Player Matchup

Neith
Neith
Dannystrijp
Neith
Level 29
God Stats
3W - 0L
1,777 SR
Queue Stats
8W - 8L
1,861 Elo+
Party 3
Erlang Shen
Erlang Shen
GhostManiMM3583
Erlang Shen
Level 64
God Stats
263W - 222L
1,635 SR
Queue Stats
315W - 298L
1,582 Elo+
Party 1
Arachne
Arachne
Joanstrijp_040
Arachne
Level 64
God Stats
6W - 4L
1,566 SR
Queue Stats
15W - 9L
1,576 Elo+
Party 3
Scylla
Scylla
SPIICCEEYY
Scylla
Level 64
God Stats
6W - 9L
1,555 SR
Queue Stats
198W - 243L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
Shadow_ManiMM3
Cthulhu
Level 41
God Stats
20W - 27L
1,804 SR
Queue Stats
107W - 98L
1,620 Elo+
Party 1
Team Averages
Level 52
1,668 SR
1,641 Elo+

VS

Team Averages
Level 47
1,474 SR
1,408 Elo+
Cernunnos
Cernunnos
IISQUA1DII
Cernunnos
Level 45
God Stats
16W - 19L
1,615 SR
Queue Stats
42W - 42L
1,732 Elo+
Solo
Thor
Thor
Mail-Man-2004
Thor
Level 45
God Stats
7W - 12L
1,532 SR
Queue Stats
110W - 169L
1,222 Elo+
Party 2
Hel
Hel
Mattrex34
Hel
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
318W - 332L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Patty_boi22
Cthulhu
Level 56
God Stats
9W - 8L
1,500 SR
Queue Stats
236W - 296L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
evlipton04
Nu Wa
Level 47
God Stats
7W - 13L
1,224 SR
Queue Stats
193W - 265L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
6,018
547
4,078
5,019
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
GhostManiMM3583
Erlang Shen
11
0 / 0 / 0
5,667
515
4,093
6,787
4,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 2
6,028
548
1,639
10,532
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
SPIICCEEYY
Scylla
12
0 / 0 / 0
6,504
591
2,138
1,683
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 0 / 4
6,019
547
2,876
5,684
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IISQUA1DII
Cernunnos
9
0 / 4 / 0
5,098
463
3,830
4,783
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,089
463
3,760
5,522
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 0
3,973
361
211
992
193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Patty_boi22
Cthulhu
11
0 / 0 / 1
5,921
538
4,442
6,705
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
11
1 / 0 / 0
5,799
527
1,245
2,925
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Erlang Shen
GhostManiMM3583
Erlang Shen
0
0
0
0
L
Cernunnos
IISQUA1DII
Cernunnos
0
4
0
0
W
2
2
2
1.5
L
1
2
0
0.5
L
0
1
0
0
L
Cthulhu
Patty_boi22
Cthulhu
0
0
1
0.5
W
Scylla
SPIICCEEYY
Scylla
0
0
0
0
W
1
0
4
3
L
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,824
Damage
13,488
29,705
Taken
20,927
11,383
Mitigated
9,685
16,206
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,078
1,334
699
3,770
5,019
1,328
518
124
4,891
0
24,366
W
Erlang Shen
GhostManiMM3583
Erlang Shen
4,093
2,624
0
3,124
6,787
4,303
0
3,779
2,609
0
25,221
L
Cernunnos
IISQUA1DII
Cernunnos
3,830
963
0
4
4,783
1,229
0
1,730
3,053
0
22,552
W
1,639
1,124
222
6,385
10,532
3,026
0
590
9,892
0
33,433
L
3,760
778
0
876
5,522
2,858
0
1,183
4,326
2,778
17,240
L
211
0
284
285
992
193
0
114
878
1,881
0
L
Cthulhu
Patty_boi22
Cthulhu
4,442
778
0
3,711
6,705
4,759
105
0
6,705
29,545
0
W
Scylla
SPIICCEEYY
Scylla
2,138
64
135
562
1,683
422
732
817
794
39,041
0
W
2,876
166
0
1,309
5,684
2,304
0
245
5,435
16,934
0
L
Nu Wa
1,245
473
0
0
2,925
646
40
1,780
951
28,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
25,880
290
Minions Killed
195
0
Camps Cleared
0
1,004,714
Distance Traveled
859,578
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,018
547
49
4
0
199,120
0
W
Erlang Shen
5,667
515
51
5
0
217,254
1
L
Cernunnos
5,098
463
37
3
0
185,702
0
W
Arachne
6,028
548
67
6
0
193,120
1
L
Thor
5,089
463
37
3
0
200,210
1
L
Hel
3,973
361
7
1
0
45,215
0
L
Cthulhu
5,921
538
45
4
0
212,603
2
W
Scylla
6,504
591
91
8
0
172,381
5
W
Cthulhu
6,019
547
32
3
0
222,839
0
L
Nu Wa
5,799
527
69
6
0
215,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role