Player Matchup

Ymir
Ymir
Lightning20788
Ymir
Level 18
God Stats
1W - 5L
1,344 SR
Queue Stats
1W - 7L
1,194 Elo+
Solo
Nike
Nike
Stephaneagle
Nike
Level 13
God Stats
3W - 4L
1,715 SR
Queue Stats
27W - 21L
1,794 Elo+
Solo
Ao Kuang
Ao Kuang
YALIZMAR
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Solo
Artemis
Artemis
Zaltusinel
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,825 Elo+
Solo
Arachne
Arachne
刃丨寒汐1
Arachne
Level 13
God Stats
47W - 38L
1,702 SR
Queue Stats
101W - 109L
1,629 Elo+
Solo
Team Averages
Level 15
1,552 SR
1,526 Elo+

VS

Team Averages
Level 15
1,564 SR
1,487 Elo+
Cthulhu
Cthulhu
AnDuar99
Cthulhu
Level 9
God Stats
8W - 10L
1,500 SR
Queue Stats
23W - 32L
1,212 Elo+
Party 1
Arachne
Arachne
BuyWardsOrDie
Arachne
Level 16
God Stats
5W - 0L
1,818 SR
Queue Stats
23W - 21L
1,719 Elo+
Solo
Cernunnos
Cernunnos
CamperMexico
Cernunnos
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
44W - 42L
1,212 Elo+
Party 1
Janus
Janus
TheNerdyIrishman
Janus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
313W - 278L
1,459 Elo+
Solo
Osiris
Osiris
heyimkate
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,604
440
4,660
13,465
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 0
6,061
404
3,802
12,374
4,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
YALIZMAR
Ao Kuang
9
3 / 10 / 0
6,118
408
6,854
13,299
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Zaltusinel
Artemis
10
1 / 4 / 1
6,028
402
5,600
10,650
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

Arachne
11
4 / 4 / 0
7,327
488
7,047
13,710
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnDuar99
Cthulhu
11
0 / 2 / 5
7,025
468
2,742
7,145
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
15
10 / 1 / 2
9,116
608
7,438
9,422
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
CamperMexico
Cernunnos
14
5 / 0 / 5
8,431
562
13,831
12,554
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 10
7,526
502
6,288
8,796
2,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
heyimkate
Osiris
17
11 / 0 / 0
10,357
690
14,307
14,264
12,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
9
Kills
27
27
Deaths
9
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnDuar99
Cthulhu
0
2
5
1.25
W
Arachne
10
1
2
11
W
Cernunnos
CamperMexico
Cernunnos
5
0
5
7.5
L
1
3
1
0.5
L
0
6
0
0
W
1
6
10
1
L
Ao Kuang
YALIZMAR
Ao Kuang
3
10
0
0.3
L
Artemis
Zaltusinel
Artemis
1
4
1
0.38
W
Osiris
heyimkate
Osiris
11
0
0
11
L
Arachne
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
44,606
63,498
Taken
52,181
23,048
Mitigated
30,911
15,070
Healing
23,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnDuar99
Cthulhu
2,742
211
0
1,356
7,145
4,963
277
2,315
4,830
9,688
0
W
Arachne
7,438
4,973
0
4,525
9,422
6,913
0
591
8,831
8,763
49,656
W
Cernunnos
CamperMexico
Cernunnos
13,831
7,923
0
8,766
12,554
4,502
888
3,954
8,600
0
60,452
L
4,660
407
0
460
13,465
7,197
127
1,931
11,534
31,824
0
L
3,802
796
0
2,832
12,374
4,607
0
760
11,614
0
30,822
W
6,288
1,896
0
1,390
8,796
2,427
844
4,108
4,688
33,066
0
L
Ao Kuang
YALIZMAR
Ao Kuang
6,854
2,063
0
2,432
13,299
4,181
0
5,100
8,199
16,554
0
L
Artemis
Zaltusinel
Artemis
5,600
2,848
0
3,967
10,650
2,836
315
1,483
9,167
0
28,514
W
Osiris
heyimkate
Osiris
14,307
5,074
0
7,458
14,264
12,106
114
546
13,718
11,712
66,286
L
Arachne
7,047
3,980
0
5,379
13,710
4,227
0
1,397
12,313
0
32,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
42,455
259
Minions Killed
398
0
Camps Cleared
0
1,338,759
Distance Traveled
1,367,753
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,025
468
27
2
0
235,647
1
W
Arachne
9,116
608
111
7
0
318,910
4
W
Cernunnos
8,431
562
95
6
0
247,817
4
L
Ymir
6,604
440
65
4
0
281,034
0
L
Nike
6,061
404
64
4
0
263,172
4
W
Janus
7,526
502
44
3
0
235,237
2
L
Ao Kuang
6,118
408
26
2
0
270,304
0
L
Artemis
6,028
402
39
3
0
214,290
2
W
Osiris
10,357
690
121
8
0
330,142
2
L
Arachne
7,327
488
65
4
0
309,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role