Player Matchup

Hou Yi
Hou Yi
Matarilee6
Hou Yi
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 30L
1,500 Elo+
Party 4
Bastet
Bastet
Metinsky
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,500 Elo+
Party 4
Neith
Neith
MikaKoosje
Neith
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,765 Elo+
Party 1
Nemesis
Nemesis
jaumeccladera
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
rody-0413
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,809 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,615 Elo+

VS

Team Averages
Level 73
1,500 SR
1,826 Elo+
Bastet
Bastet
Dogstile
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 27L
1,873 Elo+
Party 3
He Bo
He Bo
Jakesclaws
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 12L
1,790 Elo+
Party 3
Sol
Sol
MasterHatt
Sol
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 11L
1,936 Elo+
Party 3
Scylla
Scylla
dawulya
Scylla
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 128L
1,798 Elo+
Party 2
Ah Puch
Ah Puch
unsmaggot
Ah Puch
Level 98
God Stats
5W - 1L
1,500 SR
Queue Stats
250W - 233L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Matarilee6
Hou Yi
20
5 / 4 / 2
10,712
630
16,127
13,764
6,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Metinsky
Bastet
15
1 / 7 / 7
9,033
531
9,171
17,572
15,381
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
19
3 / 6 / 3
10,758
633
6,178
19,383
8,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
13
0 / 9 / 5
8,282
487
4,737
20,318
8,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
rody-0413
Jormungandr
17
3 / 7 / 3
10,245
603
9,013
18,407
13,215
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dogstile
Bastet
19
12 / 2 / 16
12,829
755
23,805
23,025
22,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
18
4 / 2 / 17
11,491
676
15,200
15,779
7,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 8
11,595
682
15,172
14,197
6,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
dawulya
Scylla
18
8 / 5 / 12
12,208
718
14,095
12,901
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
unsmaggot
Ah Puch
20
5 / 1 / 18
12,409
730
18,792
11,101
5,607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
12
Kills
33
33
Deaths
12
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dogstile
Bastet
12
2
16
10
W
He Bo
4
2
17
6.25
W
4
2
8
4
L
Hou Yi
Matarilee6
Hou Yi
5
4
2
1.5
L
Bastet
Metinsky
Bastet
1
7
7
0.64
L
Neith
3
6
3
0.75
W
Scylla
dawulya
Scylla
8
5
12
2.8
L
Nemesis
0
9
5
0.28
L
Jormungandr
rody-0413
Jormungandr
3
7
3
0.64
W
Ah Puch
unsmaggot
Ah Puch
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,226
Damage
87,064
89,444
Taken
77,003
51,954
Mitigated
48,237
29,508
Healing
32,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dogstile
Bastet
23,805
3,430
3,160
5,151
23,025
22,122
103
1,998
20,777
0
34,428
W
He Bo
15,200
237
2,791
3,614
15,779
7,358
661
1,910
13,794
26,214
0
W
15,172
1,996
3,008
3,865
14,197
6,959
2,681
1,940
12,232
39,717
0
L
Hou Yi
Matarilee6
Hou Yi
16,127
2,895
2,773
2,160
13,764
6,267
0
8,741
4,585
0
41,125
L
Bastet
Metinsky
Bastet
9,171
1,161
2,268
1,579
17,572
15,381
0
10,182
6,914
0
11,243
L
Neith
6,178
1,015
2,672
8,904
19,383
8,255
0
13,097
6,042
0
32,032
W
Scylla
dawulya
Scylla
14,095
290
2,989
2,525
12,901
6,191
909
1,068
11,733
34,979
0
L
Nemesis
4,737
444
2,036
4,863
20,318
8,836
0
15,235
4,449
0
6,716
L
Jormungandr
rody-0413
Jormungandr
9,013
766
1,449
804
18,407
13,215
0
13,703
4,195
22,700
0
W
Ah Puch
unsmaggot
Ah Puch
18,792
376
3,215
2,584
11,101
5,607
653
2,097
9,004
41,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
60,532
191
Minions Killed
180
0
Camps Cleared
0
1,357,998
Distance Traveled
1,588,231
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,829
755
21
1
0
346,346
0
W
He Bo
11,491
676
22
1
0
327,298
3
W
Sol
11,595
682
50
3
0
298,873
0
L
Hou Yi
10,712
630
69
4
0
277,296
2
L
Bastet
9,033
531
12
1
0
293,561
0
L
Neith
10,758
633
58
3
0
272,970
1
W
Scylla
12,208
718
47
3
0
298,987
1
L
Nemesis
8,282
487
15
1
0
252,789
0
L
Jormungandr
10,245
603
37
2
0
261,382
0
W
Ah Puch
12,409
730
40
2
0
316,727
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role