Player Matchup

Nemesis
Nemesis
Battle-Lion-
Nemesis
Level 45
God Stats
26W - 28L
1,455 SR
Queue Stats
323W - 313L
1,427 Elo+
Party 1
Yemoja
Yemoja
CSKMoney
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 272L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
DonC420-_-
Danzaburou
Level 31
God Stats
10W - 15L
1,602 SR
Queue Stats
220W - 226L
1,403 Elo+
Solo
Nu Wa
Nu Wa
SargentoTierno
Nu Wa
Level 44
God Stats
1W - 3L
1,765 SR
Queue Stats
51W - 69L
1,852 Elo+
Solo
Amaterasu
Amaterasu
jkp05
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 38
1,564 SR
1,504 Elo+

VS

Team Averages
Level 49
1,579 SR
1,505 Elo+
Apollo
Apollo
Nova X Galaxy69
Apollo
Level 67
God Stats
11W - 8L
1,817 SR
Queue Stats
114W - 89L
1,662 Elo+
Party 2
King Arthur
King Arthur
PK Flame6969
King Arthur
Level 69
God Stats
6W - 9L
1,393 SR
Queue Stats
114W - 88L
1,499 Elo+
Party 2
Bakasura
Bakasura
SFUhalfevil
Bakasura
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,500 Elo+
Party 2
Anubis
Anubis
XKingNighthawkX
Anubis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,304 Elo+
Solo
Ymir
Ymir
cougar pride 98
Ymir
Level 45
God Stats
9W - 6L
1,688 SR
Queue Stats
540W - 514L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Battle-Lion-
Nemesis
13
1 / 5 / 1
8,174
409
5,639
19,019
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
CSKMoney
Yemoja
11
2 / 8 / 0
7,545
377
3,813
19,948
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
DonC420-_-
Danzaburou
16
5 / 9 / 1
10,782
539
9,470
17,569
7,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 3
8,319
416
16,227
9,297
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
jkp05
Amaterasu
17
2 / 1 / 1
9,967
498
2,543
14,020
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 2
12,202
610
18,544
18,021
6,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
PK Flame6969
King Arthur
16
3 / 2 / 6
10,663
533
12,042
11,939
7,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
SFUhalfevil
Bakasura
16
5 / 2 / 3
10,747
537
5,900
15,279
6,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 2 / 3
10,521
526
10,330
13,357
6,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 11
10,283
514
8,579
15,955
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
10
Kills
28
28
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Battle-Lion-
Nemesis
1
5
1
0.3
L
Yemoja
CSKMoney
Yemoja
2
8
0
0.25
L
Danzaburou
DonC420-_-
Danzaburou
5
9
1
0.61
W
13
1
2
14
W
King Arthur
PK Flame6969
King Arthur
3
2
6
3
W
Bakasura
SFUhalfevil
Bakasura
5
2
3
3.25
L
0
5
3
0.3
W
5
2
3
3.25
W
2
3
11
2.5
L
Amaterasu
jkp05
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,692
Damage
55,395
79,853
Taken
74,551
34,226
Mitigated
46,608
22,031
Healing
26,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Battle-Lion-
Nemesis
5,639
2,707
417
5,246
19,019
5,975
0
2,430
16,403
0
43,036
L
Yemoja
CSKMoney
Yemoja
3,813
1,162
1,274
2,086
19,948
9,223
0
9,459
10,384
22,671
0
L
Danzaburou
DonC420-_-
Danzaburou
9,470
5,006
0
3,914
17,569
7,409
1,475
3,582
13,743
0
61,043
W
18,544
12,630
0
8,214
18,021
6,928
2,075
3,388
13,116
0
97,519
W
King Arthur
PK Flame6969
King Arthur
12,042
1,912
0
3,074
11,939
7,873
0
1,829
9,911
0
63,987
W
Bakasura
SFUhalfevil
Bakasura
5,900
4,678
0
4,312
15,279
6,274
36
2,226
12,735
0
71,422
L
16,227
3,687
0
770
9,297
2,803
311
2,765
6,521
51,155
0
W
10,330
1,018
0
7,577
13,357
6,616
1,788
7,836
4,917
66,606
0
W
8,579
1,983
891
2,260
15,955
18,917
707
3,137
12,599
30,985
0
L
Amaterasu
jkp05
Amaterasu
2,543
560
0
8,324
14,020
8,816
0
673
13,347
0
62,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
54,416
423
Minions Killed
529
0
Camps Cleared
0
1,676,681
Distance Traveled
1,843,545
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,174
409
66
3
0
318,686
1
L
Yemoja
7,545
377
31
2
0
264,727
3
L
Danzaburou
10,782
539
101
5
0
350,042
0
W
Apollo
12,202
610
142
7
0
383,521
4
W
King Arthur
10,663
533
114
6
0
391,663
1
W
Bakasura
10,747
537
124
6
0
412,998
0
L
Nu Wa
8,319
416
83
4
0
325,829
8
W
Anubis
10,521
526
112
6
0
316,515
2
W
Ymir
10,283
514
37
2
0
338,848
1
L
Amaterasu
9,967
498
142
7
0
417,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role