Player Matchup

Loki
Loki
CaptainGlich
Loki
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
44W - 42L
1,707 Elo+
Party 1
Osiris
Osiris
Chaotic_Kid23
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,859 Elo+
Party 1
Hades
Hades
DrDank237
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,689 Elo+

VS

Team Averages
Level 64
1,484 SR
1,328 Elo+
Ra
Ra
GansAirV2
Ra
Level 107
God Stats
19W - 18L
1,500 SR
Queue Stats
340W - 290L
1,347 Elo+
Party 2
Nemesis
Nemesis
LIL_DUBZZZ
Nemesis
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,277 Elo+
Party 2
Yemoja
Yemoja
xLeviathanTearx
Yemoja
Level 21
God Stats
1W - 3L
1,451 SR
Queue Stats
10W - 5L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 16
14,492
630
6,025
15,911
11,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
12 / 5 / 10
16,056
698
16,916
19,661
16,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
DrDank237
Hades
20
12 / 3 / 12
16,913
735
29,341
30,042
16,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 4
16,532
719
20,910
21,559
9,176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
LIL_DUBZZZ
Nemesis
12
0 / 11 / 4
11,604
505
6,538
14,402
4,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 6
14,957
650
13,566
22,715
25,728
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
26
Kills
12
12
Deaths
26
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
W
12
5
10
3.4
W
Hades
DrDank237
Hades
12
3
12
6
L
8
9
4
1.11
L
Nemesis
LIL_DUBZZZ
Nemesis
0
11
4
0.18
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
41,014
65,614
Taken
58,676
44,466
Mitigated
39,759
27,564
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,025
1,031
0
1,745
15,911
11,046
200
7,629
8,282
0
51,409
W
16,916
7,618
0
1,689
19,661
16,812
2,188
9,943
9,718
10,089
90,673
W
Hades
DrDank237
Hades
29,341
4,166
2,201
21,929
30,042
16,608
1,000
17,961
12,081
115,669
0
L
20,910
2,259
1,216
3,323
21,559
9,176
769
12,088
9,271
97,160
0
L
Nemesis
LIL_DUBZZZ
Nemesis
6,538
2,736
0
1,050
14,402
4,855
0
6,423
7,829
0
18,195
L
13,566
1,641
1,587
2,667
22,715
25,728
0
12,149
10,416
40,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
43,093
288
Minions Killed
206
0
Camps Cleared
0
1,134,360
Distance Traveled
821,147
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,492
630
67
3
0
378,115
0
W
Osiris
16,056
698
95
4
0
407,684
1
W
Hades
16,913
735
126
5
0
348,561
0
L
Ra
16,532
719
160
7
0
317,808
4
L
Nemesis
11,604
505
18
1
0
188,954
0
L
Yemoja
14,957
650
28
1
0
314,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role