Player Matchup

Bacchus
Bacchus
Atmos_DG
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,559 Elo+
Solo
Anhur
Anhur
HurdIeowski
Anhur
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 156L
1,781 Elo+
Solo
Set
Set
NewMoonJoe
Set
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 263L
1,443 Elo+
Solo
Kukulkan
Kukulkan
SwiftCalf197754
Kukulkan
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
587W - 570L
1,655 Elo+
Solo
Ra
Ra
cellred
Ra
Level 107
God Stats
8W - 5L
1,500 SR
Queue Stats
764W - 803L
1,374 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,562 Elo+

VS

Team Averages
Level 109
1,500 SR
1,480 Elo+
Sylvanus
Sylvanus
Anthem965
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chorfun
King Arthur
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 46L
1,464 Elo+
Party 1
Awilix
Awilix
NotAMingebag
Awilix
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,540 Elo+
Party 1
He Bo
He Bo
Pervspec
He Bo
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
256W - 258L
1,396 Elo+
Solo
Chaac
Chaac
idefenzzo
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atmos_DG
Bacchus
17
2 / 3 / 24
10,990
845
10,365
21,196
27,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
14 / 3 / 13
12,085
930
26,225
15,687
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 18
9,860
758
10,230
12,056
6,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
18
5 / 1 / 20
10,671
821
18,670
6,826
3,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 4 / 18
10,735
826
14,174
11,306
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anthem965
Sylvanus
16
0 / 4 / 9
9,286
714
8,142
22,159
28,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Chorfun
King Arthur
16
3 / 7 / 9
9,319
717
9,797
20,664
21,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
15
3 / 7 / 5
9,082
699
7,965
13,624
7,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Pervspec
He Bo
16
3 / 6 / 5
8,980
691
14,891
13,192
6,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
idefenzzo
Chaac
17
6 / 5 / 6
10,198
784
16,727
21,747
22,222
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
29
Kills
15
15
Deaths
29
93
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anthem965
Sylvanus
0
4
9
1.13
W
Bacchus
Atmos_DG
Bacchus
2
3
24
4.67
L
King Arthur
Chorfun
King Arthur
3
7
9
1.07
W
14
3
13
6.83
W
3
4
18
3
L
Awilix
3
7
5
0.79
L
He Bo
Pervspec
He Bo
3
6
5
0.92
W
Kukulkan
5
1
20
15
W
5
4
18
3.5
L
Chaac
idefenzzo
Chaac
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,664
Damage
57,522
67,071
Taken
91,386
50,504
Mitigated
86,224
28,398
Healing
29,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anthem965
Sylvanus
8,142
1,803
6,824
6,474
22,159
28,558
410
11,302
10,507
16,688
0
W
Bacchus
Atmos_DG
Bacchus
10,365
1,252
1,553
3,778
21,196
27,888
664
7,613
13,375
17,751
0
L
King Arthur
Chorfun
King Arthur
9,797
1,066
896
2,491
20,664
21,816
436
9,501
11,029
0
16,679
W
26,225
16,586
737
3,678
15,687
6,995
1,954
7,985
7,602
0
45,538
W
10,230
4,364
629
1,823
12,056
6,878
1,018
2,825
9,081
0
17,415
L
Awilix
7,965
2,508
1,615
1,244
13,624
7,184
0
6,436
7,062
0
13,475
L
He Bo
Pervspec
He Bo
14,891
1,041
238
2,279
13,192
6,444
564
7,480
5,540
26,312
0
W
Kukulkan
18,670
700
3,654
1,284
6,826
3,474
1,020
1,585
5,166
37,997
0
W
14,174
944
8,595
2,667
11,306
5,269
761
3,169
8,087
26,763
0
L
Chaac
idefenzzo
Chaac
16,727
1,604
2,133
5,541
21,747
22,222
523
7,485
14,039
165
37,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
46,865
152
Minions Killed
91
0
Camps Cleared
0
1,157,096
Distance Traveled
1,061,755
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,286
714
16
1
0
176,210
3
W
Bacchus
10,990
845
17
1
0
236,584
2
L
King Arthur
9,319
717
15
1
0
211,597
0
W
Anhur
12,085
930
49
4
0
203,520
1
W
Set
9,860
758
17
1
0
231,259
1
L
Awilix
9,082
699
10
1
0
209,458
3
L
He Bo
8,980
691
18
1
0
230,446
0
W
Kukulkan
10,671
821
44
3
0
244,388
0
W
Ra
10,735
826
25
2
0
241,345
3
L
Chaac
10,198
784
32
2
0
234,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role