Player Matchup

Kukulkan
Kukulkan
Vanillefee
Kukulkan
Level 74
God Stats
3W - 5L
1,500 SR
Queue Stats
53W - 54L
1,250 Elo+
Solo
Hercules
Hercules
Zeutrex
Hercules
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 63L
1,889 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zytrex_25
Ah Muzen Cab
Level 80
God Stats
2W - 3L
1,715 SR
Queue Stats
12W - 29L
1,889 Elo+
Party 1
Team Averages
Level 86
1,572 SR
1,676 Elo+

VS

Team Averages
Level 113
1,500 SR
1,430 Elo+
Khepri
Khepri
CFC-Javier
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 256L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
Thymel92
Baron Samedi
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,226 Elo+
Party 2
Danzaburou
Danzaburou
bleroleroidujeu
Danzaburou
Level 144
God Stats
5W - 12L
1,500 SR
Queue Stats
41W - 56L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Vanillefee
Kukulkan
17
0 / 2 / 2
12,422
592
17,550
10,322
3,661
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Zeutrex
Hercules
14
1 / 5 / 0
11,142
531
6,753
38,788
34,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Zytrex_25
Ah Muzen Cab
14
1 / 4 / 1
11,924
568
16,037
17,652
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CFC-Javier
Khepri
15
2 / 0 / 6
13,492
642
11,291
20,761
26,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Thymel92
Baron Samedi
17
4 / 1 / 6
12,972
618
29,539
16,343
9,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
bleroleroidujeu
Danzaburou
17
5 / 1 / 6
13,616
648
19,449
19,120
10,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
CFC-Javier
Khepri
2
0
6
5
W
Baron Samedi
Thymel92
Baron Samedi
4
1
6
7
L
Kukulkan
Vanillefee
Kukulkan
0
2
2
0.5
L
Hercules
Zeutrex
Hercules
1
5
0
0.2
L
Ah Muzen Cab
Zytrex_25
Ah Muzen Cab
1
4
1
0.38
W
Danzaburou
bleroleroidujeu
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
60,279
66,762
Taken
56,224
44,888
Mitigated
46,466
22,165
Healing
29,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CFC-Javier
Khepri
11,291
542
0
3,393
20,761
26,594
57
7,170
13,591
27,622
0
W
Baron Samedi
Thymel92
Baron Samedi
29,539
1,645
6,200
9,377
16,343
9,359
1,628
3,042
13,301
94,478
0
L
Kukulkan
Vanillefee
Kukulkan
17,550
502
0
1,243
10,322
3,661
0
5,652
4,460
102,951
0
L
Hercules
Zeutrex
Hercules
6,753
1,633
0
16,235
38,788
34,732
599
23,103
15,011
1,900
22,394
L
Ah Muzen Cab
Zytrex_25
Ah Muzen Cab
16,037
4,861
0
4,687
17,652
6,495
651
10,735
6,385
0
58,199
W
Danzaburou
bleroleroidujeu
Danzaburou
19,449
8,841
1,281
9,371
19,120
10,513
2,431
8,036
11,084
0
82,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
40,080
253
Minions Killed
280
0
Camps Cleared
0
1,051,280
Distance Traveled
1,165,765
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,492
642
40
2
0
431,657
4
W
Baron Samedi
12,972
618
134
6
0
377,287
3
L
Kukulkan
12,422
592
153
7
0
350,834
5
L
Hercules
11,142
531
19
1
0
338,251
3
L
Ah Muzen Cab
11,924
568
81
4
0
362,195
3
W
Danzaburou
13,616
648
106
5
0
356,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role