Player Matchup

Hachiman
Hachiman
CyberIISamurai
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DirtyCheekz
Erlang Shen
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
313W - 207L
1,652 Elo+
Solo
Sylvanus
Sylvanus
HonchoHork
Sylvanus
Level 28
God Stats
8W - 8L
1,692 SR
Queue Stats
211W - 172L
1,715 Elo+
Party 2
Pele
Pele
MasonOTF
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
polkapine
Janus
Level 31
God Stats
10W - 6L
1,497 SR
Queue Stats
123W - 93L
1,823 Elo+
Party 2
Team Averages
Level 29
1,538 SR
1,638 Elo+

VS

Team Averages
Level 27
1,434 SR
1,664 Elo+
Apollo
Apollo
DippyTheGreat
Apollo
Level 29
God Stats
2W - 5L
1,376 SR
Queue Stats
22W - 13L
1,713 Elo+
Solo
Poseidon
Poseidon
HardStyle1998
Poseidon
Level 24
God Stats
5W - 3L
1,608 SR
Queue Stats
14W - 15L
1,669 Elo+
Party 1
Nike
Nike
JOSAMACA
Nike
Level 27
God Stats
9W - 15L
1,604 SR
Queue Stats
173W - 197L
1,599 Elo+
Party 1
Thanatos
Thanatos
NaleForilox
Thanatos
Level 25
God Stats
23W - 23L
1,296 SR
Queue Stats
246W - 253L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
Porritoooooooo
Erlang Shen
Level 29
God Stats
1W - 2L
1,287 SR
Queue Stats
29W - 13L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
4 / 4 / 8
6,094
609
4,672
7,483
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
DirtyCheekz
Erlang Shen
5
0 / 3 / 0
4,101
410
1,711
3,637
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Sylvanus
HonchoHork
Sylvanus
9
9 / 4 / 5
6,407
641
7,715
9,334
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
1 / 3 / 4
5,509
551
2,818
6,404
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
polkapine
Janus
11
6 / 3 / 2
6,838
684
3,013
4,499
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 4
6,158
616
7,004
7,053
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
HardStyle1998
Poseidon
9
3 / 4 / 2
5,726
573
3,301
5,307
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
7
0 / 8 / 6
4,924
492
4,217
7,145
2,506
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
NaleForilox
Thanatos
9
2 / 4 / 5
5,778
578
2,380
8,354
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Porritoooooooo
Erlang Shen
13
8 / 0 / 1
7,667
767
5,973
7,469
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
20
Kills
17
17
Deaths
20
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
4
8
2
W
4
4
4
1.5
L
Erlang Shen
DirtyCheekz
Erlang Shen
0
3
0
0
W
Poseidon
HardStyle1998
Poseidon
3
4
2
1
L
Sylvanus
HonchoHork
Sylvanus
9
4
5
2.88
W
Nike
0
8
6
0.38
L
Pele
1
3
4
1
W
Thanatos
NaleForilox
Thanatos
2
4
5
1.13
W
Erlang Shen
Porritoooooooo
Erlang Shen
8
0
1
8.5
L
Janus
polkapine
Janus
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,929
Damage
22,875
31,357
Taken
35,328
15,725
Mitigated
11,641
9,628
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,672
2,164
0
1,560
7,483
2,112
0
936
6,547
0
20,122
W
7,004
5,052
0
2,968
7,053
1,819
185
3,010
4,043
0
24,751
L
Erlang Shen
DirtyCheekz
Erlang Shen
1,711
1,093
0
820
3,637
2,536
0
0
3,637
2,380
10,565
W
Poseidon
HardStyle1998
Poseidon
3,301
506
0
460
5,307
1,432
0
2,091
3,080
27,157
0
L
Sylvanus
HonchoHork
Sylvanus
7,715
3,041
1,047
3,484
9,334
7,935
360
915
8,419
22,476
0
W
Nike
4,217
1,421
0
84
7,145
2,506
0
3,558
3,575
0
11,565
L
Pele
2,818
962
0
1,554
6,404
1,854
0
890
5,514
0
22,493
W
Thanatos
NaleForilox
Thanatos
2,380
463
0
5,468
8,354
2,370
0
1,387
6,937
0
23,786
W
Erlang Shen
Porritoooooooo
Erlang Shen
5,973
3,407
0
4,284
7,469
3,514
174
785
6,684
0
37,781
L
Janus
polkapine
Janus
3,013
529
0
1,163
4,499
1,288
0
560
3,939
35,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
30,253
210
Minions Killed
234
0
Camps Cleared
0
848,613
Distance Traveled
929,675
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,094
609
28
3
0
183,280
1
W
Apollo
6,158
616
44
4
0
176,965
1
L
Erlang Shen
4,101
410
22
2
0
99,530
1
W
Poseidon
5,726
573
44
4
0
186,574
1
L
Sylvanus
6,407
641
26
3
0
158,247
0
W
Nike
4,924
492
20
2
0
189,493
1
L
Pele
5,509
551
53
5
0
214,284
0
W
Thanatos
5,778
578
45
5
0
165,408
0
W
Erlang Shen
7,667
767
81
8
0
211,235
0
L
Janus
6,838
684
81
8
0
193,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role