats
8W - 11L
1,373 SR
Queue Stats
22W - 18L
1,449 MMR
Party 1
Ares
Ares
Bronze III
Barto neto
Ares
Bronze III
Level 103
God Stats
2W - 2L
1,556 SR
Queue Stats
140W - 143L
1,450 MMR
Party 3
Achilles
Achilles
Bronze III
DROP_SHOT2019
Achilles
Bronze III
Level 94
God Stats
6W - 10L
1,444 SR
Queue Stats
30W - 47L
1,450 MMR
Solo
Kali
Kali
Bronze III
Oh iTz Yakey
Kali
Bronze III
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 14L
1,458 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
TH3M3rcury0
Cernunnos
Bronze III
Level 116
God Stats
6W - 3L
1,296 SR
Queue Stats
92W - 93L
1,450 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anoobis27
Kuzenbo
13
2 / 1 / 5
7,773
486
4,401
9,296
7,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
4 / 0 / 0
10,419
651
11,569
14,235
11,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
13
1 / 4 / 2
7,974
498
3,828
11,470
4,680
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
18
12 / 0 / 1
11,201
700
11,139
7,920
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
TOKINOKAMIzz
Xbalanque
14
1 / 1 / 6
8,359
522
6,628
8,785
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HeraErlang ShenAphroditeCthulhuSet

VS

Bans
ChernobogYemojaDanzaburouHeimdallrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 0
8,583
536
4,288
11,278
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 0
6,714
420
2,517
8,634
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
DROP_SHOT2019
Achilles
12
0 / 3 / 0
6,607
413
6,431
11,605
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 2
7,291
456
5,480
12,778
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TH3M3rcury0
Cernunnos
12
0 / 5 / 3
7,002
438
5,583
9,657
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
6
6
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Anoobis27
Kuzenbo
2
1
5
4.5
W
4
0
0
4
L
3
7
0
0.43
L
1
2
0
0.5
L
Achilles
DROP_SHOT2019
Achilles
0
3
0
0
W
Bakasura
1
4
2
0.5
L
2
3
2
1
W
Poseidon
12
0
1
12.5
L
Cernunnos
TH3M3rcury0
Cernunnos
0
5
3
0.3
W
Xbalanque
TOKINOKAMIzz
Xbalanque
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,565
Damage
24,299
51,706
Taken
53,952
28,796
Mitigated
27,837
21,745
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Anoobis27
Kuzenbo
4,401
1,454
469
1,338
9,296
7,021
252
1,823
7,473
23,601
0
W
11,569
5,182
0
9,100
14,235
11,662
1,856
350
13,369
0
77,233
L
4,288
261
0
2,552
11,278
3,553
0
5,240
5,596
63,228
0
L
2,517
0
0
1,378
8,634
3,707
0
4,157
4,387
18,980
0
L
Achilles
DROP_SHOT2019
Achilles
6,431
2,515
0
1,966
11,605
10,966
0
44
11,561
0
32,549
W
Bakasura
3,828
3,333
0
3,441
11,470
4,680
374
1,557
9,808
0
37,622
L
5,480
2,657
0
6,109
12,778
4,543
0
2,159
10,421
0
37,539
W
Poseidon
11,139
1,314
0
3,623
7,920
2,640
280
1,850
5,922
87,091
0
L
Cernunnos
TH3M3rcury0
Cernunnos
5,583
1,589
0
1,054
9,657
5,068
0
3,136
6,447
4,284
40,862
W
Xbalanque
TOKINOKAMIzz
Xbalanque
6,628
1,764
0
3,774
8,785
2,793
1,151
1,275
7,458
0
57,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,726
Gold Earned
36,197
517
Minions Killed
377
0
Camps Cleared
0
1,626,209
Distance Traveled
1,491,687
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,773
486
32
2
0
323,421
3
W
Bellona
10,419
651
157
10
0
345,872
4
L
Janus
8,583
536
130
8
0
303,153
9
L
Ares
6,714
420
27
2
0
315,982
1
L
Achilles
6,607
413
65
4
0
281,008
0
W
Bakasura
7,974
498
73
5
0
302,739
1
L
Kali
7,291
456
61
4
0
340,727
4
W
Poseidon
11,201
700
158
10
0
348,014
0
L
Cernunnos
7,002
438
94
6
0
250,817
1
W
Xbalanque
8,359
522
97
6
0
306,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role