Player Matchup

Bacchus
Bacchus
Andrrw
Bacchus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 81L
1,367 Elo+
Party 2
Chang'e
Chang'e
AsevenXloko
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Heartseeker17
Ah Muzen Cab
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,570 Elo+
Solo
Hera
Hera
mr_sinister75
Hera
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 91L
1,339 Elo+
Solo
Discordia
Discordia
munany0
Discordia
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 99L
1,482 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,456 Elo+

VS

Team Averages
Level 116
1,500 SR
1,500 Elo+
Cerberus
Cerberus
DongersUp
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Hel
Hel
Flohritter
Hel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Floorii
Xbalanque
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MIKE327
Cernunnos
Level 142
God Stats
9W - 9L
1,500 SR
Queue Stats
978W - 1,040L
1,499 Elo+
Solo
Hera
Hera
iAMAtWork
Hera
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andrrw
Bacchus
20
2 / 6 / 10
12,906
587
21,360
34,208
64,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
AsevenXloko
Chang'e
18
1 / 6 / 5
12,903
587
9,807
26,785
21,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Heartseeker17
Ah Muzen Cab
20
4 / 3 / 8
13,995
636
50,556
22,968
12,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 4 / 7
13,925
633
24,755
19,230
9,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
munany0
Discordia
20
4 / 4 / 8
13,435
611
43,708
20,838
10,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DongersUp
Cerberus
20
5 / 4 / 17
13,795
627
18,428
45,882
69,904
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 3 / 14
13,273
603
19,536
35,145
23,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xbalanque
Floorii
Xbalanque
20
7 / 4 / 15
14,684
667
26,701
31,863
17,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
MIKE327
Cernunnos
20
2 / 3 / 21
13,497
614
19,402
20,066
10,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
20
6 / 3 / 16
14,665
667
26,045
27,608
14,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
17
Kills
23
23
Deaths
17
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Andrrw
Bacchus
2
6
10
1.17
L
Chang'e
AsevenXloko
Chang'e
1
6
5
0.58
W
Cerberus
DongersUp
Cerberus
5
4
17
3.38
W
3
3
14
3.33
W
Xbalanque
Floorii
Xbalanque
7
4
15
3.63
L
Ah Muzen Cab
Heartseeker17
Ah Muzen Cab
4
3
8
2.67
W
Cernunnos
MIKE327
Cernunnos
2
3
21
4.17
W
Hera
6
3
16
4.67
L
6
4
7
2.38
L
Discordia
munany0
Discordia
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,186
Damage
110,112
124,029
Taken
160,564
118,240
Mitigated
137,396
64,503
Healing
108,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Andrrw
Bacchus
21,360
976
3,548
5,313
34,208
64,283
185
15,705
18,019
33,072
0
L
Chang'e
AsevenXloko
Chang'e
9,807
1,063
18,193
11,615
26,785
21,884
603
15,241
11,264
23,131
0
W
Cerberus
DongersUp
Cerberus
18,428
284
3,912
9,385
45,882
69,904
263
24,613
20,392
34,802
0
W
19,536
239
49,310
23,113
35,145
23,887
739
24,676
9,693
41,132
0
W
Xbalanque
Floorii
Xbalanque
26,701
11,542
1,873
7,087
31,863
17,844
2,418
22,231
9,187
0
64,263
L
Ah Muzen Cab
Heartseeker17
Ah Muzen Cab
50,556
8,350
4,789
9,307
22,968
12,101
1,720
9,986
12,842
0
98,782
W
Cernunnos
MIKE327
Cernunnos
19,402
5,087
3,553
2,777
20,066
10,848
1,517
10,123
9,641
0
52,494
W
Hera
26,045
4,137
3,046
4,052
27,608
14,913
1,842
15,156
12,021
66,653
0
L
24,755
3,218
1,504
3,097
19,230
9,440
1,405
10,635
8,411
60,897
0
L
Discordia
munany0
Discordia
43,708
900
4,561
2,576
20,838
10,532
527
11,062
9,484
74,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,164
Gold Earned
69,914
242
Minions Killed
325
0
Camps Cleared
0
2,007,734
Distance Traveled
2,023,336
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,906
587
14
1
0
420,180
1
L
Chang'e
12,903
587
18
1
0
389,884
0
W
Cerberus
13,795
627
50
2
0
400,486
2
W
Hel
13,273
603
52
2
0
447,687
0
W
Xbalanque
14,684
667
57
3
0
400,100
2
L
Ah Muzen Cab
13,995
636
84
4
0
426,749
1
W
Cernunnos
13,497
614
72
3
0
372,904
4
W
Hera
14,665
667
94
4
0
402,159
0
L
Hera
13,925
633
70
3
0
360,988
0
L
Discordia
13,435
611
56
3
0
409,933
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role