Player Matchup

Cerberus
Cerberus
Elriedien
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr Dawgi
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,665 Elo+
Party 1
Eset
Eset
ThrowMyCatAtYou
Eset
Level 18
God Stats
3W - 1L
1,229 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 1
Ullr
Ullr
blinkonme
Ullr
Level 13
God Stats
1W - 2L
1,176 SR
Queue Stats
13W - 12L
1,430 Elo+
Party 1
Thor
Thor
muffmucnher
Thor
Level 6
God Stats
4W - 3L
1,488 SR
Queue Stats
4W - 5L
1,352 Elo+
Party 1
Team Averages
Level 15
1,379 SR
1,459 Elo+

VS

Team Averages
Level 8
1,508 SR
1,434 Elo+
Neith
Neith
GuardianDeLasur
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Heartblood
Khepri
Level 15
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 6L
1,434 Elo+
Solo
Kukulkan
Kukulkan
PaniAyna
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
SHINOBILXXIV
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ysftyu
Cthulhu
Level 6
God Stats
4W - 2L
1,772 SR
Queue Stats
5W - 4L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elriedien
Cerberus
12
2 / 0 / 10
7,703
550
2,772
7,300
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Mr Dawgi
Cu Chulainn
14
8 / 2 / 6
9,232
659
14,509
11,498
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
11 / 0 / 6
9,258
661
12,662
5,762
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
13
3 / 1 / 7
7,848
561
5,511
9,276
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 8
8,142
582
1,284
7,692
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,651
404
4,083
7,790
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Heartblood
Khepri
9
1 / 5 / 1
5,847
418
4,188
10,538
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
PaniAyna
Kukulkan
10
1 / 7 / 0
6,342
453
3,137
8,274
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
SHINOBILXXIV
Nemesis
9
0 / 4 / 2
5,743
410
1,897
10,420
2,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ysftyu
Cthulhu
10
2 / 5 / 1
6,013
430
5,795
10,871
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
25
Kills
4
6
Deaths
25
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Elriedien
Cerberus
2
0
10
7
L
0
4
3
0.38
L
Khepri
Heartblood
Khepri
1
5
1
0.3
W
Cu Chulainn
Mr Dawgi
Cu Chulainn
8
2
6
5.5
L
Kukulkan
PaniAyna
Kukulkan
1
7
0
0.14
L
Nemesis
SHINOBILXXIV
Nemesis
0
4
2
0.25
W
11
0
6
14
W
Ullr
3
1
7
6.5
W
1
3
8
1.67
L
Cthulhu
ysftyu
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,738
Damage
19,100
41,528
Taken
47,893
20,844
Mitigated
21,142
15,950
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Elriedien
Cerberus
2,772
396
0
2,621
7,300
4,521
785
2,214
5,061
16,985
0
L
4,083
2,810
0
2,066
7,790
2,378
320
2,820
4,841
0
20,053
L
Khepri
Heartblood
Khepri
4,188
444
0
1,783
10,538
4,744
0
6,178
4,171
22,501
0
W
Cu Chulainn
Mr Dawgi
Cu Chulainn
14,509
3,064
0
4,191
11,498
8,188
394
5,627
5,595
8,840
46,051
L
Kukulkan
PaniAyna
Kukulkan
3,137
857
0
250
8,274
2,678
114
3,792
4,114
22,987
0
L
Nemesis
SHINOBILXXIV
Nemesis
1,897
1,013
0
2,239
10,420
2,772
0
770
9,499
0
24,157
W
12,662
912
286
2,104
5,762
2,287
2,818
2,410
3,327
50,192
0
W
Ullr
5,511
2,386
0
3,955
9,276
3,369
2,027
1,988
7,263
0
44,283
W
1,284
465
0
2,793
7,692
2,479
1,276
505
7,162
0
40,049
L
Cthulhu
ysftyu
Cthulhu
5,795
561
0
819
10,871
8,570
0
3,353
7,127
22,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
29,596
421
Minions Killed
195
0
Camps Cleared
0
1,367,832
Distance Traveled
1,168,240
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,703
550
59
4
0
235,668
1
L
Neith
5,651
404
44
3
0
221,714
2
L
Khepri
5,847
418
26
2
0
220,678
2
W
Cu Chulainn
9,232
659
96
7
0
282,516
1
L
Kukulkan
6,342
453
40
3
0
226,089
0
L
Nemesis
5,743
410
49
4
0
256,140
0
W
Eset
9,258
661
92
7
0
274,395
0
W
Ullr
7,848
561
81
6
0
255,189
1
W
Thor
8,142
582
93
7
0
320,064
0
L
Cthulhu
6,013
430
36
3
0
243,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role