Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
Cyko1603
Bellona
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,541 MMR
Solo
Anubis
Anubis
Gold V
Presidential T
Anubis
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 275L
1,453 MMR
Party 1
Jing Wei
Jing Wei
Silver I
Waterstradt5
Jing Wei
Silver I
Level 115
God Stats
1W - 0L
1,285 SR
Queue Stats
109W - 75L
1,580 MMR
Party 2
Pele
Pele
Silver II
waterstradt8
Pele
Silver II
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
161W - 149L
1,501 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,457 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,567 SR
1,561 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Lord-Lannius
Kumbhakarna
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,500 MMR
Party 3
Set
Set
Gold V
MANIGOTOWORK23
Set
Gold V
Level 142
God Stats
3W - 5L
1,510 SR
Queue Stats
202W - 195L
1,542 MMR
Solo
Neith
Neith
Gold V
SilentWxrld
Neith
Gold V
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
303W - 306L
1,678 MMR
Party 3
Hera
Hera
Gold V
karonvector
Hera
Gold V
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
439W - 442L
1,542 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
xSeiiya
Sun Wukong
Silver I
Level 117
God Stats
6W - 8L
1,828 SR
Queue Stats
534W - 534L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 3 / 5
10,475
524
5,258
14,560
10,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Cyko1603
Bellona
16
2 / 2 / 4
10,887
544
11,399
13,410
14,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 2 / 5
11,349
567
13,320
14,962
9,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Waterstradt5
Jing Wei
19
3 / 2 / 6
12,412
621
9,701
13,109
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 0 / 2
12,949
647
11,472
17,955
7,145
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
DanzaburouBakasuraCthulhuArachneCu Chulainn

VS

Bans
Nu WaKing ArthurGaneshaTsukuyomiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lord-Lannius
Kumbhakarna
13
1 / 1 / 4
8,750
438
3,168
12,584
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 5 / 3
10,919
546
8,842
13,746
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 3
8,951
448
7,428
12,551
3,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 3 / 5
9,113
456
6,518
7,633
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
xSeiiya
Sun Wukong
17
2 / 3 / 3
10,527
526
15,292
22,561
12,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
17
Kills
9
9
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
5
1.17
W
Bellona
Cyko1603
Bellona
2
2
4
2
L
Kumbhakarna
Lord-Lannius
Kumbhakarna
1
1
4
3
L
5
5
3
1.3
W
4
2
5
3.25
L
1
5
3
0.5
W
Jing Wei
Waterstradt5
Jing Wei
3
2
6
3
L
0
3
5
0.83
W
7
0
2
8
L
Sun Wukong
xSeiiya
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,150
Damage
41,248
73,996
Taken
69,075
47,904
Mitigated
33,080
30,273
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,258
545
0
981
14,560
10,848
36
2,228
12,332
33,580
0
W
Bellona
Cyko1603
Bellona
11,399
3,519
0
3,918
13,410
14,450
598
724
12,686
0
57,989
L
Kumbhakarna
Lord-Lannius
Kumbhakarna
3,168
395
0
1,746
12,584
6,832
624
4,589
7,895
22,413
0
L
8,842
2,652
0
3,174
13,746
7,813
0
4,508
9,161
5,748
70,772
W
13,320
822
0
8,781
14,962
9,684
250
4,578
10,384
83,612
0
L
7,428
1,992
465
4,304
12,551
3,676
972
2,790
9,736
0
55,470
W
Jing Wei
Waterstradt5
Jing Wei
9,701
7,813
0
6,942
13,109
5,777
3,140
1,936
11,173
0
94,810
L
6,518
2,222
0
250
7,633
2,324
538
1,017
6,511
63,106
0
W
11,472
2,738
0
9,651
17,955
7,145
287
1,081
16,874
0
126,522
L
Sun Wukong
xSeiiya
Sun Wukong
15,292
3,247
0
8,344
22,561
12,435
0
5,674
16,312
676
70,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,072
Gold Earned
48,260
660
Minions Killed
528
0
Camps Cleared
0
1,990,527
Distance Traveled
1,846,288
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,475
524
30
2
0
435,775
7
W
Bellona
10,887
544
124
6
0
407,031
7
L
Kumbhakarna
8,750
438
39
2
0
386,545
7
L
Set
10,919
546
127
6
0
393,730
6
W
Anubis
11,349
567
152
8
0
361,363
2
L
Neith
8,951
448
89
4
0
333,614
4
W
Jing Wei
12,412
621
175
9
0
371,175
4
L
Hera
9,113
456
117
6
0
341,107
2
W
Pele
12,949
647
179
9
0
415,183
0
L
Sun Wukong
10,527
526
156
8
0
391,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role