Player Matchup

Ra
Ra
Karpico
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mad_952
Danzaburou
Level 6
God Stats
17W - 14L
1,659 SR
Queue Stats
19W - 19L
1,508 Elo+
Solo
Scylla
Scylla
PaperCinnamon22
Scylla
Level 14
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
SpartanCake132
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
TrivialChimp895
King Arthur
Level 23
God Stats
12W - 22L
1,436 SR
Queue Stats
199W - 253L
1,518 Elo+
Solo
Team Averages
Level 11
1,490 SR
1,505 Elo+

VS

Team Averages
Level 6
1,429 SR
1,477 Elo+
Cthulhu
Cthulhu
Gremy70
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
Jefume_DuLaxatif
Pele
Level 6
God Stats
4W - 2L
1,599 SR
Queue Stats
4W - 4L
1,580 Elo+
Party 1
Susano
Susano
MadeInHeaven_UwU
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,635 Elo+
Party 1
Neith
Neith
Merteskicioglu
Neith
Level 5
God Stats
1W - 0L
1,284 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zeus
Zeus
millwall123
Zeus
Level 8
God Stats
3W - 3L
1,261 SR
Queue Stats
3W - 4L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,893
439
6,337
8,992
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mad_952
Danzaburou
13
2 / 5 / 0
8,480
471
8,157
13,788
5,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 8 / 1
7,310
406
3,821
8,892
2,284
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 9 / 2
6,677
371
2,852
12,896
7,033
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TrivialChimp895
King Arthur
13
4 / 7 / 1
8,623
479
11,017
23,038
15,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gremy70
Cthulhu
11
0 / 3 / 4
7,695
428
5,738
12,092
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 1 / 8
9,552
531
10,650
10,313
8,518
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

15
14 / 3 / 5
9,989
555
15,657
11,335
4,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 7
8,458
470
7,218
11,655
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 1 / 3
11,119
618
12,750
11,056
4,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
11
Kills
36
37
Deaths
11
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gremy70
Cthulhu
0
3
4
0.67
W
10
1
8
14
L
2
8
1
0.31
L
Danzaburou
Mad_952
Danzaburou
2
5
0
0.4
W
14
3
5
5.5
W
1
3
7
1.5
L
2
8
1
0.31
L
1
9
2
0.22
L
King Arthur
TrivialChimp895
King Arthur
4
7
1
0.64
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,184
Damage
52,013
67,606
Taken
56,451
32,970
Mitigated
27,198
8,991
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gremy70
Cthulhu
5,738
1,065
185
611
12,092
6,175
192
4,171
7,921
29,120
0
W
10,650
3,034
525
1,416
10,313
8,518
689
1,408
8,677
0
28,264
L
6,337
494
167
782
8,992
2,954
626
5,313
3,679
32,793
0
L
Danzaburou
Mad_952
Danzaburou
8,157
4,383
0
2,246
13,788
5,340
887
4,689
9,099
0
55,343
W
15,657
4,524
390
867
11,335
4,415
382
1,865
9,470
0
53,379
W
7,218
3,273
0
5,192
11,655
4,081
2,647
2,176
9,479
0
42,112
L
3,821
462
0
0
8,892
2,284
0
710
8,182
14,552
0
L
2,852
975
0
0
12,896
7,033
0
2,363
10,533
9,031
0
L
King Arthur
TrivialChimp895
King Arthur
11,017
2,241
0
5,796
23,038
15,359
269
5,413
17,625
91
44,394
W
12,750
3,028
0
5,564
11,056
4,009
3,260
3,481
7,575
63,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
46,813
254
Minions Killed
344
0
Camps Cleared
0
1,460,537
Distance Traveled
1,627,039
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,695
428
49
3
0
377,235
1
W
Pele
9,552
531
35
2
0
300,636
0
L
Ra
7,893
439
55
3
0
287,625
0
L
Danzaburou
8,480
471
94
5
0
299,480
0
W
Susano
9,989
555
86
5
0
360,425
2
W
Neith
8,458
470
61
3
0
290,941
0
L
Scylla
7,310
406
16
1
0
263,931
6
L
Ymir
6,677
371
10
1
0
278,465
2
L
King Arthur
8,623
479
79
4
0
331,036
1
W
Zeus
11,119
618
113
6
0
297,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role